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<h1>isndsys/ss_driver.h</h1><a href="ss__driver_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
<a name="l00002"></a>00002 <span class="comment">    Copyright (C) 2004 by Andrew Mann</span>
<a name="l00003"></a>00003 <span class="comment"></span>
<a name="l00004"></a>00004 <span class="comment">    This library is free software; you can redistribute it and/or</span>
<a name="l00005"></a>00005 <span class="comment">    modify it under the terms of the GNU Library General Public</span>
<a name="l00006"></a>00006 <span class="comment">    License as published by the Free Software Foundation; either</span>
<a name="l00007"></a>00007 <span class="comment">    version 2 of the License, or (at your option) any later version.</span>
<a name="l00008"></a>00008 <span class="comment"></span>
<a name="l00009"></a>00009 <span class="comment">    This library is distributed in the hope that it will be useful,</span>
<a name="l00010"></a>00010 <span class="comment">    but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
<a name="l00011"></a>00011 <span class="comment">    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU</span>
<a name="l00012"></a>00012 <span class="comment">    Library General Public License for more details.</span>
<a name="l00013"></a>00013 <span class="comment"></span>
<a name="l00014"></a>00014 <span class="comment">    You should have received a copy of the GNU Library General Public</span>
<a name="l00015"></a>00015 <span class="comment">    License along with this library; if not, write to the Free</span>
<a name="l00016"></a>00016 <span class="comment">    Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.</span>
<a name="l00017"></a>00017 <span class="comment">*/</span>
<a name="l00018"></a>00018 
<a name="l00019"></a>00019 <span class="preprocessor">#ifndef __CS_SNDSYS_DRIVER_H__</span>
<a name="l00020"></a>00020 <span class="preprocessor"></span><span class="preprocessor">#define __CS_SNDSYS_DRIVER_H__</span>
<a name="l00021"></a>00021 <span class="preprocessor"></span>
<a name="l00026"></a>00026 <span class="preprocessor">#include "<a class="code" href="scf_8h.html" title="Crystal Space Shared Class Facility (SCF).">csutil/scf.h</a>"</span>
<a name="l00027"></a>00027 
<a name="l00031"></a>00031 <span class="comment">// \todo This should really be an interface</span>
<a name="l00032"></a>00032 <span class="keyword">class </span>csSndSysRendererSoftware; 
<a name="l00033"></a>00033 <span class="keyword">struct </span><a class="code" href="structcsSndSysSoundFormat.html" title="The sound format.">csSndSysSoundFormat</a>;
<a name="l00034"></a>00034 
<a name="l00035"></a>00035 <span class="comment">/* TODO:  Define a csSoundDevice structure that can be used to return </span>
<a name="l00036"></a>00036 <span class="comment"> *        information about playback devices available for use by this driver.</span>
<a name="l00037"></a>00037 <span class="comment"> *        Add interface functionality for enumerating and selecting particular </span>
<a name="l00038"></a>00038 <span class="comment"> *        playback devices.</span>
<a name="l00039"></a>00039 <span class="comment"> */</span>
<a name="l00040"></a>00040 
<a name="l00046"></a><a class="code" href="structiSndSysSoftwareDriver.html">00046</a> <span class="keyword">struct </span><a class="code" href="structiSndSysSoftwareDriver.html" title="This is the interface for the low-level, system-dependent sound driver that is used...">iSndSysSoftwareDriver</a> : <span class="keyword">public</span> <span class="keyword">virtual</span> <a class="code" href="structiBase.html" title="This is the basic interface: all other interfaces should be derived from this one...">iBase</a>
<a name="l00047"></a>00047 {
<a name="l00049"></a>00049   <a class="code" href="structiSndSysSoftwareDriver.html#8b64c0dcc73b69b4121545db471e904b" title="SCF2006 - See http://www.crystalspace3d.org/cseps/csep-0010.html.">SCF_INTERFACE</a>(<a class="code" href="structiSndSysSoftwareDriver.html" title="This is the interface for the low-level, system-dependent sound driver that is used...">iSndSysSoftwareDriver</a>,0,2,0);
<a name="l00050"></a>00050 
<a name="l00056"></a>00056   <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="structiSndSysSoftwareDriver.html#0e28e4cefd81d542c835e049f167b062" title="Initialize the sound driver.">Open</a>(csSndSysRendererSoftware *renderer,
<a name="l00057"></a>00057         <a class="code" href="structcsSndSysSoundFormat.html" title="The sound format.">csSndSysSoundFormat</a> *requested_format) = 0;
<a name="l00058"></a>00058 
<a name="l00060"></a>00060   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="structiSndSysSoftwareDriver.html#8672b63ab959e11ac3cfdd3c3bdc3383" title="Close the sound driver.">Close</a> () = 0;
<a name="l00061"></a>00061 
<a name="l00062"></a>00062 
<a name="l00066"></a>00066   <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="structiSndSysSoftwareDriver.html#58b8ff222bd26c9a48f95e8645e1124c" title="This function is called to start the driver thread.">StartThread</a>() = 0;
<a name="l00067"></a>00067 
<a name="l00069"></a>00069   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="structiSndSysSoftwareDriver.html#debfec9a334ac6dcec8c6291505f107b" title="Stop the background thread.">StopThread</a>() = 0;
<a name="l00070"></a>00070 };
<a name="l00071"></a>00071 
<a name="l00074"></a>00074 <span class="preprocessor">#endif // __CS_SNDSYS_DRIVER_H__</span>
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