<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Crystal Space 1.2.1: cstool/rviewclipper.h Source File (Crystal Space 1.2.1 Public API Reference)</title> <link href="tabs.css" rel="stylesheet" type="text/css"> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table border="0" cellpadding="0" cellspacing="0" width="100%" class="head"> <tr height="59"> <td class="head" width="202" valign="bottom" style="padding-left:0;"><a href="http://www.crystalspace3d.org/"><img src="csblur.png" width="236" height="59" alt="CrystalSpace" border="0"></a></td> <td class="head"><h2>Public API Reference</h2></td> </tr> <tr height="11"> <td colspan="2" class="headshadow" valign="top" style="padding-left:0;"><img src="csblurb.png" width="236" height="11" alt="" border="0"></td> </tr> </table> <div class="content"> <!-- Generated by Doxygen 1.5.3 --> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li><a href="classes.html"><span>Classes</span></a></li> <li class="current"><a href="files.html"><span>Files</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> </ul> </div> <h1>cstool/rviewclipper.h</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span> <a name="l00002"></a>00002 <span class="comment"> Copyright (C) 2007 by Jorrit Tyberghein</span> <a name="l00003"></a>00003 <span class="comment"></span> <a name="l00004"></a>00004 <span class="comment"> This library is free software; you can redistribute it and/or</span> <a name="l00005"></a>00005 <span class="comment"> modify it under the terms of the GNU Library General Public</span> <a name="l00006"></a>00006 <span class="comment"> License as published by the Free Software Foundation; either</span> <a name="l00007"></a>00007 <span class="comment"> version 2 of the License, or (at your option) any later version.</span> <a name="l00008"></a>00008 <span class="comment"></span> <a name="l00009"></a>00009 <span class="comment"> This library is distributed in the hope that it will be useful,</span> <a name="l00010"></a>00010 <span class="comment"> but WITHOUT ANY WARRANTY; without even the implied warranty of</span> <a name="l00011"></a>00011 <span class="comment"> MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</span> <a name="l00012"></a>00012 <span class="comment"> Library General Public License for more details.</span> <a name="l00013"></a>00013 <span class="comment"></span> <a name="l00014"></a>00014 <span class="comment"> You should have received a copy of the GNU Library General Public</span> <a name="l00015"></a>00015 <span class="comment"> License along with this library; if not, write to the Free</span> <a name="l00016"></a>00016 <span class="comment"> Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.</span> <a name="l00017"></a>00017 <span class="comment">*/</span> <a name="l00018"></a>00018 <a name="l00019"></a>00019 <span class="preprocessor">#ifndef __CSTOOL_RVIEW_CLIPPER_H__</span> <a name="l00020"></a>00020 <span class="preprocessor"></span><span class="preprocessor">#define __CSTOOL_RVIEW_CLIPPER_H__</span> <a name="l00021"></a>00021 <span class="preprocessor"></span> <a name="l00022"></a>00022 <span class="preprocessor">#include "csextern.h"</span> <a name="l00023"></a>00023 <span class="preprocessor">#include "<a class="code" href="csstring_8h.html" title="String utility class.">csutil/csstring.h</a>"</span> <a name="l00024"></a>00024 <span class="preprocessor">#include "<a class="code" href="transfrm_8h.html" title="Transformation from one coordinate system to another.">csgeom/transfrm.h</a>"</span> <a name="l00025"></a>00025 <a name="l00026"></a>00026 <span class="keyword">class </span><a class="code" href="classcsRenderContext.html" title="This structure keeps track of the current render context.">csRenderContext</a>; <a name="l00027"></a>00027 <span class="keyword">class </span><a class="code" href="classcsBox3.html" title="A bounding box in 3D space.">csBox3</a>; <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="keyword">namespace </span>CS <a name="l00030"></a>00030 { <a name="l00035"></a><a class="code" href="classCS_1_1RenderViewClipper.html">00035</a> <span class="keyword">class </span>CS_CRYSTALSPACE_EXPORT <a class="code" href="classCS_1_1RenderViewClipper.html" title="Helper to clip in the context of a render view.">RenderViewClipper</a> <a name="l00036"></a>00036 { <a name="l00037"></a>00037 <span class="keyword">private</span>: <a name="l00043"></a>00043 <span class="keyword">static</span> <span class="keywordtype">void</span> TestSphereFrustumWorld (<a class="code" href="classcsRenderContext.html" title="This structure keeps track of the current render context.">csRenderContext</a>* frust, <a name="l00044"></a>00044 <span class="keyword">const</span> <a class="code" href="classcsVector3.html" title="A 3D vector.">csVector3</a>& center, <span class="keywordtype">float</span> radius, <span