Sophie

Sophie

distrib > Mandriva > 2010.0 > i586 > media > contrib-release > by-pkgid > bad97183153701b09df5fae1052b1c30 > files > 4062

crystalspace-doc-1.2.1-5mdv2010.0.i586.rpm

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
<title>Crystal Space 1.2.1: csutil/win32/win32.h Source File (Crystal Space 1.2.1 Public API Reference)</title>
<link href="tabs.css" rel="stylesheet" type="text/css">
<link href="doxygen.css" rel="stylesheet" type="text/css">
</head><body>
<table border="0" cellpadding="0" cellspacing="0" width="100%" class="head">
 <tr height="59">
  <td class="head" width="202" valign="bottom" style="padding-left:0;"><a href="http://www.crystalspace3d.org/"><img src="csblur.png" width="236" height="59" alt="CrystalSpace" border="0"></a></td>
  <td class="head"><h2>Public API Reference</h2></td>
 </tr>
 <tr height="11">
  <td colspan="2" class="headshadow" valign="top" style="padding-left:0;"><img src="csblurb.png" width="236" height="11" alt="" border="0"></td>
 </tr>
</table>
<div class="content">
<!-- Generated by Doxygen 1.5.3 -->
<div class="tabs">
  <ul>
    <li><a href="index.html"><span>Main&nbsp;Page</span></a></li>
    <li><a href="modules.html"><span>Modules</span></a></li>
    <li><a href="namespaces.html"><span>Namespaces</span></a></li>
    <li><a href="classes.html"><span>Classes</span></a></li>
    <li class="current"><a href="files.html"><span>Files</span></a></li>
    <li><a href="pages.html"><span>Related&nbsp;Pages</span></a></li>
  </ul>
</div>
<h1>csutil/win32/win32.h</h1><a href="win32_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
<a name="l00002"></a>00002 <span class="comment">    Copyright (C) 1998-2001 by Jorrit Tyberghein</span>
<a name="l00003"></a>00003 <span class="comment"></span>
<a name="l00004"></a>00004 <span class="comment">    This library is free software; you can redistribute it and/or</span>
<a name="l00005"></a>00005 <span class="comment">    modify it under the terms of the GNU Library General Public</span>
<a name="l00006"></a>00006 <span class="comment">    License as published by the Free Software Foundation; either</span>
<a name="l00007"></a>00007 <span class="comment">    version 2 of the License, or (at your option) any later version.</span>
<a name="l00008"></a>00008 <span class="comment"></span>
<a name="l00009"></a>00009 <span class="comment">    This library is distributed in the hope that it will be useful,</span>
<a name="l00010"></a>00010 <span class="comment">    but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
<a name="l00011"></a>00011 <span class="comment">    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU</span>
<a name="l00012"></a>00012 <span class="comment">    Library General Public License for more details.</span>
<a name="l00013"></a>00013 <span class="comment"></span>
<a name="l00014"></a>00014 <span class="comment">    You should have received a copy of the GNU Library General Public</span>
<a name="l00015"></a>00015 <span class="comment">    License along with this library; if not, write to the Free</span>
<a name="l00016"></a>00016 <span class="comment">    Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.</span>
<a name="l00017"></a>00017 <span class="comment">*/</span>
<a name="l00018"></a>00018 
<a name="l00019"></a>00019 <span class="preprocessor">#ifndef __CS_WIN32_H__</span>
<a name="l00020"></a>00020 <span class="preprocessor"></span><span class="preprocessor">#define __CS_WIN32_H__</span>
<a name="l00021"></a>00021 <span class="preprocessor"></span>
<a name="l00026"></a>00026 <span class="preprocessor">#ifndef __CS_CSOSDEFS_H__</span>
<a name="l00027"></a>00027 <span class="preprocessor"></span><span class="preprocessor">#  error csosdefs.h should be included before "csutil/win32.h"</span>
<a name="l00028"></a>00028 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span>
<a name="l00030"></a>00030 <span class="preprocessor">#include "<a class="code" href="scf_8h.html" title="Crystal Space Shared Class Facility (SCF).">csutil/scf.h</a>"</span>
<a name="l00031"></a>00031 
<a name="l00032"></a>00032 <span class="keyword">struct </span><a class="code" href="structiGraphics2D.html" title="This is the interface for 2D renderer.">iGraphics2D</a>;
<a name="l00033"></a>00033 
<a name="l00044"></a><a class="code" href="structiWin32Assistant.html">00044</a> <span class="keyword">struct </span><a class="code" href="structiWin32Assistant.html" title="This interface describes actions specific to the Windows platform.">iWin32Assistant</a> : <span class="keyword">public</span> <span class="keyword">virtual</span> <a class="code" href="structiBase.html" title="This is the basic interface: all other interfaces should be derived from this one...">iBase</a>
<a name="l00045"></a>00045 {
