<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Crystal Space 1.2.1: csutil/win32/registrycfg.h Source File (Crystal Space 1.2.1 Public API Reference)</title> <link href="tabs.css" rel="stylesheet" type="text/css"> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table border="0" cellpadding="0" cellspacing="0" width="100%" class="head"> <tr height="59"> <td class="head" width="202" valign="bottom" style="padding-left:0;"><a href="http://www.crystalspace3d.org/"><img src="csblur.png" width="236" height="59" alt="CrystalSpace" border="0"></a></td> <td class="head"><h2>Public API Reference</h2></td> </tr> <tr height="11"> <td colspan="2" class="headshadow" valign="top" style="padding-left:0;"><img src="csblurb.png" width="236" height="11" alt="" border="0"></td> </tr> </table> <div class="content"> <!-- Generated by Doxygen 1.5.3 --> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li><a href="classes.html"><span>Classes</span></a></li> <li class="current"><a href="files.html"><span>Files</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> </ul> </div> <h1>csutil/win32/registrycfg.h</h1><a href="registrycfg_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span> <a name="l00002"></a>00002 <span class="comment"> Copyright (C) 2003 by Jorrit Tyberghein</span> <a name="l00003"></a>00003 <span class="comment"> (C) 2003 by Frank Richter</span> <a name="l00004"></a>00004 <span class="comment"></span> <a name="l00005"></a>00005 <span class="comment"> This library is free software; you can redistribute it and/or</span> <a name="l00006"></a>00006 <span class="comment"> modify it under the terms of the GNU Library General Public</span> <a name="l00007"></a>00007 <span class="comment"> License as published by the Free Software Foundation; either</span> <a name="l00008"></a>00008 <span class="comment"> version 2 of the License, or (at your option) any later version.</span> <a name="l00009"></a>00009 <span class="comment"></span> <a name="l00010"></a>00010 <span class="comment"> This library is distributed in the hope that it will be useful,</span> <a name="l00011"></a>00011 <span class="comment"> but WITHOUT ANY WARRANTY; without even the implied warranty of</span> <a name="l00012"></a>00012 <span class="comment"> MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</span> <a name="l00013"></a>00013 <span class="comment"> Library General Public License for more details.</span> <a name="l00014"></a>00014 <span class="comment"></span> <a name="l00015"></a>00015 <span class="comment"> You should have received a copy of the GNU Library General Public</span> <a name="l00016"></a>00016 <span class="comment"> License along with this library; if not, write to the Free</span> <a name="l00017"></a>00017 <span class="comment"> Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.</span> <a name="l00018"></a>00018 <span class="comment">*/</span> <a name="l00019"></a>00019 <a name="l00020"></a>00020 <span class="preprocessor">#ifndef __CS_CSSYS_WIN32_REGISTRYCFG_H__</span> <a name="l00021"></a>00021 <span class="preprocessor"></span><span class="preprocessor">#define __CS_CSSYS_WIN32_REGISTRYCFG_H__</span> <a name="l00022"></a>00022 <span class="preprocessor"></span> <a name="l00027"></a>00027 <span class="preprocessor">#include "csextern.h"</span> <a name="l00028"></a>00028 <span class="preprocessor">#include "<a class="code" href="iutil_2cfgfile_8h.html" title="Configuration file interface.">iutil/cfgfile.h</a>"</span> <a name="l00029"></a>00029 <span class="preprocessor">#include "<a class="code" href="scf__implementation_8h.html" title="Crystal Space Shared Class Facility (SCF) - implementation creation support.">csutil/scf_implementation.h</a>"</span> <a name="l00030"></a>00030 <span class="preprocessor">#include "<a class="code" href="strhash_8h.html" title="String-to-ID hash table.">csutil/strhash.h</a>"</span> <a name="l00031"></a>00031 <span class="preprocessor">#include "<a class="code" href="csutil_2array_8h.html" title="Generic Array Template.">csutil/array.h</a>"</span> <a name="l00032"></a>00032 <a name="l00033"></a>00033 <span