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<h1>csutil/prfxcfg.h</h1><a href="prfxcfg_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
<a name="l00002"></a>00002 <span class="comment">    Copyright (C) 2001 by Martin Geisse &lt;mgeisse@gmx.net&gt;</span>
<a name="l00003"></a>00003 <span class="comment"></span>
<a name="l00004"></a>00004 <span class="comment">    This library is free software; you can redistribute it and/or</span>
<a name="l00005"></a>00005 <span class="comment">    modify it under the terms of the GNU Library General Public</span>
<a name="l00006"></a>00006 <span class="comment">    License as published by the Free Software Foundation; either</span>
<a name="l00007"></a>00007 <span class="comment">    version 2 of the License, or (at your option) any later version.</span>
<a name="l00008"></a>00008 <span class="comment"></span>
<a name="l00009"></a>00009 <span class="comment">    This library is distributed in the hope that it will be useful,</span>
<a name="l00010"></a>00010 <span class="comment">    but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
<a name="l00011"></a>00011 <span class="comment">    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU</span>
<a name="l00012"></a>00012 <span class="comment">    Library General Public License for more details.</span>
<a name="l00013"></a>00013 <span class="comment"></span>
<a name="l00014"></a>00014 <span class="comment">    You should have received a copy of the GNU Library General Public</span>
<a name="l00015"></a>00015 <span class="comment">    License along with this library; if not, write to the Free</span>
<a name="l00016"></a>00016 <span class="comment">    Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.</span>
<a name="l00017"></a>00017 <span class="comment">*/</span>
<a name="l00018"></a>00018 
<a name="l00019"></a>00019 <span class="preprocessor">#ifndef __CS_PRFXCFG_H__</span>
<a name="l00020"></a>00020 <span class="preprocessor"></span><span class="preprocessor">#define __CS_PRFXCFG_H__</span>
<a name="l00021"></a>00021 <span class="preprocessor"></span>
<a name="l00026"></a>00026 <span class="preprocessor">#include "csextern.h"</span>
<a name="l00027"></a>00027 <span class="preprocessor">#include "<a class="code" href="csutil_2cfgfile_8h.html" title="Implementation for iConfigFile with configurations stored in VFS files.">csutil/cfgfile.h</a>"</span>
<a name="l00028"></a>00028 
<a name="l00036"></a><a class="code" href="classcsPrefixConfig.html">00036</a> <span class="keyword">class </span>CS_CRYSTALSPACE_EXPORT <a class="code" href="classcsPrefixConfig.html" title="This is an implementation of iConfigFile that stores an ID string at construction...">csPrefixConfig</a> : <span class="keyword">public</span> <a class="code" href="classcsConfigFile.html" title="Configuration file which implements the iConfigFile SCF interface.">csConfigFile</a>
<a name="l00037"></a>00037 {
<a name="l00038"></a>00038 <span class="keyword">public</span>:
<a name="l00040"></a>00040   <a class="code" href="classcsPrefixConfig.html" title="This is an implementation of iConfigFile that stores an ID string at construction...">csPrefixConfig</a>(<span class="keyword">const</span> <span class="keywordtype">char</span> *fName, <a class="code" href="structiVFS.html" title="The Virtual Filesystem Class is intended to be the only way for Crystal Space engine...">iVFS</a> *vfs, <span class="keyword">const</span> <span class="keywordtype">char</span> *pref,
<a name="l00041"></a>00041     <span class="keyword">const</span> <span class="keywordtype">char</span> *AliasName = 0);
<a name="l00043"></a>00043   ~<a class="code" href="classcsPrefixConfig.html" title="This is an implementation of iConfigFile that stores an ID string at construction...">csPrefixConfig</a>();
<a name="l00044"></a>00044 
<a name="l00045"></a>00045 <span class="keyword">private</span>:
<a name="l00046"></a>00046   <span class="keyword">virtual</span> <span class="keywordtype">bool</span> LoadNow(<span class="keyword">const</span> <span class="keywordtype">char</span> *Filename, <a class="code" href="structiVFS.html" title="The Virtual Filesystem Class is intended to be the only way for Crystal Space engine...">iVFS</a> *vfs, <span class="keywordtype">bool</span> overwrite);
<a name="l00047"></a>00047   <span class="keyword">virtual</span> <span class="keywordtype">bool</span> SaveNow(<span class="keyword">const</span> <span class="keywordtype">char</span> *Filename, <a class="code" href="structiVFS.html" title="The Virtual Filesystem Class is intended to be the only way for Crystal Space engine...">iVFS</a> *vfs) <span class="keyword">const</span>;
<a name="l00048"></a>00048   <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span> *<a class="code" href="classcsConfigFile.html#4101123ad122c0958995cf0a6c0963bd" title="Get configuration file name.">GetFileName</a> () <span class="keyword">const</span>;
<a name="l00049"></a>00049 
<a name="l00050"></a>00050   <span class="keywordtype">char</span> *Prefix;
<a name="l00051"></a>00051   <span class="keywordtype">size_t</span> PrefixLength;
<a name="l00052"></a>00052   <span class="keywordtype">char</span> *Alias;
<a name="l00053"></a>00053 };
<a name="l00054"></a>00054 
<a name="l00055"></a>00055 <span class="preprocessor">#endif // __CS_PRFXCFG_H__</span>
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