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crystalspace-doc-1.2.1-5mdv2010.0.i586.rpm

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<title>Crystal Space 1.2.1: csGLFontCache Class Reference (Crystal Space 1.2.1 Public API Reference)</title>
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<h1>csGLFontCache Class Reference<br>
<small>
[<a class="el" href="group__plugincommon.html">Common Plugin Classes</a>]</small>
</h1><!-- doxytag: class="csGLFontCache" --><!-- doxytag: inherits="csFontCache" -->OpenGL font cache.  
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="glfontcache_8h-source.html">csplugincommon/opengl/glfontcache.h</a>&gt;</code>
<p>
<div class="dynheader">
Inheritance diagram for csGLFontCache:</div>
<div class="dynsection">
<p><center><img src="classcsGLFontCache__inherit__graph.png" border="0" usemap="#csGLFontCache__inherit__map" alt="Inheritance graph"></center>
<map name="csGLFontCache__inherit__map">
<area shape="rect" href="classcsFontCache.html" title="A cache for font glyphs." alt="" coords="15,7,119,33"></map>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center></div>

<p>
<a href="classcsGLFontCache-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsGLFontCache.html#8de4859b69aa14ac6f4df31346ca952d">DumpFontCache</a> (<a class="el" href="classcsRefArray.html">csRefArray</a>&lt; <a class="el" href="structiImage.html">iImage</a> &gt; &amp;pages)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create images of all the texture pages used for caching.  <a href="#8de4859b69aa14ac6f4df31346ca952d"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsGLFontCache.html#d1bd55f0500e1b87040da459fb2d9183">FlushText</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Flush the cached text vertices.  <a href="#d1bd55f0500e1b87040da459fb2d9183"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsGLFontCache.html#48a899fcc6558989b2b0c7afed2915fd">Setup</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Read configuration etc.  <a href="#48a899fcc6558989b2b0c7afed2915fd"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsGLFontCache.html#bfffe096ca17566c5d5db97e2ca9cf0b">WriteString</a> (<a class="el" href="structiFont.html">iFont</a> *font, int pen_x, int pen_y, int fg, int bg, const void *text, bool isWide, <a class="el" href="group__util.html#g91ad9478d81a7aaf2593e8d9c3d06a14">uint</a> flags)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Draw a string using OpenGL, where the baseline starts at x,y.  <a href="#bfffe096ca17566c5d5db97e2ca9cf0b"></a><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
OpenGL font cache. 
<p>Definition at line <a class="el" href="glfontcache_8h-source.html#l00044">44</a> of file <a class="el" href="glfontcache_8h-source.html">glfontcache.h</a>.</p>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="8de4859b69aa14ac6f4df31346ca952d"></a><!-- doxytag: member="csGLFontCache::DumpFontCache" ref="8de4859b69aa14ac6f4df31346ca952d" args="(csRefArray&lt; iImage &gt; &amp;pages)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void csGLFontCache::DumpFontCache           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="classcsRefArray.html">csRefArray</a>&lt; <a class="el" href="structiImage.html">iImage</a> &gt; &amp;&nbsp;</td>
          <td class="paramname"> <em>pages</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"></td>
        </tr>
      </table>
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<div class="memdoc">

<p>
Create images of all the texture pages used for caching. 
<p>

</div>
</div><p>
<a class="anchor" name="d1bd55f0500e1b87040da459fb2d9183"></a><!-- doxytag: member="csGLFontCache::FlushText" ref="d1bd55f0500e1b87040da459fb2d9183" args="()" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void csGLFontCache::FlushText           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"></td>
        </tr>
      </table>
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<div class="memdoc">

<p>
Flush the cached text vertices. 
<p>
The text writer caches some text (and sets some needed states). Before drawing anything else, the text cache has to be flushed (and the states reset). 
</div>
</div><p>
<a class="anchor" name="48a899fcc6558989b2b0c7afed2915fd"></a><!-- doxytag: member="csGLFontCache::Setup" ref="48a899fcc6558989b2b0c7afed2915fd" args="()" -->
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<div class="memproto">
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          <td class="memname">void csGLFontCache::Setup           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"></td>
        </tr>
      </table>
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<div class="memdoc">

<p>
Read configuration etc. 
<p>

</div>
</div><p>
<a class="anchor" name="bfffe096ca17566c5d5db97e2ca9cf0b"></a><!-- doxytag: member="csGLFontCache::WriteString" ref="bfffe096ca17566c5d5db97e2ca9cf0b" args="(iFont *font, int pen_x, int pen_y, int fg, int bg, const void *text, bool isWide, uint flags)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
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          <td class="memname">virtual void csGLFontCache::WriteString           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiFont.html">iFont</a> *&nbsp;</td>
          <td class="paramname"> <em>font</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>pen_x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>pen_y</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>fg</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>bg</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const void *&nbsp;</td>
          <td class="paramname"> <em>text</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">bool&nbsp;</td>
          <td class="paramname"> <em>isWide</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="group__util.html#g91ad9478d81a7aaf2593e8d9c3d06a14">uint</a>&nbsp;</td>
          <td class="paramname"> <em>flags</em></td><td>&nbsp;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td><td width="100%"><code> [virtual]</code></td>
        </tr>
      </table>
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<div class="memdoc">

<p>
Draw a string using OpenGL, where the baseline starts at x,y. 
<p>

<p>Reimplemented from <a class="el" href="classcsFontCache.html#4f8e363dca268664dab4c7e9df4a851f">csFontCache</a>.</p>

</div>
</div><p>
<hr>The documentation for this class was generated from the following file:<ul>
<li>csplugincommon/opengl/<a class="el" href="glfontcache_8h-source.html">glfontcache.h</a></ul>
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