class="keyword">class </span>csWin32RegistryIterator; <a name="l00034"></a>00034 <a name="l00043"></a><a class="code" href="classcsWin32RegistryConfig.html">00043</a> <span class="keyword">class </span>CS_CRYSTALSPACE_EXPORT <a class="code" href="classcsWin32RegistryConfig.html" title="An iConfigFile, storing the settings in the Windows registry.">csWin32RegistryConfig</a> : <a name="l00044"></a>00044 <span class="keyword">public</span> <a class="code" href="classscfImplementation1.html">scfImplementation1</a><csWin32RegistryConfig, iConfigFile> <a name="l00045"></a>00045 { <a name="l00046"></a>00046 <span class="keyword">private</span>: <a name="l00047"></a><a class="code" href="classcsWin32RegistryConfig.html#2d7cd1dd491a4add6eb378c1b33139d1">00047</a> <span class="keyword">friend</span> <span class="keyword">class </span>csWin32RegistryIterator; <a name="l00048"></a>00048 <a name="l00049"></a>00049 HKEY hKey; <a name="l00050"></a>00050 HKEY hKeyParent; <a name="l00051"></a>00051 <span class="keywordtype">char</span>* Prefix; <a name="l00052"></a>00052 <span class="comment">// whether this key is opened w/ write access.</span> <a name="l00053"></a>00053 <span class="keywordtype">bool</span> writeAccess; <a name="l00054"></a>00054 <span class="keywordtype">char</span>* Key; <a name="l00055"></a>00055 <a name="l00056"></a>00056 <span class="keyword">typedef</span> <span class="keyword">struct </span> <a name="l00057"></a>00057 { <a name="l00058"></a>00058 <a class="code" href="classcsStringHash.html" title="A string-to-ID hash table.">csStringHash</a> strings; <a name="l00059"></a>00059 } rcStatus; <a name="l00060"></a>00060 <span class="keyword">mutable</span> rcStatus status; <a name="l00061"></a>00061 <a name="l00062"></a>00062 <a class="code" href="classcsArray.html" title="A templated array class.">csArray<csWin32RegistryIterator*></a> iters; <a name="l00063"></a>00063 <a name="l00064"></a>00064 <span class="comment">// convert CS "x.y.z" keys to registry "x\y\z"</span> <a name="l00065"></a>00065 <span class="keywordtype">void</span> ReplaceSeparators (<span class="keywordtype">char</span>* key) <span class="keyword">const</span>; <a name="l00066"></a>00066 <a name="l00067"></a>00067 <span class="keywordtype">bool</span> TryOpen (HKEY parent, HKEY& regKey, DWORD access, <span class="keyword">const</span> <span class="keywordtype">char</span>* keyName, <a name="l00068"></a>00068 <span class="keywordtype">bool</span> create); <a name="l00069"></a>00069 <a name="l00070"></a>00070 <span class="comment">// convenience class, used to delete[] a buffer on function return</span> <a name="l00071"></a>00071 <span class="keyword">struct </span>Block_O_Mem <a name="l00072"></a>00072 { <a name="l00073"></a>00073 BYTE* data; <a name="l00074"></a>00074 <span class="keywordtype">size_t</span> size; <a name="l00075"></a>00075 Block_O_Mem () : data(0), size(0) { } <a name="l00076"></a>00076 <span class="keywordtype">void</span> Clear() { <span class="keyword">delete</span>[] data; } <a name="l00077"></a>00077 <span class="keywordtype">void</span> SetSize (<span class="keywordtype">size_t</span> sz) { Clear(); size = sz; data = <span class="keyword">new</span> BYTE[sz]; } <a name="l00078"></a>00078 ~Block_O_Mem() { Clear(); } <a name="l00079"></a>00079 }; <a name="l00080"></a>00080 <span class="comment">// To shorten calls to RegSetValueEx()</span> <a name="l00081"></a>00081 <span class="keywordtype">bool</span> InternalSetValue (<span class="keyword">const</span> <span class="keywordtype">char</span>* Key, <a name="l00082"></a>00082 DWORD type, <span class="keyword">const</span> <span class="keywordtype">void</span>* data, <span class="keywordtype">size_t</span> datasize); <a name="l00083"></a>00083 <span class="comment">// To shorten calls to RegQueryValueEx()</span> <a name="l00084"></a>00084 <span class="keywordtype">bool</span> InternalGetValue (<span class="keyword">const</span> <span class="keywordtype">char</span>* Key, <a name="l00085"></a>00085 DWORD& type, Block_O_Mem& data) <span class="keyword">const</span>; <a name="l00086"></a>00086 <a