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crystalspace-doc-1.2.1-5mdv2010.0.i586.rpm

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<h1>iTerrainCell Member List</h1>This is the complete list of members for <a class="el" href="structiTerrainCell.html">iTerrainCell</a>, including all inherited members.<p><table>
  <tr class="memlist"><td><a class="el" href="structiBase.html#5d0ec17cc4948f7bdcf668fcb52b9eb1">AddRefOwner</a>(void **ref_owner)=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#aafcf4ab1c96660c873ab5b389ad43ce">Collide</a>(iCollider *collider, float radius, const csReversibleTransform &amp;trans, bool oneHit, iTerrainCollisionPairArray *pairs)=0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#ef7f142fed27abbf8d1ff287bb36eaa7">CollideSegment</a>(const csVector3 &amp;start, const csVector3 &amp;end, bool oneHit, iTerrainVector3Array *points)=0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#8d96400a9cbdef8f8a41d19f9d4a7b3e">CollideTriangles</a>(const csVector3 *vertices, size_t tri_count, const unsigned int *indices, float radius, const csReversibleTransform &amp;trans, bool oneHit, iTerrainCollisionPairArray *pairs)=0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiBase.html#3a44d46ca155e6ab0c0179db01011bb0">DecRef</a>()=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#7c3429378a4d15538aba42ddf1e069ec">GetBaseMaterial</a>() const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#c18acf3583bf6ce49eadd2c7aef49d7e">GetBinormal</a>(int x, int y) const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#0deb38aac000b1341598a8427a624e77">GetBinormal</a>(const csVector2 &amp;pos) const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#6de5e26a0af561071a6c48fc6760af4c">GetCollisionData</a>() const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#ffc10db05f08b80bb5c965f066edb6ec">GetCollisionProperties</a>() const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#52845c2210d28b73df20ee5537324b14">GetFeederData</a>() const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#4c5e199fda7ae3d72cb7e3bbe235815f">GetFeederProperties</a>() const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#90a142d05fba48e80936c6392ac333f1">GetGridHeight</a>() const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#69c7358e6aa91cafae60aa5d4ba4f9e1">GetGridWidth</a>() const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#3891674fcf9858d8ddefa30bea7943e1">GetHeight</a>(int x, int y) const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#7c7179577723c6931da46e672b73da48">GetHeight</a>(const csVector2 &amp;pos) const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#a6f67de392f2cd996e16066706ec0ff1">GetHeightData</a>()=0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#e00365c6518c28b11d301d06590276a7">GetLoadState</a>() const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#ac9d93dc4fc17698fbf48427ce0dbbd4">GetMaterialMapHeight</a>() const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#fec7279f5c3fd98fd9b45c89d6b64a08">GetMaterialMapWidth</a>() const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#685908c39c4c51995ec0e976a580543f">GetMaterialPersistent</a>() const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#0cda987a32b03462c4f2f62cf3e0c323">GetName</a>() const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#9e0e5e8a7dc9676e4604fdfa3b21bc99">GetNormal</a>(int x, int y) const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#c1d245c2dfc0a504e6ad80841c85b4aa">GetNormal</a>(const csVector2 &amp;pos) const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#87eeb700a073d61dd62404a3c33a6169">GetPosition</a>() const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiBase.html#74696c1b99c7161216ee26161944adfd">GetRefCount</a>()=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#a9c3da72e5105b2fa34909683d98efcd">GetRenderData</a>() const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#b3e6fc12686a760448b3e15d39fc4137">GetRenderProperties</a>() const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#10b08669531352165f45f6c70b288353">GetSize</a>() const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#89b68fd320df14e81f906aed8a51cf66">GetTangent</a>(int x, int y) const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#466e0dd7b2727f7c634f04ead591898f">GetTangent</a>(const csVector2 &amp;pos) const =0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#8b5ae56bfe7f4b00b9dab80530d7ef95">GetTerrain</a>()=0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiBase.html#426a2763702fbbc33a213f849042284a">IncRef</a>()=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#3a073e8b4c741980e3e0158077b38f67a0b20260bfed90433c6804f912f46ee6">Loaded</a> enum value</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#3a073e8b4c741980e3e0158077b38f67">LoadState</a> enum name</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#2ae2525022a2997c7bbca8f30a882245">LockHeightData</a>(const csRect &amp;rectangle)=0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#540a1f4680778ab24bf37360909a2651">LockMaterialMap</a>(const csRect &amp;rectangle)=0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#3a073e8b4c741980e3e0158077b38f67a30bae93ed61949074b2cf7a76861d12">NotLoaded</a> enum value</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#3a073e8b4c741980e3e0158077b38f67b8bd6e0aff76e71fde78351d9f4a3071">PreLoaded</a> enum value</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structiBase.html#2adc74eb0286a65f2310f221be4ddded">QueryInterface</a>(scfInterfaceID iInterfaceID, int iVersion)=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiBase.html#0292fc77bd2b4f8ff5ff25e9540417e0">RemoveRefOwner</a>(void **ref_owner)=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#8ecf5c99ab6f88a6baa7440eb2bea975">SetBaseMaterial</a>(iMaterialWrapper *material)=0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#7f2f45568883eaed485211692c7964d8">SetCollisionData</a>(csRefCount *data)=0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#a3e858d58d1b7c6463a7e2e102d83dd1">SetFeederData</a>(csRefCount *data)=0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#869d1b81c64e48b96e8e390b4a2a2d5b">SetLoadState</a>(LoadState state)=0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#630ba64133473be5e646b4a23911827b">SetMaterialMask</a>(unsigned int material, iImage *image)=0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#47cba9775eb3e42b27af3ca20c42b1ad">SetMaterialMask</a>(unsigned int material, const unsigned char *data, unsigned int width, unsigned int height)=0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#00db839d25f9580cdedeb3db4b192dd7">SetRenderData</a>(csRefCount *data)=0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#6b35fc9829e9706fd81e9c02d2c753ec">UnlockHeightData</a>()=0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainCell.html#fcf27017cb7b9c91d7117f8ca9ee39a1">UnlockMaterialMap</a>()=0</td><td><a class="el" href="structiTerrainCell.html">iTerrainCell</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiBase.html#64186fd7973d2ef0bc16013e302b6ea3">~iBase</a>()</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [inline, protected, virtual]</code></td></tr>
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