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<title>Crystal Space 1.2.1: iSndSysRenderer Struct Reference (Crystal Space 1.2.1 Public API Reference)</title>
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<h1>iSndSysRenderer Struct Reference<br>
<small>
[<a class="el" href="group__sndsys.html">Sound system</a>]</small>
</h1><!-- doxytag: class="iSndSysRenderer" --><!-- doxytag: inherits="iBase" --><code>#include &lt;<a class="el" href="ss__renderer_8h-source.html">isndsys/ss_renderer.h</a>&gt;</code>
<p>
<div class="dynheader">
Inheritance diagram for iSndSysRenderer:</div>
<div class="dynsection">
<p><center><img src="structiSndSysRenderer__inherit__graph.png" border="0" usemap="#iSndSysRenderer__inherit__map" alt="Inheritance graph"></center>
<map name="iSndSysRenderer__inherit__map">
<area shape="rect" href="structiBase.html" title="This is the basic interface: all other interfaces should be derived from this one..." alt="" coords="44,7,100,33"></map>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center></div>

<p>
<a href="structiSndSysRenderer-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="classcsPtr.html">csPtr</a><br>
&lt; <a class="el" href="structiSndSysSource.html">iSndSysSource</a> &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSndSysRenderer.html#ed2a7ceb2d9091aadb5ad08071d368bc">CreateSource</a> (<a class="el" href="structiSndSysStream.html">iSndSysStream</a> *stream)=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates a source when provided with a Sound Stream.  <a href="#ed2a7ceb2d9091aadb5ad08071d368bc"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="classcsPtr.html">csPtr</a><br>
&lt; <a class="el" href="structiSndSysStream.html">iSndSysStream</a> &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSndSysRenderer.html#caa268b09a9445c2aba0930f77daadf9">CreateStream</a> (<a class="el" href="structiSndSysData.html">iSndSysData</a> *data, int mode3d)=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Uses the provided iSound2Data to create a sound stream with the given 3D rendering mode.  <a href="#caa268b09a9445c2aba0930f77daadf9"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="classcsRef.html">csRef</a><br>
&lt; <a class="el" href="structiSndSysListener.html">iSndSysListener</a> &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSndSysRenderer.html#873692ff926d7a5f0cc7907362fd4813">GetListener</a> ()=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the global Listener object.  <a href="#873692ff926d7a5f0cc7907362fd4813"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual float&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSndSysRenderer.html#d354568adb94ea5083376df6ee11e4ba">GetVolume</a> ()=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get Volume (range 0.0 = silence 1.0 = as provided 2.0 = twice as loud).  <a href="#d354568adb94ea5083376df6ee11e4ba"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSndSysRenderer.html#2f23d0dafcf994412d42238a7d4fd9d8">RegisterCallback</a> (<a class="el" href="structiSndSysRendererCallback.html">iSndSysRendererCallback</a> *pCallback)=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Register a component to receive notification of renderer events.  <a href="#2f23d0dafcf994412d42238a7d4fd9d8"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSndSysRenderer.html#cfaa253caefe3d28d97e8b57467c2da9">RemoveSource</a> (<a class="el" href="structiSndSysSource.html">iSndSysSource</a> *source)=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a source from the sound renderer's list of sources.  <a href="#cfaa253caefe3d28d97e8b57467c2da9"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSndSysRenderer.html#f46d2b033aed3104f6b5ee9d6b64b087">RemoveStream</a> (<a class="el" href="structiSndSysStream.html">iSndSysStream</a> *stream)=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remove a stream from the sound renderer's list of streams.  <a href="#f46d2b033aed3104f6b5ee9d6b64b087"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSndSysRenderer.html#a62ab26e557a4c62ec04c05d1047b51e">SCF_INTERFACE</a> (<a class="el" href="structiSndSysRenderer.html">iSndSysRenderer</a>, 0, 2, 1)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">SCF2006 - See <a href="http://www.crystalspace3d.org/cseps/csep-0010.html.">http://www.crystalspace3d.org/cseps/csep-0010.html.</a>  <a href="#a62ab26e557a4c62ec04c05d1047b51e"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSndSysRenderer.html#62dc3ec887849261e9960074e227fcc9">SetVolume</a> (float vol)=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set Volume (range 0.0 = silence 1.0 = as provided 2.0 = twice as loud).  <a href="#62dc3ec887849261e9960074e227fcc9"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiSndSysRenderer.html#9bf657f5ecd724dca5272ed1ff56e2ed">UnregisterCallback</a> (<a class="el" href="structiSndSysRendererCallback.html">iSndSysRendererCallback</a> *pCallback)=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unregister a previously registered callback component.  <a href="#9bf657f5ecd724dca5272ed1ff56e2ed"></a><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
<dl compact><dt><b><a class="el" href="todo.html#_todo000023">Todo:</a></b></dt><dd>Document me! <p>
Should Sound Streams get processing time even if no Sound Sources are attached? </dd></dl>

<p>Definition at line <a class="el" href="ss__renderer_8h-source.html#l00054">54</a> of file <a class="el" href="ss__renderer_8h-source.html">ss_renderer.h</a>.</p>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="ed2a7ceb2d9091aadb5ad08071d368bc"></a><!-- doxytag: member="iSndSysRenderer::CreateSource" ref="ed2a7ceb2d9091aadb5ad08071d368bc" args="(iSndSysStream *stream)=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual <a class="el" href="classcsPtr.html">csPtr</a>&lt;<a class="el" href="structiSndSysSource.html">iSndSysSource</a>&gt; iSndSysRenderer::CreateSource           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiSndSysStream.html">iSndSysStream</a> *&nbsp;</td>
          <td class="paramname"> <em>stream</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Creates a source when provided with a Sound Stream. 
<p>