name="l00087"></a>00087 <span class="comment">/*</span> <a name="l00088"></a>00088 <span class="comment"> Helper functions to convert the data from the registry to the </span> <a name="l00089"></a>00089 <span class="comment"> requested format</span> <a name="l00090"></a>00090 <span class="comment"> */</span> <a name="l00091"></a>00091 <span class="keywordtype">int</span> RegToInt (DWORD type, Block_O_Mem& data, <span class="keywordtype">int</span> Def) <span class="keyword">const</span>; <a name="l00092"></a>00092 <span class="keywordtype">float</span> RegToFloat (DWORD type, Block_O_Mem& data, <span class="keywordtype">float</span> Def) <span class="keyword">const</span>; <a name="l00093"></a>00093 <span class="keyword">const</span> <span class="keywordtype">char</span>* RegToStr (DWORD type, Block_O_Mem& data, <span class="keyword">const</span> <span class="keywordtype">char</span>* Def) <span class="keyword">const</span>; <a name="l00094"></a>00094 <span class="keywordtype">bool</span> RegToBool (DWORD type, Block_O_Mem& data, <span class="keywordtype">bool</span> Def) <span class="keyword">const</span>; <a name="l00095"></a>00095 <a name="l00096"></a>00096 <span class="comment">// Check whether we have registry write access.</span> <a name="l00097"></a>00097 <span class="keywordtype">bool</span> WriteAccess(); <a name="l00098"></a>00098 <span class="keyword">public</span>: <a name="l00099"></a>00099 <a name="l00100"></a>00100 <a class="code" href="classcsWin32RegistryConfig.html" title="An iConfigFile, storing the settings in the Windows registry.">csWin32RegistryConfig</a> (); <a name="l00101"></a>00101 <span class="keyword">virtual</span> ~<a class="code" href="classcsWin32RegistryConfig.html" title="An iConfigFile, storing the settings in the Windows registry.">csWin32RegistryConfig</a>(); <a name="l00102"></a>00102 <a name="l00110"></a>00110 <span class="keywordtype">bool</span> Open (<span class="keyword">const</span> <span class="keywordtype">char</span>* Key, HKEY parent = HKEY_CURRENT_USER); <a name="l00117"></a>00117 <span class="keywordtype">void</span> Close (); <a name="l00118"></a>00118 <a name="l00119"></a>00119 <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span>* GetFileName () <span class="keyword">const</span>; <a name="l00120"></a>00120 <span class="keyword">virtual</span> <a class="code" href="structiVFS.html" title="The Virtual Filesystem Class is intended to be the only way for Crystal Space engine...">iVFS</a>* GetVFS () <span class="keyword">const</span>; <a name="l00121"></a>00121 <span class="keyword">virtual</span> <span class="keywordtype">void</span> SetFileName (<span class="keyword">const</span> <span class="keywordtype">char</span>*, <a class="code" href="structiVFS.html" title="The Virtual Filesystem Class is intended to be the only way for Crystal Space engine...">iVFS</a>*); <a name="l00122"></a>00122 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> Load (<span class="keyword">const</span> <span class="keywordtype">char</span>* iFileName, <a class="code" href="structiVFS.html" title="The Virtual Filesystem Class is intended to be the only way for Crystal Space engine...">iVFS</a>* = 0, <span class="keywordtype">bool</span> Merge = <span class="keyword">false</span>, <a name="l00123"></a>00123 <span class="keywordtype">bool</span> NewWins = <span class="keyword">true</span>); <a name="l00124"></a>00124 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> Save (); <a name="l00125"></a>00125 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> Save (<span class="keyword">const</span> <span class="keywordtype">char</span> *iFileName, <a class="code" href="structiVFS.html" title="The Virtual Filesystem Class is intended to be the only way for Crystal Space engine...">iVFS</a>* = 0); <a name="l00126"></a>00126 <a name="l00127"></a>00127 <span class="keyword">virtual</span> <span class="keywordtype">void</span> Clear (); <a name="l00128"></a>00128 <a name="l00129"></a>00129 <span class="keyword">virtual</span> <a class="code" href="classcsPtr.html" title="A pointer