<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Crystal Space 1.2.1: Member List (Crystal Space 1.2.1 Public API Reference)</title> <link href="tabs.css" rel="stylesheet" type="text/css"> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table border="0" cellpadding="0" cellspacing="0" width="100%" class="head"> <tr height="59"> <td class="head" width="202" valign="bottom" style="padding-left:0;"><a href="http://www.crystalspace3d.org/"><img src="csblur.png" width="236" height="59" alt="CrystalSpace" border="0"></a></td> <td class="head"><h2>Public API Reference</h2></td> </tr> <tr height="11"> <td colspan="2" class="headshadow" valign="top" style="padding-left:0;"><img src="csblurb.png" width="236" height="11" alt="" border="0"></td> </tr> </table> <div class="content"> <!-- Generated by Doxygen 1.5.3 --> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li class="current"><a href="classes.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> </ul> </div> <div class="tabs"> <ul> <li><a href="classes.html"><span>Alphabetical List</span></a></li> <li><a href="annotated.html"><span>Class List</span></a></li> <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> <li><a href="functions.html"><span>Class Members</span></a></li> </ul> </div> <h1>iSkeletonAnimation Member List</h1>This is the complete list of members for <a class="el" href="structiSkeletonAnimation.html">iSkeletonAnimation</a>, including all inherited members.<p><table> <tr class="memlist"><td><a class="el" href="structiBase.html#5d0ec17cc4948f7bdcf668fcb52b9eb1">AddRefOwner</a>(void **ref_owner)=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiSkeletonAnimation.html#ec85466a7a5699be92dbdc5fbcbaf7dd">CreateFrame</a>(const char *name)=0</td><td><a class="el" href="structiSkeletonAnimation.html">iSkeletonAnimation</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiBase.html#3a44d46ca155e6ab0c0179db01011bb0">DecRef</a>()=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiSkeletonAnimation.html#5ebd80fb605407a3527e9a6415548884">FindFrameIndex</a>(const char *name)=0</td><td><a class="el" href="structiSkeletonAnimation.html">iSkeletonAnimation</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiSkeletonAnimation.html#bbff579a6af6448bf7f1127fda034595">GetFactor</a>()=0</td><td><a class="el" href="structiSkeletonAnimation.html">iSkeletonAnimation</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiSkeletonAnimation.html#da3745616d815e9043777be17c1d85c8">GetFrame</a>(size_t i)=0</td><td><a class="el" href="structiSkeletonAnimation.html">iSkeletonAnimation</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiSkeletonAnimation.html#3ac2e3264ee0568e306e7c2f49cb78fd">GetFramesCount</a>()=0</td><td><a class="el" href="structiSkeletonAnimation.html">iSkeletonAnimation</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiSkeletonAnimation.html#a1d7d5ae6aef3a16e1f1e484163d6517">GetLoop</a>()=0</td><td><a class="el" href="structiSkeletonAnimation.html">iSkeletonAnimation</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiSkeletonAnimation.html#55f6dd89687745b332454c76bcc02259">GetName</a>() const =0</td><td><a class="el" href="structiSkeletonAnimation.html">iSkeletonAnimation</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiBase.html#74696c1b99c7161216ee26161944adfd">GetRefCount</a>()=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiSkeletonAnimation.html#a3e25267724dbd4c53b9980e7d10d84b">GetSpeed</a>()=0</td><td><a class="el" href="structiSkeletonAnimation.html">iSkeletonAnimation</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiSkeletonAnimation.html#1ca653bb26b2c2d2f122b8f469652084">GetTime</a>()=0</td><td><a class="el" href="structiSkeletonAnimation.html">iSkeletonAnimation</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiBase.html#426a2763702fbbc33a213f849042284a">IncRef</a>()=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiBase.html#2adc74eb0286a65f2310f221be4ddded">QueryInterface</a>(scfInterfaceID iInterfaceID, int iVersion)=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiSkeletonAnimation.html#e15d4e0cf2626604fb93d963d6263f8f">RecalcSpline</a>()=0</td><td><a class="el" href="structiSkeletonAnimation.html">iSkeletonAnimation</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiSkeletonAnimation.html#720d7382e5be5fedf535ab55b08a1e57">RemoveAllFrames</a>()=0</td><td><a class="el" href="structiSkeletonAnimation.html">iSkeletonAnimation</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiSkeletonAnimation.html#632259ae121ed5fda2e0717aa6849b8e">RemoveFrame</a>(size_t i)=0</td><td><a class="el" href="structiSkeletonAnimation.html">iSkeletonAnimation</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiBase.html#0292fc77bd2b4f8ff5ff25e9540417e0">RemoveRefOwner</a>(void **ref_owner)=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiSkeletonAnimation.html#34b8154755f19190eaf9a12533963b8a">SetFactor</a>(float factor)=0</td><td><a class="el" href="structiSkeletonAnimation.html">iSkeletonAnimation</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiSkeletonAnimation.html#a61025f946630c983f93db21bd91d60c">SetLoop</a>(bool loop)=0</td><td><a class="el" href="structiSkeletonAnimation.html">iSkeletonAnimation</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiSkeletonAnimation.html#34a58e74dfe87225f533cd49b68ed49d">SetName</a>(const char *name)=0</td><td><a class="el" href="structiSkeletonAnimation.html">iSkeletonAnimation</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiSkeletonAnimation.html#6dc5188bb08cd7e7dc48b6b472d08be1">SetSpeed</a>(float speed)=0</td><td><a class="el" href="structiSkeletonAnimation.html">iSkeletonAnimation</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiSkeletonAnimation.html#a2389b590511fac024491bacf6449f41">SetTime</a>(csTicks time)=0</td><td><a class="el" href="structiSkeletonAnimation.html">iSkeletonAnimation</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiBase.html#64186fd7973d2ef0bc16013e302b6ea3">~iBase</a>()</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [inline, protected, virtual]</code></td></tr> </table><hr size="1"><address><small>Generated for Crystal Space 1.2.1 by <a href="http://www.doxygen.org/index.html">doxygen</a> 1.5.3 </small></address> </div></body> </html>