</div>
</div><p>
<a class="anchor" name="caa268b09a9445c2aba0930f77daadf9"></a><!-- doxytag: member="iSndSysRenderer::CreateStream" ref="caa268b09a9445c2aba0930f77daadf9" args="(iSndSysData *data, int mode3d)=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual <a class="el" href="classcsPtr.html">csPtr</a>&lt;<a class="el" href="structiSndSysStream.html">iSndSysStream</a>&gt; iSndSysRenderer::CreateStream           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiSndSysData.html">iSndSysData</a> *&nbsp;</td>
          <td class="paramname"> <em>data</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>mode3d</em></td><td>&nbsp;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td><td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Uses the provided iSound2Data to create a sound stream with the given 3D rendering mode. 
<p>

</div>
</div><p>
<a class="anchor" name="873692ff926d7a5f0cc7907362fd4813"></a><!-- doxytag: member="iSndSysRenderer::GetListener" ref="873692ff926d7a5f0cc7907362fd4813" args="()=0" -->
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<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual <a class="el" href="classcsRef.html">csRef</a>&lt;<a class="el" href="structiSndSysListener.html">iSndSysListener</a>&gt; iSndSysRenderer::GetListener           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Get the global Listener object. 
<p>

</div>
</div><p>
<a class="anchor" name="d354568adb94ea5083376df6ee11e4ba"></a><!-- doxytag: member="iSndSysRenderer::GetVolume" ref="d354568adb94ea5083376df6ee11e4ba" args="()=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
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          <td class="memname">virtual float iSndSysRenderer::GetVolume           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Get Volume (range 0.0 = silence 1.0 = as provided 2.0 = twice as loud). 
<p>

</div>
</div><p>
<a class="anchor" name="2f23d0dafcf994412d42238a7d4fd9d8"></a><!-- doxytag: member="iSndSysRenderer::RegisterCallback" ref="2f23d0dafcf994412d42238a7d4fd9d8" args="(iSndSysRendererCallback *pCallback)=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual bool iSndSysRenderer::RegisterCallback           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiSndSysRendererCallback.html">iSndSysRendererCallback</a> *&nbsp;</td>
          <td class="paramname"> <em>pCallback</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Register a component to receive notification of renderer events. 
<p>

</div>
</div><p>
<a class="anchor" name="cfaa253caefe3d28d97e8b57467c2da9"></a><!-- doxytag: member="iSndSysRenderer::RemoveSource" ref="cfaa253caefe3d28d97e8b57467c2da9" args="(iSndSysSource *source)=0" -->
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      <table class="memname">
        <tr>
          <td class="memname">virtual bool iSndSysRenderer::RemoveSource           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiSndSysSource.html">iSndSysSource</a> *&nbsp;</td>
          <td class="paramname"> <em>source</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Remove a source from the sound renderer's list of sources. 
<p>

</div>
</div><p>
<a class="anchor" name="f46d2b033aed3104f6b5ee9d6b64b087"></a><!-- doxytag: member="iSndSysRenderer::RemoveStream" ref="f46d2b033aed3104f6b5ee9d6b64b087" args="(iSndSysStream *stream)=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual bool iSndSysRenderer::RemoveStream           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiSndSysStream.html">iSndSysStream</a> *&nbsp;</td>
          <td class="paramname"> <em>stream</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Remove a stream from the sound renderer's list of streams. 
<p>

</div>
</div><p>
<a class="anchor" name="a62ab26e557a4c62ec04c05d1047b51e"></a><!-- doxytag: member="iSndSysRenderer::SCF_INTERFACE" ref="a62ab26e557a4c62ec04c05d1047b51e" args="(iSndSysRenderer, 0, 2, 1)" -->
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          <td class="memname">iSndSysRenderer::SCF_INTERFACE           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiSndSysRenderer.html">iSndSysRenderer</a>&nbsp;</td>
          <td class="paramname">, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">0&nbsp;</td>
          <td class="paramname">, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">2&nbsp;</td>
          <td class="paramname">, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">1&nbsp;</td>
          <td class="paramname"></td><td>&nbsp;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td><td width="100%"></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
SCF2006 - See <a href="http://www.crystalspace3d.org/cseps/csep-0010.html.">http://www.crystalspace3d.org/cseps/csep-0010.html.</a> 
<p>

</div>
</div><p>
<a class="anchor" name="62dc3ec887849261e9960074e227fcc9"></a><!-- doxytag: member="iSndSysRenderer::SetVolume" ref="62dc3ec887849261e9960074e227fcc9" args="(float vol)=0" -->
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      <table class="memname">
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          <td class="memname">virtual void iSndSysRenderer::SetVolume           </td>
          <td>(</td>
          <td class="paramtype">float&nbsp;</td>
          <td class="paramname"> <em>vol</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Set Volume (range 0.0 = silence 1.0 = as provided 2.0 = twice as loud). 
<p>

</div>
</div><p>
<a class="anchor" name="9bf657f5ecd724dca5272ed1ff56e2ed"></a><!-- doxytag: member="iSndSysRenderer::UnregisterCallback" ref="9bf657f5ecd724dca5272ed1ff56e2ed" args="(iSndSysRendererCallback *pCallback)=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual bool iSndSysRenderer::UnregisterCallback           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiSndSysRendererCallback.html">iSndSysRendererCallback</a> *&nbsp;</td>
          <td class="paramname"> <em>pCallback</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Unregister a previously registered callback component. 
<p>

</div>
</div><p>
<hr>The documentation for this struct was generated from the following file:<ul>
<li>isndsys/<a class="el" href="ss__renderer_8h-source.html">ss_renderer.h</a></ul>
<hr size="1"><address><small>Generated for Crystal Space 1.2.1 by 
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