encapsulator.">csPtr<iConfigIterator></a> Enumerate (<span class="keyword">const</span> <span class="keywordtype">char</span> *Subsection = 0); <a name="l00130"></a>00130 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> KeyExists (<span class="keyword">const</span> <span class="keywordtype">char</span> *Key) <span class="keyword">const</span>; <a name="l00131"></a>00131 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> SubsectionExists (<span class="keyword">const</span> <span class="keywordtype">char</span> *Subsection) <span class="keyword">const</span>; <a name="l00132"></a>00132 <a name="l00133"></a>00133 <span class="keyword">virtual</span> <span class="keywordtype">int</span> GetInt (<span class="keyword">const</span> <span class="keywordtype">char</span> *Key, <span class="keywordtype">int</span> Def = 0) <span class="keyword">const</span>; <a name="l00134"></a>00134 <span class="keyword">virtual</span> <span class="keywordtype">float</span> GetFloat (<span class="keyword">const</span> <span class="keywordtype">char</span> *Key, <span class="keywordtype">float</span> Def = 0.0) <span class="keyword">const</span>; <a name="l00135"></a>00135 <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span> *GetStr (<span class="keyword">const</span> <span class="keywordtype">char</span> *Key, <span class="keyword">const</span> <span class="keywordtype">char</span> *Def = <span class="stringliteral">""</span>) <span class="keyword">const</span>; <a name="l00136"></a>00136 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> GetBool (<span class="keyword">const</span> <span class="keywordtype">char</span> *Key, <span class="keywordtype">bool</span> Def = <span class="keyword">false</span>) <span class="keyword">const</span>; <a name="l00137"></a>00137 <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span> *GetComment (<span class="keyword">const</span> <span class="keywordtype">char</span> *Key) <span class="keyword">const</span>; <a name="l00138"></a>00138 <a name="l00139"></a>00139 <span class="keyword">virtual</span> <span class="keywordtype">void</span> SetStr (<span class="keyword">const</span> <span class="keywordtype">char</span> *Key, <span class="keyword">const</span> <span class="keywordtype">char</span> *Val); <a name="l00140"></a>00140 <span class="keyword">virtual</span> <span class="keywordtype">void</span> SetInt (<span class="keyword">const</span> <span class="keywordtype">char</span> *Key, <span class="keywordtype">int</span> Value); <a name="l00141"></a>00141 <span class="keyword">virtual</span> <span class="keywordtype">void</span> SetFloat (<span class="keyword">const</span> <span class="keywordtype">char</span> *Key, <span class="keywordtype">float</span> Value); <a name="l00142"></a>00142 <span class="keyword">virtual</span> <span class="keywordtype">void</span> SetBool (<span class="keyword">const</span> <span class="keywordtype">char</span> *Key, <span class="keywordtype">bool</span> Value); <a name="l00143"></a>00143 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> SetComment (<span class="keyword">const</span> <span class="keywordtype">char</span> *Key, <span class="keyword">const</span> <span class="keywordtype">char</span> *Text); <a name="l00144"></a>00144 <span class="keyword">virtual</span> <span class="keywordtype">void</span> DeleteKey (<span class="keyword">const</span> <span class="keywordtype">char</span> *Key); <a name="l00145"></a>00145 <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span> *GetEOFComment () <span class="keyword">const</span>; <a name="l00146"></a>00146 <span class="keyword">virtual</span> <span class="keywordtype">void</span> SetEOFComment (<span class="keyword">const</span> <span class="keywordtype">char</span> *Text); <a name="l00147"></a>00147 }; <a name="l00148"></a>00148 <a name="l00149"></a>00149 <span class="preprocessor">#endif</span> <a name="l00150"></a>00150 <span class="preprocessor"></span> </pre></div><hr size="1"><address><small>Generated for Crystal Space 1.2.1 by <a href="http://www.doxygen.org/index.html">doxygen</a> 1.5.3 </small></address> </div></body> </html>