class="keywordtype">bool</span>& inside, <span class="keywordtype">bool</span>& outside); <a name="l00045"></a>00045 <a name="l00046"></a>00046 <span class="keyword">public</span>: <a name="l00050"></a>00050 <span class="keyword">static</span> <span class="keywordtype">void</span> CalculateClipSettings (<a class="code" href="classcsRenderContext.html" title="This structure keeps track of the current render context.">csRenderContext</a>* ctxt, <a name="l00051"></a>00051 <a class="code" href="group__util.html#g1134b580f8da4de94ca6b1de4d37975e" title="unsigned 32-bit integer (0..4 294 967 295)">uint32</a> frustum_mask, <span class="keywordtype">int</span> &clip_portal, <span class="keywordtype">int</span> &clip_plane, <a name="l00052"></a>00052 <span class="keywordtype">int</span> &clip_z_plane); <a name="l00053"></a>00053 <a name="l00059"></a>00059 <span class="keyword">static</span> <span class="keywordtype">bool</span> TestBSphere ( <a name="l00060"></a>00060 <a class="code" href="classcsRenderContext.html" title="This structure keeps track of the current render context.">csRenderContext</a>* ctxt, <a name="l00061"></a>00061 <span class="keyword">const</span> <a class="code" href="classcsReversibleTransform.html" title="A class which defines a reversible transformation from one coordinate system to another...">csReversibleTransform</a> &w2c, <a name="l00062"></a>00062 <span class="keyword">const</span> <a class="code" href="classcsSphere.html" title="This class represents a sphere.">csSphere</a> &sphere); <a name="l00063"></a>00063 <a name="l00070"></a>00070 <span class="keyword">static</span> <span class="keywordtype">bool</span> CullBSphere ( <a name="l00071"></a>00071 <a class="code" href="classcsRenderContext.html" title="This structure keeps track of the current render context.">csRenderContext</a>* ctxt, <a name="l00072"></a>00072 <span class="keyword">const</span> <a class="code" href="classcsSphere.html" title="This class represents a sphere.">csSphere</a> &cam_sphere, <a name="l00073"></a>00073 <span class="keyword">const</span> <a class="code" href="classcsSphere.html" title="This class represents a sphere.">csSphere</a> &world_sphere, <a name="l00074"></a>00074 <span class="keywordtype">int</span>& clip_portal, <span class="keywordtype">int</span>& clip_plane, <span class="keywordtype">int</span>& clip_z_plane); <a name="l00075"></a>00075 <a name="l00087"></a>00087 <span class="keyword">static</span> <span class="keywordtype">bool</span> CullBBox ( <a name="l00088"></a>00088 <span class="keyword">const</span> <a class="code" href="classcsRenderContext.html" title="This structure keeps track of the current render context.">csRenderContext</a>* ctxt, <a name="l00089"></a>00089 <span class="keyword">const</span> <a class="code" href="classcsPlane3.html" title="A plane in 3D space.">csPlane3</a>* planes, <a class="code" href="group__util.html#g1134b580f8da4de94ca6b1de4d37975e" title="unsigned 32-bit integer (0..4 294 967 295)">uint32</a>& frustum_mask, <a name="l00090"></a>00090 <span class="keyword">const</span> <a class="code" href="classcsBox3.html" title="A bounding box in 3D space.">csBox3</a>& obox, <a name="l00091"></a>00091 <span class="keywordtype">int</span>& clip_portal, <span class="keywordtype">int</span>& clip_plane, <span class="keywordtype">int</span>& clip_z_plane); <a name="l00092"></a>00092 <a name="l00099"></a>00099 <span class="keyword">static</span> <span class="keywordtype">void</span> SetupClipPlanes ( <a name="l00100"></a>00100 <a class="code" href="classcsRenderContext.html" title="This structure keeps track of the current render context.">csRenderContext</a>* ctxt, <a name="l00101"></a>00101 <span class="keyword">const</span> <a class="code" href="classcsReversibleTransform.html" title="A class which defines a reversible transformation from one coordinate system to another...">csReversibleTransform</a>& tr_o2c, <a name="l00102"></a>00102 <a class="code" href="classcsPlane3.html" title="A plane in 3D space.">csPlane3</a>* planes, <a class="code" href="group__util.html#g1134b580f8da4de94ca6b1de4d37975e" title="unsigned 32-bit integer (0..4 294 967 295)">uint32</a>& frustum_mask); <a name="l00103"></a>00103 <a name="l00107"></a>00107 <span class="keyword">static</span> <span class="keywordtype">void</span> SetupClipPlanes (<a class="code" href="classcsRenderContext.html" title="This structure keeps track of the current render context.">csRenderContext</a>* ctxt); <a name="l00108"></a>00108 }; <a name="l00109"></a>00109 } <a name="l00110"></a>00110 <a name="l00111"></a>00111 <span class="preprocessor">#endif // __CSTOOL_RVIEW_CLIPPER_H__</span> <a name="l00112"></a>00112 <span class="preprocessor"></span> </pre></div><hr size="1"><address><small>Generated for Crystal Space 1.2.1 by <a href="http://www.doxygen.org/index.html">doxygen</a> 1.5.3 </small></address> </div></body> </html>