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<title>Crystal Space 1.2.1: iStreamSource Struct Reference (Crystal Space 1.2.1 Public API Reference)</title>
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<h1>iStreamSource Struct Reference<br>
<small>
[<a class="el" href="group__loadsave.html">Loading &amp; Saving support</a>]</small>
</h1><!-- doxytag: class="iStreamSource" --><!-- doxytag: inherits="iBase" -->This interface represents a stream source.  
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="streamsource_8h-source.html">imap/streamsource.h</a>&gt;</code>
<p>
<div class="dynheader">
Inheritance diagram for iStreamSource:</div>
<div class="dynsection">
<p><center><img src="structiStreamSource__inherit__graph.png" border="0" usemap="#iStreamSource__inherit__map" alt="Inheritance graph"></center>
<map name="iStreamSource__inherit__map">
<area shape="rect" href="structiBase.html" title="This is the basic interface: all other interfaces should be derived from this one..." alt="" coords="36,7,92,33"></map>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center></div>

<p>
<a href="structiStreamSource-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiStreamSource.html#4c61c2eb0e488a4fb7f93928b1138888">QueryBuffer</a> (const char *id, <a class="el" href="structiStreamDataCallback.html">iStreamDataCallback</a> *callback)=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Load a buffer given an id.  <a href="#4c61c2eb0e488a4fb7f93928b1138888"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structiStreamSource.html#91900d67152284b6af3b01beae753f92">SaveBuffer</a> (const char *id, <a class="el" href="structiDataBuffer.html">iDataBuffer</a> *buffer)=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Save a buffer with some id.  <a href="#91900d67152284b6af3b01beae753f92"></a><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
This interface represents a stream source. 
<p>
This can be implemented by the application to implement faster loading of data. Basically the idea is to have some kind of 'id' that represents a buffer for a mesh. This implementation of this interface can try to load the buffer given that id. 
<p>Definition at line <a class="el" href="streamsource_8h-source.html#l00051">51</a> of file <a class="el" href="streamsource_8h-source.html">streamsource.h</a>.</p>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="4c61c2eb0e488a4fb7f93928b1138888"></a><!-- doxytag: member="iStreamSource::QueryBuffer" ref="4c61c2eb0e488a4fb7f93928b1138888" args="(const char *id, iStreamDataCallback *callback)=0" -->
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<div class="memproto">
      <table class="memname">
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          <td class="memname">virtual bool iStreamSource::QueryBuffer           </td>
          <td>(</td>
          <td class="paramtype">const char *&nbsp;</td>
          <td class="paramname"> <em>id</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="structiStreamDataCallback.html">iStreamDataCallback</a> *&nbsp;</td>
          <td class="paramname"> <em>callback</em></td><td>&nbsp;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td><td width="100%"><code> [pure virtual]</code></td>
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<p>
Load a buffer given an id. 
<p>
This will fire the callback as soon as the buffer is ready. Note that some implementations that don't support asynchronious loading may call the callback immediatelly from within this function. <dl class="return" compact><dt><b>Returns:</b></dt><dd>false if we can't find the buffer (early error). The error should be placed on the reporter. </dd></dl>

</div>
</div><p>
<a class="anchor" name="91900d67152284b6af3b01beae753f92"></a><!-- doxytag: member="iStreamSource::SaveBuffer" ref="91900d67152284b6af3b01beae753f92" args="(const char *id, iDataBuffer *buffer)=0" -->
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<div class="memproto">
      <table class="memname">
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          <td class="memname">virtual bool iStreamSource::SaveBuffer           </td>
          <td>(</td>
          <td class="paramtype">const char *&nbsp;</td>
          <td class="paramname"> <em>id</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="structiDataBuffer.html">iDataBuffer</a> *&nbsp;</td>
          <td class="paramname"> <em>buffer</em></td><td>&nbsp;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td><td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
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<div class="memdoc">

<p>
Save a buffer with some id. 
<p>
Returns false if the buffer couldn't be saved for some reason. The error should be reported on the reporter by this function. 
</div>
</div><p>
<hr>The documentation for this struct was generated from the following file:<ul>
<li>imap/<a class="el" href="streamsource_8h-source.html">streamsource.h</a></ul>
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