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crystalspace-doc-1.2.1-5mdv2010.0.i586.rpm

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<h4 class="subsubsection"> 2.4.5.2 Resources </h4>

<p>The standard library archive, <tt>&lsquo;standard.zip&rsquo;</tt> and the standard texture
archive, <tt>&lsquo;stdtex.zip&rsquo;</tt> are included with the Crystal Space package within
the <tt>&lsquo;CS/data&rsquo;</tt> directory.  These files contain resources which are used by
several Crystal Space demonstration programs.  Do not unpack these files;
Crystal Space uses them as-is.
</p>
<p>You will also need to have at least one <em>map</em> file in order to use the
Crystal Space demonstration program, WalkTest.  Typically map files should be
placed within the <tt>&lsquo;CS/data&rsquo;</tt> directory.  As with other Crystal Space
resources, map files are actually compressed archives which are used directly
by the engine, thus you should not unpack these archives.
</p>
<p>The most commonly used map file is <tt>&lsquo;flarge&rsquo;</tt> since it demonstrates many of
the special features of the engine rather than focusing on merely one or two
areas.  This map is typically distributed as part of the Crystal Space package
and can be found in the <tt>&lsquo;CS/data/flarge&rsquo;</tt> directory.  You can download
additional example map files from the <tt>&lsquo;maps&rsquo;</tt> subdirectory of each release
of Crystal Space at the download site:
</p>

<p><a href="http://www.crystalspace3d.org/support/release/">http://www.crystalspace3d.org/support/release/</a>
</p>

<p>Be sure to place the map files into the <tt>&lsquo;CS/data&rsquo;</tt> directory.
</p>
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