<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Crystal Space 1.2.1: Member List (Crystal Space 1.2.1 Public API Reference)</title> <link href="tabs.css" rel="stylesheet" type="text/css"> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table border="0" cellpadding="0" cellspacing="0" width="100%" class="head"> <tr height="59"> <td class="head" width="202" valign="bottom" style="padding-left:0;"><a href="http://www.crystalspace3d.org/"><img src="csblur.png" width="236" height="59" alt="CrystalSpace" border="0"></a></td> <td class="head"><h2>Public API Reference</h2></td> </tr> <tr height="11"> <td colspan="2" class="headshadow" valign="top" style="padding-left:0;"><img src="csblurb.png" width="236" height="11" alt="" border="0"></td> </tr> </table> <div class="content"> <!-- Generated by Doxygen 1.5.3 --> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li class="current"><a href="classes.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> </ul> </div> <div class="tabs"> <ul> <li><a href="classes.html"><span>Alphabetical List</span></a></li> <li><a href="annotated.html"><span>Class List</span></a></li> <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> <li><a href="functions.html"><span>Class Members</span></a></li> </ul> </div> <h1>iTerrainObjectState Member List</h1>This is the complete list of members for <a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a>, including all inherited members.<p><table> <tr class="memlist"><td><a class="el" href="structiBase.html#5d0ec17cc4948f7bdcf668fcb52b9eb1">AddRefOwner</a>(void **ref_owner)=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#cece8ffc2dcd7458a5fdd341816602f2">CollisionDetect</a>(iMovable *m, csTransform *p)=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiBase.html#3a44d46ca155e6ab0c0179db01011bb0">DecRef</a>()=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#5153800085d50c2d0b59635d737cea8d">GetCastShadows</a>()=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#a09ec6f694cb539fd9cfb9a6950883af">GetLODValue</a>(const char *parameter) const =0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#8c9001dd1487ccfa67d300b4b6d81c24">GetMaterialMapFile</a>(int &width, int &height, bool &raw)=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiBase.html#74696c1b99c7161216ee26161944adfd">GetRefCount</a>()=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#db93b58c32238f27002c68b23678ce3c">GetStaticLighting</a>()=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiBase.html#426a2763702fbbc33a213f849042284a">IncRef</a>()=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiBase.html#2adc74eb0286a65f2310f221be4ddded">QueryInterface</a>(scfInterfaceID iInterfaceID, int iVersion)=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiBase.html#0292fc77bd2b4f8ff5ff25e9540417e0">RemoveRefOwner</a>(void **ref_owner)=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#c543bdd9649d97478b3233fdc741b390">SaveState</a>(const char *filename)=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#f3a5be3939e0779414c1711ee6d8bbeb">SetCastShadows</a>(bool enable)=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#beaa14b5bd6e7891647eea81bb24acbb">SetLODValue</a>(const char *parameter, float value)=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#237d3c0b0cd2708b1ab61789e169fee6">SetMaterialAlphaMaps</a>(const csArray< csArray< char > > &data, int x, int y)=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#26bdbe507f56e3aa0c045d721cd07c29">SetMaterialMap</a>(const csArray< char > &data, int x, int y)=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#90700c53106c168a7216c0a9805a1518">SetMaterialMapFile</a>(const char *file, int width, int height, bool raw=false)=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#0f62a5a4b01bf992675c44d1e70a103e">SetMaterialPalette</a>(const csArray< iMaterialWrapper * > &pal)=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#a9fdf8fab6009b2969402372a19e871a">SetStaticLighting</a>(bool enable)=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="structiBase.html#64186fd7973d2ef0bc16013e302b6ea3">~iBase</a>()</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [inline, protected, virtual]</code></td></tr> </table><hr size="1"><address><small>Generated for Crystal Space 1.2.1 by <a href="http://www.doxygen.org/index.html">doxygen</a> 1.5.3 </small></address> </div></body> </html>