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<title>Crystal Space 1.2.1: iSkeletonAnimationInstance Struct Reference (Crystal Space 1.2.1 Public API Reference)</title>
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<h1>iSkeletonAnimationInstance Struct Reference</h1><!-- doxytag: class="iSkeletonAnimationInstance" --><!-- doxytag: inherits="iBase" -->This interface provides played animation instance of a skeleton.  
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="skeleton_8h-source.html">imesh/skeleton.h</a>&gt;</code>
<p>
<div class="dynheader">
Inheritance diagram for iSkeletonAnimationInstance:</div>
<div class="dynsection">
<p><center><img src="structiSkeletonAnimationInstance__inherit__graph.png" border="0" usemap="#iSkeletonAnimationInstance__inherit__map" alt="Inheritance graph"></center>
<map name="iSkeletonAnimationInstance__inherit__map">
<area shape="rect" href="structiBase.html" title="This is the basic interface: all other interfaces should be derived from this one..." alt="" coords="77,7,133,33"></map>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center></div>

<p>
<a href="structiSkeletonAnimationInstance-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="group__util.html#g28e82998c4c2d1197a1d412bba7da793">csTicks</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSkeletonAnimationInstance.html#9340f96b22fa9b43bd7c002768ba0ced">GetDuration</a> ()=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get animation instance duration.  <a href="#9340f96b22fa9b43bd7c002768ba0ced"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual float&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSkeletonAnimationInstance.html#38a15dcfc8cd6239f0e4592fa76dd4b7">GetFactor</a> ()=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get animation factor.  <a href="#38a15dcfc8cd6239f0e4592fa76dd4b7"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual float&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSkeletonAnimationInstance.html#bfa296815379797821451f948978e651">GetSpeed</a> ()=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get animation speed.  <a href="#bfa296815379797821451f948978e651"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSkeletonAnimationInstance.html#aa12f7b01909f0cf6513e20acfa6cef0">SetDuration</a> (<a class="el" href="group__util.html#g28e82998c4c2d1197a1d412bba7da793">csTicks</a> time)=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set animation instance duration.  <a href="#aa12f7b01909f0cf6513e20acfa6cef0"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSkeletonAnimationInstance.html#959c6c2d6626ceb84e5f88c6126d16b0">SetFactor</a> (float factor)=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set animation factor.  <a href="#959c6c2d6626ceb84e5f88c6126d16b0"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSkeletonAnimationInstance.html#687362f0e19117ea2fdec249de25664d">SetSpeed</a> (float speed)=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set animation speed (default = 1.0).  <a href="#687362f0e19117ea2fdec249de25664d"></a><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
This interface provides played animation instance of a skeleton. 
<p>Definition at line <a class="el" href="skeleton_8h-source.html#l00387">387</a> of file <a class="el" href="skeleton_8h-source.html">skeleton.h</a>.</p>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="9340f96b22fa9b43bd7c002768ba0ced"></a><!-- doxytag: member="iSkeletonAnimationInstance::GetDuration" ref="9340f96b22fa9b43bd7c002768ba0ced" args="()=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual <a class="el" href="group__util.html#g28e82998c4c2d1197a1d412bba7da793">csTicks</a> iSkeletonAnimationInstance::GetDuration           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Get animation instance duration. 
<p>

</div>
</div><p>
<a class="anchor" name="38a15dcfc8cd6239f0e4592fa76dd4b7"></a><!-- doxytag: member="iSkeletonAnimationInstance::GetFactor" ref="38a15dcfc8cd6239f0e4592fa76dd4b7" args="()=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual float iSkeletonAnimationInstance::GetFactor           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Get animation factor. 
<p>

</div>
</div><p>
<a class="anchor" name="bfa296815379797821451f948978e651"></a><!-- doxytag: member="iSkeletonAnimationInstance::GetSpeed" ref="bfa296815379797821451f948978e651" args="()=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual float iSkeletonAnimationInstance::GetSpeed           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Get animation speed. 
<p>

</div>
</div><p>
<a class="anchor" name="aa12f7b01909f0cf6513e20acfa6cef0"></a><!-- doxytag: member="iSkeletonAnimationInstance::SetDuration" ref="aa12f7b01909f0cf6513e20acfa6cef0" args="(csTicks time)=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual void iSkeletonAnimationInstance::SetDuration           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="group__util.html#g28e82998c4c2d1197a1d412bba7da793">csTicks</a>&nbsp;</td>
          <td class="paramname"> <em>time</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Set animation instance duration. 
<p>

</div>
</div><p>
<a class="anchor" name="959c6c2d6626ceb84e5f88c6126d16b0"></a><!-- doxytag: member="iSkeletonAnimationInstance::SetFactor" ref="959c6c2d6626ceb84e5f88c6126d16b0" args="(float factor)=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual void iSkeletonAnimationInstance::SetFactor           </td>
          <td>(</td>
          <td class="paramtype">float&nbsp;</td>
          <td class="paramname"> <em>factor</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Set animation factor. 
<p>

</div>
</div><p>
<a class="anchor" name="687362f0e19117ea2fdec249de25664d"></a><!-- doxytag: member="iSkeletonAnimationInstance::SetSpeed" ref="687362f0e19117ea2fdec249de25664d" args="(float speed)=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual void iSkeletonAnimationInstance::SetSpeed           </td>
          <td>(</td>
          <td class="paramtype">float&nbsp;</td>
          <td class="paramname"> <em>speed</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Set animation speed (default = 1.0). 
<p>

</div>
</div><p>
<hr>The documentation for this struct was generated from the following file:<ul>
<li>imesh/<a class="el" href="skeleton_8h-source.html">skeleton.h</a></ul>
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