<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Crystal Space 1.2.1: csTraceBeamResult Struct Reference (Crystal Space 1.2.1 Public API Reference)</title> <link href="tabs.css" rel="stylesheet" type="text/css"> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table border="0" cellpadding="0" cellspacing="0" width="100%" class="head"> <tr height="59"> <td class="head" width="202" valign="bottom" style="padding-left:0;"><a href="http://www.crystalspace3d.org/"><img src="csblur.png" width="236" height="59" alt="CrystalSpace" border="0"></a></td> <td class="head"><h2>Public API Reference</h2></td> </tr> <tr height="11"> <td colspan="2" class="headshadow" valign="top" style="padding-left:0;"><img src="csblurb.png" width="236" height="11" alt="" border="0"></td> </tr> </table> <div class="content"> <!-- Generated by Doxygen 1.5.3 --> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li class="current"><a href="classes.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> </ul> </div> <div class="tabs"> <ul> <li><a href="classes.html"><span>Alphabetical List</span></a></li> <li><a href="annotated.html"><span>Class List</span></a></li> <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> <li><a href="functions.html"><span>Class Members</span></a></li> </ul> </div> <h1>csTraceBeamResult Struct Reference</h1><!-- doxytag: class="csTraceBeamResult" -->Return structure for the <a class="el" href="classcsColliderHelper.html#b7ae9ca6822a4666ae7663b70bd97a08" title="Trace a beam from 'start' to 'end' and return the first hit.">csColliderHelper::TraceBeam()</a> method. <a href="#_details">More...</a> <p> <code>#include <<a class="el" href="cstool_2collider_8h-source.html">cstool/collider.h</a>></code> <p> <p> <a href="structcsTraceBeamResult-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> <tr><td></td></tr> <tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classcsVector3.html">csVector3</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="structcsTraceBeamResult.html#c345922daba1648ec492d16f2c34de94">closest_isect</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">closest_isect will be set to the closest intersection point (in world space). <a href="#c345922daba1648ec492d16f2c34de94"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="structiMeshWrapper.html">iMeshWrapper</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="structcsTraceBeamResult.html#66ac8566413963a17c1ddec058701840">closest_mesh</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">closest_mesh will be set to the closest mesh that is hit. <a href="#66ac8566413963a17c1ddec058701840"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="structcsIntersectingTriangle.html">csIntersectingTriangle</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="structcsTraceBeamResult.html#f5e4f83424af9952a2daa7cb14b69297">closest_tri</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Closest triangle from the model. <a href="#f5e4f83424af9952a2daa7cb14b69297"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="structiSector.html">iSector</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="structcsTraceBeamResult.html#2230e410c449422c2c8ecfe2f2733fe8">end_sector</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Sector in which the collision occured. <a href="#2230e410c449422c2c8ecfe2f2733fe8"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="structcsTraceBeamResult.html#379d9779aafd414c7a822c65f029d823">sqdistance</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">The squared distance between 'start' and the closest hit or else a negative number if there was no hit. <a href="#379d9779aafd414c7a822c65f029d823"></a><br></td></tr> </table> <hr><a name="_details"></a><h2>Detailed Description</h2> Return structure for the <a class="el" href="classcsColliderHelper.html#b7ae9ca6822a4666ae7663b70bd97a08" title="Trace a beam from 'start' to 'end' and return the first hit.">csColliderHelper::TraceBeam()</a> method. <p>Definition at line <a class="el" href="cstool_2collider_8h-source.html#l00202">202</a> of file <a class="el" href="cstool_2collider_8h-source.html">collider.h</a>.</p> <hr><h2>Member Data Documentation</h2> <a class="anchor" name="c345922daba1648ec492d16f2c34de94"></a><!-- doxytag: member="csTraceBeamResult::closest_isect" ref="c345922daba1648ec492d16f2c34de94" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="classcsVector3.html">csVector3</a> <a class="el" href="structcsTraceBeamResult.html#c345922daba1648ec492d16f2c34de94">csTraceBeamResult::closest_isect</a> </td> </tr> </table> </div> <div class="memdoc"> <p> closest_isect will be set to the closest intersection point (in world space). <p> <p>Definition at line <a class="el" href="cstool_2collider_8h-source.html#l00214">214</a> of file <a class="el" href="cstool_2collider_8h-source.html">collider.h</a>.</p> </div> </div><p> <a class="anchor" name="66ac8566413963a17c1ddec058701840"></a><!-- doxytag: member="csTraceBeamResult::closest_mesh" ref="66ac8566413963a17c1ddec058701840" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="structiMeshWrapper.html">iMeshWrapper</a>* <a class="el" href="structcsTraceBeamResult.html#66ac8566413963a17c1ddec058701840">csTraceBeamResult::closest_mesh</a> </td> </tr> </table> </div> <div class="memdoc"> <p> closest_mesh will be set to the closest mesh that is hit. <p> <p>Definition at line <a class="el" href="cstool_2collider_8h-source.html#l00218">218</a> of file <a class="el" href="cstool_2collider_8h-source.html">collider.h</a>.</p> </div> </div><p> <a class="anchor" name="f5e4f83424af9952a2daa7cb14b69297"></a><!-- doxytag: member="csTraceBeamResult::closest_tri" ref="f5e4f83424af9952a2daa7cb14b69297" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="structcsIntersectingTriangle.html">csIntersectingTriangle</a> <a class="el" href="structcsTraceBeamResult.html#f5e4f83424af9952a2daa7cb14b69297">csTraceBeamResult::closest_tri</a> </td> </tr> </table> </div> <div class="memdoc"> <p> Closest triangle from the model. <p> closest_tri will be set to the closest triangle that is hit. The triangle will be specified in world space. <p>Definition at line <a class="el" href="cstool_2collider_8h-source.html#l00209">209</a> of file <a class="el" href="cstool_2collider_8h-source.html">collider.h</a>.</p> </div> </div><p> <a class="anchor" name="2230e410c449422c2c8ecfe2f2733fe8"></a><!-- doxytag: member="csTraceBeamResult::end_sector" ref="2230e410c449422c2c8ecfe2f2733fe8" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="structiSector.html">iSector</a>* <a class="el" href="structcsTraceBeamResult.html#2230e410c449422c2c8ecfe2f2733fe8">csTraceBeamResult::end_sector</a> </td> </tr> </table> </div> <div class="memdoc"> <p> Sector in which the collision occured. <p> <p>Definition at line <a class="el" href="cstool_2collider_8h-source.html#l00227">227</a> of file <a class="el" href="cstool_2collider_8h-source.html">collider.h</a>.</p> </div> </div><p> <a class="anchor" name="379d9779aafd414c7a822c65f029d823"></a><!-- doxytag: member="csTraceBeamResult::sqdistance" ref="379d9779aafd414c7a822c65f029d823" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">float <a class="el" href="structcsTraceBeamResult.html#379d9779aafd414c7a822c65f029d823">csTraceBeamResult::sqdistance</a> </td> </tr> </table> </div> <div class="memdoc"> <p> The squared distance between 'start' and the closest hit or else a negative number if there was no hit. <p> <p>Definition at line <a class="el" href="cstool_2collider_8h-source.html#l00223">223</a> of file <a class="el" href="cstool_2collider_8h-source.html">collider.h</a>.</p> </div> </div><p> <hr>The documentation for this struct was generated from the following file:<ul> <li>cstool/<a class="el" href="cstool_2collider_8h-source.html">collider.h</a></ul> <hr size="1"><address><small>Generated for Crystal Space 1.2.1 by <a href="http://www.doxygen.org/index.html">doxygen</a> 1.5.3 </small></address> </div></body> </html>