<a name="l00046"></a>00046   SCF_INTERFACE(<a class="code" href="structiWin32Assistant.html" title="This interface describes actions specific to the Windows platform.">iWin32Assistant</a>, 2, 1, 0);
<a name="l00047"></a>00047 
<a name="l00049"></a>00049   <span class="keyword">virtual</span> HINSTANCE <a class="code" href="structiWin32Assistant.html#d3f0facf39fe1f85a60dbc319fb14050" title="Returns the HINSTANCE of the program.">GetInstance</a> () <span class="keyword">const</span> = 0;
<a name="l00051"></a>00051   <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="structiWin32Assistant.html#d08239ff3b5949a2cb6376f3cbf0e327" title="Returns true if the program is &amp;#39;active&amp;#39;, false otherwise.">GetIsActive</a> () <span class="keyword">const</span> = 0;
<a name="l00053"></a>00053   <span class="keyword">virtual</span> <span class="keywordtype">int</span> <a class="code" href="structiWin32Assistant.html#2d818d3dab7b6a25614365bf40609b64" title="Gets the nCmdShow of the WinMain().">GetCmdShow</a> () <span class="keyword">const</span> = 0;
<a name="l00055"></a>00055   <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="structiWin32Assistant.html#763027a10691f3e567ef25c882c235ef" title="Set the mouse shape.">SetCursor</a> (<span class="keywordtype">int</span> cursor) = 0;
<a name="l00057"></a>00057   <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="structiWin32Assistant.html#0c9abca22c89367345b585fceb8df22c" title="Set the mouse shape.">SetHCursor</a> (HCURSOR cursor) = 0;
<a name="l00059"></a>00059   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="structiWin32Assistant.html#aa2b8582d8646ba72840c421094e129d" title="Disable the console window (if present).">DisableConsole</a> () = 0;
<a name="l00071"></a>00071   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="structiWin32Assistant.html#d9e0df6860e451ca4603451f06c22e28" title="Display a nice message box.">AlertV</a> (HWND window, <span class="keywordtype">int</span> type, <span class="keyword">const</span> <span class="keywordtype">char</span>* title, 
<a name="l00072"></a>00072     <span class="keyword">const</span> <span class="keywordtype">char</span>* okMsg, <span class="keyword">const</span> <span class="keywordtype">char</span>* msg, va_list args) = 0;
<a name="l00073"></a>00073 
<a name="l00077"></a>00077   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="structiWin32Assistant.html#f068ad77bed294617c837d3dda4aafb7" title="Sets wether CS should get Messages on it&amp;#39;s own.">UseOwnMessageLoop</a> (<span class="keywordtype">bool</span> ownmsgloop) = 0;
<a name="l00081"></a>00081   <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="structiWin32Assistant.html#50c6b6b0a33668451fb53924051a3637" title="Gets whether CS should get Messages on it&amp;#39;s own.">HasOwnMessageLoop</a> () = 0;
<a name="l00088"></a>00088   <span class="keyword">virtual</span> HWND <a class="code" href="structiWin32Assistant.html#3758913fdb866c99534a8e2c99f8198b" title="Create a new window with the default CrystalSpace window class.">CreateCSWindow</a> (<a class="code" href="structiGraphics2D.html" title="This is the interface for 2D renderer.">iGraphics2D</a>* canvas,
<a name="l00089"></a>00089     DWORD exStyle, DWORD style, <span class="keywordtype">int</span> x,
<a name="l00090"></a>00090     <span class="keywordtype">int</span> y, <span class="keywordtype">int</span> w, <span class="keywordtype">int</span> h) = 0;
<a name="l00091"></a>00091 };
<a name="l00092"></a>00092 
<a name="l00103"></a><a class="code" href="structiWin32Canvas.html">00103</a> <span class="keyword">struct </span><a class="code" href="structiWin32Canvas.html" title="This interface provides some extra functionality for Win32 canvases.">iWin32Canvas</a> : <span class="keyword">public</span> <span class="keyword">virtual</span> <a class="code" href="structiBase.html" title="This is the basic interface: all other interfaces should be derived from this one...">iBase</a>
<a name="l00104"></a>00104 {
<a name="l00105"></a>00105   SCF_INTERFACE(<a class="code" href="structiWin32Canvas.html" title="This interface provides some extra functionality for Win32 canvases.">iWin32Canvas</a>, 1, 0, 0);
<a name="l00106"></a>00106 
<a name="l00110"></a>00110   <span class="keyword">virtual</span> HWND <a class="code" href="structiWin32Canvas.html#9854d959d31b1074d98604a13d1a15dd" title="Returns the handle to the canvas&amp;#39; window.">GetWindowHandle</a>() = 0;
<a name="l00111"></a>00111 };
<a name="l00112"></a>00112 
<a name="l00113"></a>00113 <span class="preprocessor">#endif // __CS_WIN32_H__</span>
</pre></div><hr size="1"><address><small>Generated for Crystal Space 1.2.1 by 
<a href="http://www.doxygen.org/index.html">doxygen</a> 1.5.3 
</small></address> </div></body> </html>