<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Crystal Space 1.2.1: iGenMeshSkeletonControlState Struct Reference (Crystal Space 1.2.1 Public API Reference)</title> <link href="tabs.css" rel="stylesheet" type="text/css"> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table border="0" cellpadding="0" cellspacing="0" width="100%" class="head"> <tr height="59"> <td class="head" width="202" valign="bottom" style="padding-left:0;"><a href="http://www.crystalspace3d.org/"><img src="csblur.png" width="236" height="59" alt="CrystalSpace" border="0"></a></td> <td class="head"><h2>Public API Reference</h2></td> </tr> <tr height="11"> <td colspan="2" class="headshadow" valign="top" style="padding-left:0;"><img src="csblurb.png" width="236" height="11" alt="" border="0"></td> </tr> </table> <div class="content"> <!-- Generated by Doxygen 1.5.3 --> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li class="current"><a href="classes.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> </ul> </div> <div class="tabs"> <ul> <li><a href="classes.html"><span>Alphabetical List</span></a></li> <li><a href="annotated.html"><span>Class List</span></a></li> <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> <li><a href="functions.html"><span>Class Members</span></a></li> </ul> </div> <h1>iGenMeshSkeletonControlState Struct Reference<br> <small> [<a class="el" href="group__meshplugins.html">Mesh plugins</a>]</small> </h1><!-- doxytag: class="iGenMeshSkeletonControlState" --><!-- doxytag: inherits="iBase" -->This interface describes the API for setting up the skeleton animation control as implemented by the 'gmeshskelanim' plugin. <a href="#_details">More...</a> <p> <code>#include <<a class="el" href="gmeshskel2_8h-source.html">imesh/gmeshskel2.h</a>></code> <p> <div class="dynheader"> Inheritance diagram for iGenMeshSkeletonControlState:</div> <div class="dynsection"> <p><center><img src="structiGenMeshSkeletonControlState__inherit__graph.png" border="0" usemap="#iGenMeshSkeletonControlState__inherit__map" alt="Inheritance graph"></center> <map name="iGenMeshSkeletonControlState__inherit__map"> <area shape="rect" href="structiBase.html" title="This is the basic interface: all other interfaces should be derived from this one..." alt="" coords="89,7,145,33"></map> <center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center></div> <p> <a href="structiGenMeshSkeletonControlState-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> <tr><td></td></tr> <tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="classcsVector3.html">csVector3</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="structiGenMeshSkeletonControlState.html#e19e123bb7238e84ad3000b2080962cb">GetAnimatedFaceNormals</a> ()=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get animated face normals. <a href="#e19e123bb7238e84ad3000b2080962cb"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual int </td><td class="memItemRight" valign="bottom"><a class="el" href="structiGenMeshSkeletonControlState.html#01874d7ec3b81610bfb28ea7a7f31228">GetAnimatedFaceNormalsCount</a> ()=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get animated face normals count. <a href="#01874d7ec3b81610bfb28ea7a7f31228"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="classcsVector3.html">csVector3</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="structiGenMeshSkeletonControlState.html#0aaab77b6781e8cb8667b38664e1b114">GetAnimatedVertices</a> ()=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get animated vertices. <a href="#0aaab77b6781e8cb8667b38664e1b114"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual int </td><td class="memItemRight" valign="bottom"><a class="el" href="structiGenMeshSkeletonControlState.html#2526afee2d0647f097c1909135c84b3d">GetAnimatedVerticesCount</a> ()=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get animated vertices count. <a href="#2526afee2d0647f097c1909135c84b3d"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="classcsVector3.html">csVector3</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="structiGenMeshSkeletonControlState.html#733e8efff635789702d1ec336b4d68b8">GetAnimatedVertNormals</a> ()=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get animated vertices normals. <a href="#733e8efff635789702d1ec336b4d68b8"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual int </td><td class="memItemRight" valign="bottom"><a class="el" href="structiGenMeshSkeletonControlState.html#0e54807525976de77b98e2b0b1c693cc">GetAnimatedVertNormalsCount</a> ()=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get animated vertices normals count. <a href="#0e54807525976de77b98e2b0b1c693cc"></a><br></td></tr> </table> <hr><a name="_details"></a><h2>Detailed Description</h2> This interface describes the API for setting up the skeleton animation control as implemented by the 'gmeshskelanim' plugin. <p> The objects that implement <a class="el" href="structiGenMeshSkeletonControlState.html" title="This interface describes the API for setting up the skeleton animation control as...">iGenMeshSkeletonControlState</a> also implement this interface. <p>Definition at line <a class="el" href="gmeshskel2_8h-source.html#l00045">45</a> of file <a class="el" href="gmeshskel2_8h-source.html">gmeshskel2.h</a>.</p> <hr><h2>Member Function Documentation</h2> <a class="anchor" name="e19e123bb7238e84ad3000b2080962cb"></a><!-- doxytag: member="iGenMeshSkeletonControlState::GetAnimatedFaceNormals" ref="e19e123bb7238e84ad3000b2080962cb" args="()=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual <a class="el" href="classcsVector3.html">csVector3</a>* iGenMeshSkeletonControlState::GetAnimatedFaceNormals </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get animated face normals. <p> </div> </div><p> <a class="anchor" name="01874d7ec3b81610bfb28ea7a7f31228"></a><!-- doxytag: member="iGenMeshSkeletonControlState::GetAnimatedFaceNormalsCount" ref="01874d7ec3b81610bfb28ea7a7f31228" args="()=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual int iGenMeshSkeletonControlState::GetAnimatedFaceNormalsCount </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get animated face normals count. <p> </div> </div><p> <a class="anchor" name="0aaab77b6781e8cb8667b38664e1b114"></a><!-- doxytag: member="iGenMeshSkeletonControlState::GetAnimatedVertices" ref="0aaab77b6781e8cb8667b38664e1b114" args="()=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual <a class="el" href="classcsVector3.html">csVector3</a>* iGenMeshSkeletonControlState::GetAnimatedVertices </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get animated vertices. <p> </div> </div><p> <a class="anchor" name="2526afee2d0647f097c1909135c84b3d"></a><!-- doxytag: member="iGenMeshSkeletonControlState::GetAnimatedVerticesCount" ref="2526afee2d0647f097c1909135c84b3d" args="()=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual int iGenMeshSkeletonControlState::GetAnimatedVerticesCount </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get animated vertices count. <p> </div> </div><p> <a class="anchor" name="733e8efff635789702d1ec336b4d68b8"></a><!-- doxytag: member="iGenMeshSkeletonControlState::GetAnimatedVertNormals" ref="733e8efff635789702d1ec336b4d68b8" args="()=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual <a class="el" href="classcsVector3.html">csVector3</a>* iGenMeshSkeletonControlState::GetAnimatedVertNormals </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get animated vertices normals. <p> </div> </div><p> <a class="anchor" name="0e54807525976de77b98e2b0b1c693cc"></a><!-- doxytag: member="iGenMeshSkeletonControlState::GetAnimatedVertNormalsCount" ref="0e54807525976de77b98e2b0b1c693cc" args="()=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual int iGenMeshSkeletonControlState::GetAnimatedVertNormalsCount </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get animated vertices normals count. <p> </div> </div><p> <hr>The documentation for this struct was generated from the following file:<ul> <li>imesh/<a class="el" href="gmeshskel2_8h-source.html">gmeshskel2.h</a></ul> <hr size="1"><address><small>Generated for Crystal Space 1.2.1 by <a href="http://www.doxygen.org/index.html">doxygen</a> 1.5.3 </small></address> </div></body> </html>