<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Crystal Space 1.2.1: iTerrainFactoryCell Struct Reference (Crystal Space 1.2.1 Public API Reference)</title> <link href="tabs.css" rel="stylesheet" type="text/css"> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table border="0" cellpadding="0" cellspacing="0" width="100%" class="head"> <tr height="59"> <td class="head" width="202" valign="bottom" style="padding-left:0;"><a href="http://www.crystalspace3d.org/"><img src="csblur.png" width="236" height="59" alt="CrystalSpace" border="0"></a></td> <td class="head"><h2>Public API Reference</h2></td> </tr> <tr height="11"> <td colspan="2" class="headshadow" valign="top" style="padding-left:0;"><img src="csblurb.png" width="236" height="11" alt="" border="0"></td> </tr> </table> <div class="content"> <!-- Generated by Doxygen 1.5.3 --> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li class="current"><a href="classes.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> </ul> </div> <div class="tabs"> <ul> <li><a href="classes.html"><span>Alphabetical List</span></a></li> <li><a href="annotated.html"><span>Class List</span></a></li> <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> <li><a href="functions.html"><span>Class Members</span></a></li> </ul> </div> <h1>iTerrainFactoryCell Struct Reference</h1><!-- doxytag: class="iTerrainFactoryCell" --><!-- doxytag: inherits="iBase" -->Factory representation of a cell. <a href="#_details">More...</a> <p> <code>#include <<a class="el" href="terrain2_8h-source.html">imesh/terrain2.h</a>></code> <p> <div class="dynheader"> Inheritance diagram for iTerrainFactoryCell:</div> <div class="dynsection"> <p><center><img src="structiTerrainFactoryCell__inherit__graph.png" border="0" usemap="#iTerrainFactoryCell__inherit__map" alt="Inheritance graph"></center> <map name="iTerrainFactoryCell__inherit__map"> <area shape="rect" href="structiBase.html" title="This is the basic interface: all other interfaces should be derived from this one..." alt="" coords="45,7,101,33"></map> <center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center></div> <p> <a href="structiTerrainFactoryCell-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> <tr><td></td></tr> <tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <br> <a class="el" href="structiTerrainCellCollisionProperties.html">iTerrainCellCollisionProperties</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="structiTerrainFactoryCell.html#b18918d2190f0545181f9104da0fb884">GetCollisionProperties</a> () const =0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get cell collision properties. <a href="#b18918d2190f0545181f9104da0fb884"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <br> <a class="el" href="structiTerrainCellFeederProperties.html">iTerrainCellFeederProperties</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="structiTerrainFactoryCell.html#b747fe5fe630ddbc00ea0885401db4cd">GetFeederProperties</a> () const =0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get cell feeder properties. <a href="#b747fe5fe630ddbc00ea0885401db4cd"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <br> <a class="el" href="structiTerrainCellRenderProperties.html">iTerrainCellRenderProperties</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="structiTerrainFactoryCell.html#fd82427f3241ffb7d6b366cdd1982994">GetRenderProperties</a> () const =0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get cell rendering properties. <a href="#fd82427f3241ffb7d6b366cdd1982994"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="structiTerrainFactoryCell.html#81e76fccb033f6a7c7fcf2ffbb4a590a">SetBaseMaterial</a> (<a class="el" href="structiMaterialWrapper.html">iMaterialWrapper</a> *material)=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Set base material for the cell. <a href="#81e76fccb033f6a7c7fcf2ffbb4a590a"></a><br></td></tr> </table> <hr><a name="_details"></a><h2>Detailed Description</h2> Factory representation of a cell. <p>Definition at line <a class="el" href="terrain2_8h-source.html#l01135">1135</a> of file <a class="el" href="terrain2_8h-source.html">terrain2.h</a>.</p> <hr><h2>Member Function Documentation</h2> <a class="anchor" name="b18918d2190f0545181f9104da0fb884"></a><!-- doxytag: member="iTerrainFactoryCell::GetCollisionProperties" ref="b18918d2190f0545181f9104da0fb884" args="() const =0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual <a class="el" href="structiTerrainCellCollisionProperties.html">iTerrainCellCollisionProperties</a>* iTerrainFactoryCell::GetCollisionProperties </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"> const<code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get cell collision properties. <p> Returns pointer to a collider-specific class, though it is possible to check/change some general properties.<p> <dl class="return" compact><dt><b>Returns:</b></dt><dd>cell collision properties </dd></dl> </div> </div><p> <a class="anchor" name="b747fe5fe630ddbc00ea0885401db4cd"></a><!-- doxytag: member="iTerrainFactoryCell::GetFeederProperties" ref="b747fe5fe630ddbc00ea0885401db4cd" args="() const =0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual <a class="el" href="structiTerrainCellFeederProperties.html">iTerrainCellFeederProperties</a>* iTerrainFactoryCell::GetFeederProperties </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"> const<code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get cell feeder properties. <p> Returns pointer to a feeder-specific class though it is possible to check/change some general properties.<p> <dl class="return" compact><dt><b>Returns:</b></dt><dd>cell feeder properties </dd></dl> </div> </div><p> <a class="anchor" name="fd82427f3241ffb7d6b366cdd1982994"></a><!-- doxytag: member="iTerrainFactoryCell::GetRenderProperties" ref="fd82427f3241ffb7d6b366cdd1982994" args="() const =0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual <a class="el" href="structiTerrainCellRenderProperties.html">iTerrainCellRenderProperties</a>* iTerrainFactoryCell::GetRenderProperties </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"> const<code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get cell rendering properties. <p> Returns pointer to a renderer-specific class, though it is possible to check/change some general properties.<p> <dl class="return" compact><dt><b>Returns:</b></dt><dd>cell rendering properties </dd></dl> </div> </div><p> <a class="anchor" name="81e76fccb033f6a7c7fcf2ffbb4a590a"></a><!-- doxytag: member="iTerrainFactoryCell::SetBaseMaterial" ref="81e76fccb033f6a7c7fcf2ffbb4a590a" args="(iMaterialWrapper *material)=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void iTerrainFactoryCell::SetBaseMaterial </td> <td>(</td> <td class="paramtype"><a class="el" href="structiMaterialWrapper.html">iMaterialWrapper</a> * </td> <td class="paramname"> <em>material</em> </td> <td> ) </td> <td width="100%"><code> [pure virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Set base material for the cell. <p> <dl compact><dt><b>Parameters:</b></dt><dd> <table border="0" cellspacing="2" cellpadding="0"> <tr><td valign="top"></td><td valign="top"><em>material</em> </td><td>material handle of base material </td></tr> </table> </dl> </div> </div><p> <hr>The documentation for this struct was generated from the following file:<ul> <li>imesh/<a class="el" href="terrain2_8h-source.html">terrain2.h</a></ul> <hr size="1"><address><small>Generated for Crystal Space 1.2.1 by <a href="http://www.doxygen.org/index.html">doxygen</a> 1.5.3 </small></address> </div></body> </html>