<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Crystal Space 1.2.1: iSndSysListener Struct Reference (Crystal Space 1.2.1 Public API Reference)</title> <link href="tabs.css" rel="stylesheet" type="text/css"> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table border="0" cellpadding="0" cellspacing="0" width="100%" class="head"> <tr height="59"> <td class="head" width="202" valign="bottom" style="padding-left:0;"><a href="http://www.crystalspace3d.org/"><img src="csblur.png" width="236" height="59" alt="CrystalSpace" border="0"></a></td> <td class="head"><h2>Public API Reference</h2></td> </tr> <tr height="11"> <td colspan="2" class="headshadow" valign="top" style="padding-left:0;"><img src="csblurb.png" width="236" height="11" alt="" border="0"></td> </tr> </table> <div class="content"> <!-- Generated by Doxygen 1.5.3 --> <div class="tabs"> <ul> <li><a 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href="ss__listener_8h-source.html">isndsys/ss_listener.h</a>></code> <p> <div class="dynheader"> Inheritance diagram for iSndSysListener:</div> <div class="dynsection"> <p><center><img src="structiSndSysListener__inherit__graph.png" border="0" usemap="#iSndSysListener__inherit__map" alt="Inheritance graph"></center> <map name="iSndSysListener__inherit__map"> <area shape="rect" href="structiBase.html" title="This is the basic interface: all other interfaces should be derived from this one..." alt="" coords="40,7,96,33"></map> <center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center></div> <p> <a href="structiSndSysListener-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> <tr><td></td></tr> <tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="structiSndSysListener.html#327e0daef96a31ccce146e851bfe946f">GetDirection</a> (<a class="el" href="classcsVector3.html">csVector3</a> &Front, <a class="el" href="classcsVector3.html">csVector3</a> &Top)=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">set type of environment where 'live' listener <a href="#327e0daef96a31ccce146e851bfe946f"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual float </td><td class="memItemRight" valign="bottom"><a class="el" href="structiSndSysListener.html#b78eb738cb9008f1d1b7d63a7c198dae">GetDistanceFactor</a> ()=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get a distance attenuator. <a href="#b78eb738cb9008f1d1b7d63a7c198dae"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual const <a class="el" href="classcsVector3.html">csVector3</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="structiSndSysListener.html#840efb5223b04101efb8f3d491b35c9d">GetPosition</a> ()=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get position of listener. <a href="#840efb5223b04101efb8f3d491b35c9d"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual float </td><td class="memItemRight" valign="bottom"><a class="el" href="structiSndSysListener.html#df2f7535137fe72edadbc98c840e5ed6">GetRollOffFactor</a> ()=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get a RollOff factor. <a href="#df2f7535137fe72edadbc98c840e5ed6"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="structiSndSysListener.html#a7b438341651f41bc9f377149eddf28f">SCF_INTERFACE</a> (<a class="el" href="structiSndSysListener.html">iSndSysListener</a>, 0, 0, 2)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">SCF2006 - See <a href="http://www.crystalspace3d.org/cseps/csep-0010.html.">http://www.crystalspace3d.org/cseps/csep-0010.html.</a> <a href="#a7b438341651f41bc9f377149eddf28f"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="structiSndSysListener.html#e73df874e205fac1bc085b9efbcba181">SetDirection</a> (const <a class="el" href="classcsVector3.html">csVector3</a> &Front, const <a class="el" href="classcsVector3.html">csVector3</a> &Top)=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Set direction of listener (front and top 3d vectors). <a href="#e73df874e205fac1bc085b9efbcba181"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="structiSndSysListener.html#205cbe65086c59021fb23f9fe9b5e540">SetDistanceFactor</a> (float factor)=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Set a distance attenuator. <a href="#205cbe65086c59021fb23f9fe9b5e540"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="structiSndSysListener.html#3af592926139981a8950e46f05bbd66f">SetPosition</a> (const <a class="el" href="classcsVector3.html">csVector3</a> &pos)=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Set position of listener. <a href="#3af592926139981a8950e46f05bbd66f"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="structiSndSysListener.html#1d237cc44ddd04ef5fddaa15fc8f5bea">SetRollOffFactor</a> (float factor)=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Set a RollOff factor. <a href="#1d237cc44ddd04ef5fddaa15fc8f5bea"></a><br></td></tr> </table> <hr><a name="_details"></a><h2>Detailed Description</h2> The sound listener is a unique object created by the sound renderer. <p> It can be used to setup 'yourself' (the player) for 3d sound: position, orientation, speed and environment effects. <p>Definition at line <a class="el" href="ss__listener_8h-source.html#l00037">37</a> of file <a class="el" href="ss__listener_8h-source.html">ss_listener.h</a>.</p> <hr><h2>Member Function Documentation</h2> <a class="anchor" name="327e0daef96a31ccce146e851bfe946f"></a><!