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crystalspace-doc-1.2.1-5mdv2010.0.i586.rpm

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<title>Crystal Space 1.2.1: Member List (Crystal Space 1.2.1 Public API Reference)</title>
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  <td class="head"><h2>Public API Reference</h2></td>
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<h1>iTerrainObjectState Member List</h1>This is the complete list of members for <a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a>, including all inherited members.<p><table>
  <tr class="memlist"><td><a class="el" href="structiBase.html#5d0ec17cc4948f7bdcf668fcb52b9eb1">AddRefOwner</a>(void **ref_owner)=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#cece8ffc2dcd7458a5fdd341816602f2">CollisionDetect</a>(iMovable *m, csTransform *p)=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiBase.html#3a44d46ca155e6ab0c0179db01011bb0">DecRef</a>()=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#5153800085d50c2d0b59635d737cea8d">GetCastShadows</a>()=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#a09ec6f694cb539fd9cfb9a6950883af">GetLODValue</a>(const char *parameter) const =0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#8c9001dd1487ccfa67d300b4b6d81c24">GetMaterialMapFile</a>(int &amp;width, int &amp;height, bool &amp;raw)=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiBase.html#74696c1b99c7161216ee26161944adfd">GetRefCount</a>()=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#db93b58c32238f27002c68b23678ce3c">GetStaticLighting</a>()=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiBase.html#426a2763702fbbc33a213f849042284a">IncRef</a>()=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiBase.html#2adc74eb0286a65f2310f221be4ddded">QueryInterface</a>(scfInterfaceID iInterfaceID, int iVersion)=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiBase.html#0292fc77bd2b4f8ff5ff25e9540417e0">RemoveRefOwner</a>(void **ref_owner)=0</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#c543bdd9649d97478b3233fdc741b390">SaveState</a>(const char *filename)=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#f3a5be3939e0779414c1711ee6d8bbeb">SetCastShadows</a>(bool enable)=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#beaa14b5bd6e7891647eea81bb24acbb">SetLODValue</a>(const char *parameter, float value)=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#237d3c0b0cd2708b1ab61789e169fee6">SetMaterialAlphaMaps</a>(const csArray&lt; csArray&lt; char &gt; &gt; &amp;data, int x, int y)=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#26bdbe507f56e3aa0c045d721cd07c29">SetMaterialMap</a>(const csArray&lt; char &gt; &amp;data, int x, int y)=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#90700c53106c168a7216c0a9805a1518">SetMaterialMapFile</a>(const char *file, int width, int height, bool raw=false)=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#0f62a5a4b01bf992675c44d1e70a103e">SetMaterialPalette</a>(const csArray&lt; iMaterialWrapper * &gt; &amp;pal)=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiTerrainObjectState.html#a9fdf8fab6009b2969402372a19e871a">SetStaticLighting</a>(bool enable)=0</td><td><a class="el" href="structiTerrainObjectState.html">iTerrainObjectState</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiBase.html#64186fd7973d2ef0bc16013e302b6ea3">~iBase</a>()</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [inline, protected, virtual]</code></td></tr>
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