<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html401/loose.dtd"> <html> <!-- Created by texi2html 1.76 --> <!-- Written by: Lionel Cons <Lionel.Cons@cern.ch> (original author) Karl Berry <karl@freefriends.org> Olaf Bachmann <obachman@mathematik.uni-kl.de> and many others. 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Here are a few words from Jorrit, himself. </p> <blockquote><p>I created this project by accident. I was always fascinated by games like Doom, Hexen, Duke Nukem 3D and later Quake and I wondered how one would write such a game. My first effort was a Doom like engine. It had some nice features (like static lighting with shadows and sectors above other sectors) but it was <em>very slow</em>! I abandoned the project (it became a bit clumsy) and forgot about 3D for a short while. But the urge was still there. Every now and then I would think about 3D engines. But I wasn't thinking about Doom anymore. I wanted something more. After months of thinking I still wasn't planning to start writing code. But then I read an article about portals. I wasn't sure what they were but from the little explanation in that article things started to become clear. Portals were the perfect way for me to write a 3D engine quickly. It was a very easy technique with which I could achieve real 6<small>DOF</small> 3D! At that point the knowledge I gathered during the past few months had to get out of my head. In a bit more than one month I wrote the first version of Crystal Space (during my free time). At that point I had a portal engine with 6<small>DOF</small>, colored static lighting with shadows, primitive scripting, mipmapping and moving objects. Since time became a precious resource I decided to release Crystal Space to the general public and put an announcement on the newsgroup <samp>‘comp.graphics.algorithms’</samp>. And this was the start of the Crystal Space project. </p> <p>I must say that I didn't expect the kind of response that I got (I received mails from hundreds of people and all were very positive). Many thanks to all of you. </p></blockquote> <p>Jorrit can be reached via email at <a href="mailto:jorrit.tyberghein@gmail.com">jorrit.tyberghein@gmail.com</a>. </p> <hr size="1"> <table cellpadding="1" cellspacing="1" border="0"> <tr><td valign="middle" align="left">[<a href="Feedback.html#0" title="Previous section in reading order"> < </a>]</td> <td valign="middle" align="left">[<a href="Authors.html#0" title="Next section in reading order"> > </a>]</td> <td valign="middle" align="left"> </td> <td valign="middle" align="left">[<a href="CS-Introduction.html#0" title="Beginning of this chapter or previous chapter"> << </a>]</td> <td valign="middle" align="left">[<a href="CS-Introduction.html#0" title="Up section"> Up </a>]</td> <td valign="middle" align="left">[<a href="Building.html#0" title="Next chapter"> >> </a>]</td> <td valign="middle" align="left"> </td> <td valign="middle" align="left"> </td> <td valign="middle" align="left"> </td> <td valign="middle" align="left"> </td> <td valign="middle" align="left">[<a href="index.html#SEC_Top" title="Cover (top) of document">Top</a>]</td> <td valign="middle" align="left">[<a href="cs_toc.html#SEC_Contents" title="Table of contents">Contents</a>]</td> <td valign="middle" align="left">[<a href="cs_Index.html#0" title="Index">Index</a>]</td> <td valign="middle" align="left">[<a href="cs_abt.html#SEC_About" title="About (help)"> ? </a>]</td> </tr></table> <p> <font size="-1"> This document was generated using <a href="http://texi2html.cvshome.org/"><em>texi2html 1.76</em></a>. </font> <br> </p> </body> </html>