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<h1>csgeom/solidspace.h</h1><a href="solidspace_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
<a name="l00002"></a>00002 <span class="comment">    Copyright (C) 2005 by Jorrit Tyberghein</span>
<a name="l00003"></a>00003 <span class="comment"></span>
<a name="l00004"></a>00004 <span class="comment">    This library is free software; you can redistribute it and/or</span>
<a name="l00005"></a>00005 <span class="comment">    modify it under the terms of the GNU Library General Public</span>
<a name="l00006"></a>00006 <span class="comment">    License as published by the Free Software Foundation; either</span>
<a name="l00007"></a>00007 <span class="comment">    version 2 of the License, or (at your option) any later version.</span>
<a name="l00008"></a>00008 <span class="comment"></span>
<a name="l00009"></a>00009 <span class="comment">    This library is distributed in the hope that it will be useful,</span>
<a name="l00010"></a>00010 <span class="comment">    but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
<a name="l00011"></a>00011 <span class="comment">    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU</span>
<a name="l00012"></a>00012 <span class="comment">    Library General Public License for more details.</span>
<a name="l00013"></a>00013 <span class="comment"></span>
<a name="l00014"></a>00014 <span class="comment">    You should have received a copy of the GNU Library General Public</span>
<a name="l00015"></a>00015 <span class="comment">    License along with this library; if not, write to the Free</span>
<a name="l00016"></a>00016 <span class="comment">    Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.</span>
<a name="l00017"></a>00017 <span class="comment">*/</span>
<a name="l00018"></a>00018 
<a name="l00019"></a>00019 <span class="preprocessor">#ifndef __CS_SOLIDSPACE_H__</span>
<a name="l00020"></a>00020 <span class="preprocessor"></span><span class="preprocessor">#define __CS_SOLIDSPACE_H__</span>
<a name="l00021"></a>00021 <span class="preprocessor"></span>
<a name="l00022"></a>00022 <span class="preprocessor">#include "csextern.h"</span>
<a name="l00023"></a>00023 <span class="preprocessor">#include "<a class="code" href="box_8h.html" title="Bounding boxes for 2D and 3D space.">csgeom/box.h</a>"</span>
<a name="l00024"></a>00024 <span class="preprocessor">#include "<a class="code" href="pmtools_8h.html" title="Set of tools to work with iPolygonMesh instances.">csgeom/pmtools.h</a>"</span>
<a name="l00025"></a>00025 
<a name="l00032"></a>00032 <span class="keyword">class </span>csSolidSpaceNode;
<a name="l00033"></a>00033 <span class="keyword">struct </span><a class="code" href="structiTriangleMesh.html" title="This interface reprents a mesh of triangles.">iTriangleMesh</a>;
<a name="l00034"></a>00034 
<a name="l00040"></a><a class="code" href="classcsSolidSpace.html">00040</a> <span class="keyword">class </span>CS_CRYSTALSPACE_EXPORT <a class="code" href="classcsSolidSpace.html" title="This structure keeps track of solid space.">csSolidSpace</a>
<a name="l00041"></a>00041 {
<a name="l00042"></a>00042 <span class="keyword">private</span>:
<a name="l00043"></a>00043   <a class="code" href="classcsBox3.html" title="A bounding box in 3D space.">csBox3</a> root_bbox;
<a name="l00044"></a>00044   csSolidSpaceNode* root;
<a name="l00045"></a>00045   <a class="code" href="classcsVector3.html" title="A 3D vector.">csVector3</a> minsize;
<a name="l00046"></a>00046 
<a name="l00047"></a>00047   <span class="keywordtype">bool</span> CheckBox (<span class="keyword">const</span> <a class="code" href="classcsBox3.html" title="A bounding box in 3D space.">csBox3</a>&amp; bbox, csSolidSpaceNode* node,
<a name="l00048"></a>00048         <a class="code" href="classcsVector3.html" title="A 3D vector.">csVector3</a>* vertices,
<a name="l00049"></a>00049         <a class="code" href="structcsTriangleMinMax.html" title="A triangle with minimum/maximum information on x.">csTriangleMinMax</a>* tris, <span class="keywordtype">int</span> tri_count, 
<a name="l00050"></a>00050         <a class="code" href="classcsPlane3.html" title="A plane in 3D space.">csPlane3</a>* planes);
<a name="l00051"></a>00051 
<a name="l00052"></a>00052 <span class="keyword">public</span>:
<a name="l00056"></a>00056   <a class="code" href="classcsSolidSpace.html" title="This structure keeps track of solid space.">csSolidSpace</a> (<span class="keyword">const</span> <a class="code" href="classcsBox3.html" title="A bounding box in 3D space.">csBox3</a>&amp; bbox, <span class="keyword">const</span> <a class="code" href="classcsVector3.html" title="A 3D vector.">csVector3</a>&amp; minsize);
<a name="l00057"></a>00057 
<a name="l00058"></a>00058   ~<a class="code" href="classcsSolidSpace.html" title="This structure keeps track of solid space.">csSolidSpace</a> ();
<a name="l00059"></a>00059 
<a name="l00064"></a>00064   <span class="keywordtype">void</span> AddClosedObject (<a class="code" href="structiTriangleMesh.html" title="This interface reprents a mesh of triangles.">iTriangleMesh</a>* <span class="keywordtype">object</span>);
<a name="l00065"></a>00065 };
<a name="l00066"></a>00066 
<a name="l00069"></a>00069 <span class="preprocessor">#endif // __CS_SOLIDSPACE_H__</span>
<a name="l00070"></a>00070 <span class="preprocessor"></span>
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