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crystalspace-doc-1.2.1-5mdv2010.0.i586.rpm

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<title>Crystal Space 1.2.1: Member List (Crystal Space 1.2.1 Public API Reference)</title>
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<h1>iShadowBlockList Member List</h1>This is the complete list of members for <a class="el" href="structiShadowBlockList.html">iShadowBlockList</a>, including all inherited members.<p><table>
  <tr class="memlist"><td><a class="el" href="structiBase.html#5d0ec17cc4948f7bdcf668fcb52b9eb1">AddRefOwner</a>(void **ref_owner)=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiBase.html#3a44d46ca155e6ab0c0179db01011bb0">DecRef</a>()=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiShadowBlockList.html#9dc1850939a80ffbb7860858c3cbe18e">DeleteAllShadows</a>()=0</td><td><a class="el" href="structiShadowBlockList.html">iShadowBlockList</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiShadowBlockList.html#6a932376491f6e3de5f7bda64de547c9">FromCurrentRegion</a>(iShadowBlock *block)=0</td><td><a class="el" href="structiShadowBlockList.html">iShadowBlockList</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiShadowBlockList.html#1f855bb4c212db37f860ab5083b87964">GetFirstShadowBlock</a>()=0</td><td><a class="el" href="structiShadowBlockList.html">iShadowBlockList</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiShadowBlockList.html#3dee8ef1ff480af4fb1a999080d49714">GetLastShadowBlock</a>()=0</td><td><a class="el" href="structiShadowBlockList.html">iShadowBlockList</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiShadowBlockList.html#389f3d4ff7bc67e2acb5c5f6aa97a857">GetNextShadowBlock</a>(iShadowBlock *s)=0</td><td><a class="el" href="structiShadowBlockList.html">iShadowBlockList</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiShadowBlockList.html#1033022e46a47259f114cd6d11e7243e">GetPreviousShadowBlock</a>(iShadowBlock *s)=0</td><td><a class="el" href="structiShadowBlockList.html">iShadowBlockList</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiBase.html#74696c1b99c7161216ee26161944adfd">GetRefCount</a>()=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiShadowBlockList.html#14cac2f4a26f7866d56f9b2586305392">GetShadowIterator</a>(bool reverse=false)=0</td><td><a class="el" href="structiShadowBlockList.html">iShadowBlockList</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiShadowBlockList.html#7d7a0e277baa5a485c2e7074204524d6">GetShadowIterator</a>(const csBox3 &amp;bbox, bool reverse=false)=0</td><td><a class="el" href="structiShadowBlockList.html">iShadowBlockList</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiBase.html#426a2763702fbbc33a213f849042284a">IncRef</a>()=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiShadowBlockList.html#97d31f5dfb97e2bc705aaa96b974691f">MarkNewRegion</a>()=0</td><td><a class="el" href="structiShadowBlockList.html">iShadowBlockList</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiShadowBlockList.html#e116879ad69d13774111a405ff74c44a">NewShadowBlock</a>(int num_shadows=30)=0</td><td><a class="el" href="structiShadowBlockList.html">iShadowBlockList</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiBase.html#2adc74eb0286a65f2310f221be4ddded">QueryInterface</a>(scfInterfaceID iInterfaceID, int iVersion)=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiShadowBlockList.html#49ba3a96511b65eb6b2afc44dce4e08c">RemoveLastShadowBlock</a>()=0</td><td><a class="el" href="structiShadowBlockList.html">iShadowBlockList</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiBase.html#0292fc77bd2b4f8ff5ff25e9540417e0">RemoveRefOwner</a>(void **ref_owner)=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiShadowBlockList.html#61a23c38219a6564a9581b665383aa46">RestoreRegion</a>(uint32 prev)=0</td><td><a class="el" href="structiShadowBlockList.html">iShadowBlockList</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiBase.html#64186fd7973d2ef0bc16013e302b6ea3">~iBase</a>()</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [inline, protected, virtual]</code></td></tr>
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