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crystalspace-doc-1.2.1-5mdv2010.0.i586.rpm

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<h1>iengine/renderloop.h File Reference</h1>Render loop interfaces. <a href="#_details">More...</a>
<p>
<code>#include &quot;<a class="el" href="scf_8h-source.html">csutil/scf.h</a>&quot;</code><br>
<code>#include &quot;<a class="el" href="icontainer_8h-source.html">iengine/rendersteps/icontainer.h</a>&quot;</code><br>

<p>
<a href="renderloop_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
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<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiRenderLoop.html">iRenderLoop</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Render loop.  <a href="structiRenderLoop.html#_details">More...</a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiRenderLoopManager.html">iRenderLoopManager</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Render loop manager.  <a href="structiRenderLoopManager.html#_details">More...</a><br></td></tr>
<tr><td colspan="2"><br><h2>Defines</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">#define&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__engine3d__rloop.html#g569c1d8f97e1d478de101695aafc9af9">CS_DEFAULT_RENDERLOOP_NAME</a>&nbsp;&nbsp;&nbsp;&quot;*default&quot;</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Name of the default render loop created by the engine.  <a href="group__engine3d__rloop.html#g569c1d8f97e1d478de101695aafc9af9"></a><br></td></tr>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
Render loop interfaces. 
<p>

<p>Definition in file <a class="el" href="renderloop_8h-source.html">renderloop.h</a>.</p>
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