Sophie

Sophie

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crystalspace-doc-1.2.1-5mdv2010.0.i586.rpm

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<title>Crystal Space 1.2.1: iSectorList Struct Reference (Crystal Space 1.2.1 Public API Reference)</title>
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<h1>iSectorList Struct Reference<br>
<small>
[<a class="el" href="group__engine3d.html">Crystal Space 3D Engine</a>]</small>
</h1><!-- doxytag: class="iSectorList" --><!-- doxytag: inherits="iBase" -->A list of sectors.  
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="sector_8h-source.html">iengine/sector.h</a>&gt;</code>
<p>
<div class="dynheader">
Inheritance diagram for iSectorList:</div>
<div class="dynsection">
<p><center><img src="structiSectorList__inherit__graph.png" border="0" usemap="#iSectorList__inherit__map" alt="Inheritance graph"></center>
<map name="iSectorList__inherit__map">
<area shape="rect" href="structiBase.html" title="This is the basic interface: all other interfaces should be derived from this one..." alt="" coords="21,7,77,33"></map>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center></div>

<p>
<a href="structiSectorList-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSectorList.html#15ecbf45d547f70ad5fb30b6a21b9e02">Add</a> (<a class="el" href="structiSector.html">iSector</a> *obj)=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Add a sector.  <a href="#15ecbf45d547f70ad5fb30b6a21b9e02"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSectorList.html#f8e5e46b9a7a42fa970764eb9e749656">Find</a> (<a class="el" href="structiSector.html">iSector</a> *obj) const =0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Find a sector and return its index.  <a href="#f8e5e46b9a7a42fa970764eb9e749656"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="structiSector.html">iSector</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSectorList.html#3a9f8c5dac3eee679819da1439bb8bf8">FindByName</a> (const char *Name) const =0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Find a sector by name.  <a href="#3a9f8c5dac3eee679819da1439bb8bf8"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="structiSector.html">iSector</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSectorList.html#71e586708f0cb83c986c979740751024">Get</a> (int n) const =0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return a sector by index.  <a href="#71e586708f0cb83c986c979740751024"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSectorList.html#c4558f370d5b3c9122540f6f3a898a0f">GetCount</a> () const =0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the number of sectors in this list.  <a href="#c4558f370d5b3c9122540f6f3a898a0f"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSectorList.html#790d11a65fde73fd59b4a2a323a7dabd">Remove</a> (int n)=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove the nth sector.  <a href="#790d11a65fde73fd59b4a2a323a7dabd"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSectorList.html#961642881d32fbca97a81e704ea4f239">Remove</a> (<a class="el" href="structiSector.html">iSector</a> *obj)=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a sector.  <a href="#961642881d32fbca97a81e704ea4f239"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSectorList.html#5e376750d382c4dd402cdbe75bed2f11">RemoveAll</a> ()=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove all sectors.  <a href="#5e376750d382c4dd402cdbe75bed2f11"></a><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
A list of sectors. 
<p>
Main ways to get pointers to this interface:<ul>
<li><a class="el" href="structiEngine.html#6154fdb7e98d5b4519e02149ceb4a00e" title="Get the list of sectors.">iEngine::GetSectors()</a></li><li><a class="el" href="structiMovable.html#5bb2f5f74320a6d075f0b5eb4089c542" title="Get the list of sectors for this object.">iMovable::GetSectors()</a></li></ul>
<p>
Main users of this interface:<ul>
<li><a class="el" href="structiEngine.html" title="This interface is the main interface to the 3D engine.">iEngine</a> </li></ul>

<p>Definition at line <a class="el" href="sector_8h-source.html#l00492">492</a> of file <a class="el" href="sector_8h-source.html">sector.h</a>.</p>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="15ecbf45d547f70ad5fb30b6a21b9e02"></a><!-- doxytag: member="iSectorList::Add" ref="15ecbf45d547f70ad5fb30b6a21b9e02" args="(iSector *obj)=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual int iSectorList::Add           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiSector.html">iSector</a> *&nbsp;</td>
          <td class="paramname"> <em>obj</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Add a sector. 
<p>

</div>
</div><p>
<a class="anchor" name="f8e5e46b9a7a42fa970764eb9e749656"></a><!-- doxytag: member="iSectorList::Find" ref="f8e5e46b9a7a42fa970764eb9e749656" args="(iSector *obj) const =0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual int iSectorList::Find           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiSector.html">iSector</a> *&nbsp;</td>
          <td class="paramname"> <em>obj</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"> const<code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Find a sector and return its index. 
<p>

</div>
</div><p>
<a class="anchor" name="3a9f8c5dac3eee679819da1439bb8bf8"></a><!-- doxytag: member="iSectorList::FindByName" ref="3a9f8c5dac3eee679819da1439bb8bf8" args="(const char *Name) const =0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual <a class="el" href="structiSector.html">iSector</a>* iSectorList::FindByName           </td>
          <td>(</td>
          <td class="paramtype">const char *&nbsp;</td>
          <td class="paramname"> <em>Name</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"> const<code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Find a sector by name. 
<p>

</div>
</div><p>
<a class="anchor" name="71e586708f0cb83c986c979740751024"></a><!-- doxytag: member="iSectorList::Get" ref="71e586708f0cb83c986c979740751024" args="(int n) const =0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual <a class="el" href="structiSector.html">iSector</a>* iSectorList::Get           </td>
          <td>(</td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>n</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"> const<code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Return a sector by index. 
<p>

</div>
</div><p>
<a class="anchor" name="c4558f370d5b3c9122540f6f3a898a0f"></a><!-- doxytag: member="iSectorList::GetCount" ref="c4558f370d5b3c9122540f6f3a898a0f" args="() const =0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual int iSectorList::GetCount           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"> const<code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Return the number of sectors in this list. 
<p>

</div>
</div><p>
<a class="anchor" name="790d11a65fde73fd59b4a2a323a7dabd"></a><!-- doxytag: member="iSectorList::Remove" ref="790d11a65fde73fd59b4a2a323a7dabd" args="(int n)=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual bool iSectorList::Remove           </td>
          <td>(</td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>n</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Remove the nth sector. 
<p>

</div>
</div><p>
<a class="anchor" name="961642881d32fbca97a81e704ea4f239"></a><!-- doxytag: member="iSectorList::Remove" ref="961642881d32fbca97a81e704ea4f239" args="(iSector *obj)=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual bool iSectorList::Remove           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiSector.html">iSector</a> *&nbsp;</td>
          <td class="paramname"> <em>obj</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Remove a sector. 
<p>

</div>
</div><p>
<a class="anchor" name="5e376750d382c4dd402cdbe75bed2f11"></a><!-- doxytag: member="iSectorList::RemoveAll" ref="5e376750d382c4dd402cdbe75bed2f11" args="()=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual void iSectorList::RemoveAll           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Remove all sectors. 
<p>

</div>
</div><p>
<hr>The documentation for this struct was generated from the following file:<ul>
<li>iengine/<a class="el" href="sector_8h-source.html">sector.h</a></ul>
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