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<title>Crystal Space 1.2.1: iObjectRegistryIterator Struct Reference (Crystal Space 1.2.1 Public API Reference)</title>
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<h1>iObjectRegistryIterator Struct Reference<br>
<small>
[<a class="el" href="group__scf.html">Shared Class Facility (SCF)</a>]</small>
</h1><!-- doxytag: class="iObjectRegistryIterator" --><!-- doxytag: inherits="iBase" -->Use an instance of this class to iterate over objects in the object registry.  
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="iutil_2objreg_8h-source.html">iutil/objreg.h</a>&gt;</code>
<p>
<div class="dynheader">
Inheritance diagram for iObjectRegistryIterator:</div>
<div class="dynsection">
<p><center><img src="structiObjectRegistryIterator__inherit__graph.png" border="0" usemap="#iObjectRegistryIterator__inherit__map" alt="Inheritance graph"></center>
<map name="iObjectRegistryIterator__inherit__map">
<area shape="rect" href="structiBase.html" title="This is the basic interface: all other interfaces should be derived from this one..." alt="" coords="61,7,117,33"></map>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center></div>

<p>
<a href="structiObjectRegistryIterator-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual const char *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiObjectRegistryIterator.html#ca4ade9ad4e0ec2709a24d19403edfb4">GetCurrentTag</a> ()=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the current tag.  <a href="#ca4ade9ad4e0ec2709a24d19403edfb4"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiObjectRegistryIterator.html#35b92e3e8615bb700e334940eb36ec01">HasNext</a> ()=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return true if there are more elements.  <a href="#35b92e3e8615bb700e334940eb36ec01"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="structiBase.html">iBase</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiObjectRegistryIterator.html#be23185d36ea130312f095e86fe7ab00">Next</a> ()=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Proceed with next element.  <a href="#be23185d36ea130312f095e86fe7ab00"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiObjectRegistryIterator.html#57127ff37041d759b2b49db7ce13885c">Reset</a> ()=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Restart the iterator.  <a href="#57127ff37041d759b2b49db7ce13885c"></a><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
Use an instance of this class to iterate over objects in the object registry. 
<p>Definition at line <a class="el" href="iutil_2objreg_8h-source.html#l00130">130</a> of file <a class="el" href="iutil_2objreg_8h-source.html">objreg.h</a>.</p>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="ca4ade9ad4e0ec2709a24d19403edfb4"></a><!-- doxytag: member="iObjectRegistryIterator::GetCurrentTag" ref="ca4ade9ad4e0ec2709a24d19403edfb4" args="()=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
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          <td class="memname">virtual const char* iObjectRegistryIterator::GetCurrentTag           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
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<div class="memdoc">

<p>
Return the current tag. 
<p>

</div>
</div><p>
<a class="anchor" name="35b92e3e8615bb700e334940eb36ec01"></a><!-- doxytag: member="iObjectRegistryIterator::HasNext" ref="35b92e3e8615bb700e334940eb36ec01" args="()=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual bool iObjectRegistryIterator::HasNext           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Return true if there are more elements. 
<p>

</div>
</div><p>
<a class="anchor" name="be23185d36ea130312f095e86fe7ab00"></a><!-- doxytag: member="iObjectRegistryIterator::Next" ref="be23185d36ea130312f095e86fe7ab00" args="()=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual <a class="el" href="structiBase.html">iBase</a>* iObjectRegistryIterator::Next           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
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<div class="memdoc">

<p>
Proceed with next element. 
<p>
Return the element is there is one. 
</div>
</div><p>
<a class="anchor" name="57127ff37041d759b2b49db7ce13885c"></a><!-- doxytag: member="iObjectRegistryIterator::Reset" ref="57127ff37041d759b2b49db7ce13885c" args="()=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual bool iObjectRegistryIterator::Reset           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Restart the iterator. 
<p>
Returns false if there are no ellements in it. 
</div>
</div><p>
<hr>The documentation for this struct was generated from the following file:<ul>
<li>iutil/<a class="el" href="iutil_2objreg_8h-source.html">objreg.h</a></ul>
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