-- doxytag: member="iSndSysListener::GetDirection" ref="327e0daef96a31ccce146e851bfe946f" args="(csVector3 &Front, csVector3 &Top)=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void iSndSysListener::GetDirection </td> <td>(</td> <td class="paramtype"><a class="el" href="classcsVector3.html">csVector3</a> & </td> <td class="paramname"> <em>Front</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype"><a class="el" href="classcsVector3.html">csVector3</a> & </td> <td class="paramname"> <em>Top</em></td><td> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td><td width="100%"><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> set type of environment where 'live' listener <p> Get direction of listener (front and top 3d vectors) </div> </div><p> <a class="anchor" name="b78eb738cb9008f1d1b7d63a7c198dae"></a><!-- doxytag: member="iSndSysListener::GetDistanceFactor" ref="b78eb738cb9008f1d1b7d63a7c198dae" args="()=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual float iSndSysListener::GetDistanceFactor </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get a distance attenuator. <p> </div> </div><p> <a class="anchor" name="840efb5223b04101efb8f3d491b35c9d"></a><!-- doxytag: member="iSndSysListener::GetPosition" ref="840efb5223b04101efb8f3d491b35c9d" args="()=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual const <a class="el" href="classcsVector3.html">csVector3</a>& iSndSysListener::GetPosition </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get position of listener. <p> </div> </div><p> <a class="anchor" name="df2f7535137fe72edadbc98c840e5ed6"></a><!-- doxytag: member="iSndSysListener::GetRollOffFactor" ref="df2f7535137fe72edadbc98c840e5ed6" args="()=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual float iSndSysListener::GetRollOffFactor </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get a RollOff factor. <p> </div> </div><p> <a class="anchor" name="a7b438341651f41bc9f377149eddf28f"></a><!-- doxytag: member="iSndSysListener::SCF_INTERFACE" ref="a7b438341651f41bc9f377149eddf28f" args="(iSndSysListener, 0, 0, 2)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">iSndSysListener::SCF_INTERFACE </td> <td>(</td> <td class="paramtype"><a class="el" href="structiSndSysListener.html">iSndSysListener</a> </td> <td class="paramname">, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">0 </td> <td class="paramname">, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">0 </td> <td class="paramname">, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">2 </td> <td class="paramname"></td><td> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td><td width="100%"></td> </tr> </table> </div> <div class="memdoc"> <p> SCF2006 - See <a href="http://www.crystalspace3d.org/cseps/csep-0010.html.">http://www.crystalspace3d.org/cseps/csep-0010.html.</a> <p> </div> </div><p> <a class="anchor" name="e73df874e205fac1bc085b9efbcba181"></a><!-- doxytag: member="iSndSysListener::SetDirection" ref="e73df874e205fac1bc085b9efbcba181" args="(const csVector3 &Front, const csVector3 &Top)=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void iSndSysListener::SetDirection </td> <td>(</td> <td class="paramtype">const <a class="el" href="classcsVector3.html">csVector3</a> & </td> <td class="paramname"> <em>Front</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">const <a class="el" href="classcsVector3.html">csVector3</a> & </td> <td class="paramname"> <em>Top</em></td><td> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td><td width="100%"><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Set direction of listener (front and top 3d vectors). <p> </div> </div><p> <a class="anchor" name="205cbe65086c59021fb23f9fe9b5e540"></a><!-- doxytag: member="iSndSysListener::SetDistanceFactor" ref="205cbe65086c59021fb23f9fe9b5e540" args="(float factor)=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void iSndSysListener::SetDistanceFactor </td> <td>(</td> <td class="paramtype">float </td> <td class="paramname"> <em>factor</em> </td> <td> ) </td> <td width="100%"><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Set a distance attenuator. <p> </div> </div><p> <a class="anchor" name="3af592926139981a8950e46f05bbd66f"></a><!-- doxytag: member="iSndSysListener::SetPosition" ref="3af592926139981a8950e46f05bbd66f" args="(const csVector3 &pos)=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void iSndSysListener::SetPosition </td> <td>(</td> <td class="paramtype">const <a class="el" href="classcsVector3.html">csVector3</a> & </td> <td class="paramname"> <em>pos</em> </td> <td> ) </td> <td width="100%"><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Set position of listener. <p> </div> </div><p> <a class="anchor" name="1d237cc44ddd04ef5fddaa15fc8f5bea"></a><!-- doxytag: member="iSndSysListener::SetRollOffFactor" ref="1d237cc44ddd04ef5fddaa15fc8f5bea" args="(float factor)=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void iSndSysListener::SetRollOffFactor </td> <td>(</td> <td class="paramtype">float </td> <td class="paramname"> <em>factor</em> </td> <td> ) </td> <td width="100%"><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Set a RollOff factor. <p> </div> </div><p> <hr>The documentation for this struct was generated from the following file:<ul> <li>isndsys/<a class="el" href="ss__listener_8h-source.html">ss_listener.h</a></ul> <hr size="1"><address><small>Generated for Crystal Space 1.2.1 by <a href="http://www.doxygen.org/index.html">doxygen</a> 1.5.3 </small></address> </div></body> </html>