<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Crystal Space 1.2.1: csGenerateImageTextureSingle Class Reference (Crystal Space 1.2.1 Public API Reference)</title> <link href="tabs.css" rel="stylesheet" type="text/css"> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table border="0" cellpadding="0" cellspacing="0" width="100%" class="head"> <tr height="59"> <td class="head" width="202" valign="bottom" style="padding-left:0;"><a href="http://www.crystalspace3d.org/"><img src="csblur.png" width="236" height="59" alt="CrystalSpace" border="0"></a></td> <td class="head"><h2>Public API Reference</h2></td> </tr> <tr height="11"> <td colspan="2" class="headshadow" valign="top" style="padding-left:0;"><img src="csblurb.png" width="236" height="11" alt="" border="0"></td> </tr> </table> <div class="content"> <!-- Generated by Doxygen 1.5.3 --> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li class="current"><a href="classes.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> </ul> </div> <div class="tabs"> <ul> <li><a href="classes.html"><span>Alphabetical List</span></a></li> <li><a href="annotated.html"><span>Class List</span></a></li> <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> <li><a href="functions.html"><span>Class Members</span></a></li> </ul> </div> <h1>csGenerateImageTextureSingle Class Reference</h1><!-- doxytag: class="csGenerateImageTextureSingle" --><!-- doxytag: inherits="csGenerateImageTexture" -->A class for a single texture. <a href="#_details">More...</a> <p> <code>#include <<a class="el" href="gentrtex_8h-source.html">cstool/gentrtex.h</a>></code> <p> <div class="dynheader"> Inheritance diagram for csGenerateImageTextureSingle:</div> <div class="dynsection"> <p><center><img src="classcsGenerateImageTextureSingle__inherit__graph.png" border="0" usemap="#csGenerateImageTextureSingle__inherit__map" alt="Inheritance graph"></center> <map name="csGenerateImageTextureSingle__inherit__map"> <area shape="rect" href="classcsGenerateImageTexture.html" title="A base class which represents a texture that can be displayed on the terrain." alt="" coords="24,7,208,33"></map> <center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center></div> <p> <a href="classcsGenerateImageTextureSingle-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> <tr><td></td></tr> <tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsGenerateImageTextureSingle.html#0073c4416fe6d721cc33589dc0aba879">ComputeLayerColor</a> (const <a class="el" href="classcsVector2.html">csVector2</a> &pos, <a class="el" href="classcsColor.html">csColor</a> &col)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">compute a color (0..1) for a spot on a layer <a href="#0073c4416fe6d721cc33589dc0aba879"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsGenerateImageTextureSingle.html#bc305faffcfa1835979e10ece7b55282">GetColor</a> (<a class="el" href="classcsColor.html">csColor</a> &col, float x, float y)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">get the color <a href="#bc305faffcfa1835979e10ece7b55282"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsGenerateImageTextureSingle.html#4a592f8172da874d133a73247fc90eb3">GetImagePixel</a> (<a class="el" href="structiImage.html">iImage</a> *<a class="el" href="classcsGenerateImageTextureSingle.html#3bd1ec0c20aaf109077153d1c91878d4">image</a>, int x, int y, <a class="el" href="structcsRGBpixel.html">csRGBpixel</a> &res)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">get a color for a pixel in image, tiles, result in res. <a href="#4a592f8172da874d133a73247fc90eb3"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsGenerateImageTextureSingle.html#95d49cc4ab4c35281fe7d585c241f9e2">SetImage</a> (<a class="el" href="structiImage.html">iImage</a> *im)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">add image <a href="#95d49cc4ab4c35281fe7d585c241f9e2"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsGenerateImageTextureSingle.html#048935be699e831192014daab298c272">~csGenerateImageTextureSingle</a> ()</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">delete it <a href="#048935be699e831192014daab298c272"></a><br></td></tr> <tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classcsRef.html">csRef</a>< <a class="el" href="structiImage.html">iImage</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsGenerateImageTextureSingle.html#3bd1ec0c20aaf109077153d1c91878d4">image</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">the image - the texture image <a href="#3bd1ec0c20aaf109077153d1c91878d4"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classcsVector2.html">csVector2</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsGenerateImageTextureSingle.html#e28391c6b077a2a20ce109eddf918007">offset</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">offset to shift image (0..1) <a href="#e28391c6b077a2a20ce109eddf918007"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classcsVector2.html">csVector2</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsGenerateImageTextureSingle.html#2c3619516fac06579ee7ffa3dcc07ff2">scale</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">the scale of the image, (nr of times tiled on the terrain) <a href="#2c3619516fac06579ee7ffa3dcc07ff2"></a><br></td></tr> </table> <hr><a name="_details"></a><h2>Detailed Description</h2> A class for a single texture. <p> <dl compact><dt><b><a class="el" href="deprecated.html#_deprecated000017">Deprecated:</a></b></dt><dd></dd></dl> <p>Definition at line <a class="el" href="gentrtex_8h-source.html#l00144">144</a> of file <a class="el" href="gentrtex_8h-source.html">gentrtex.h</a>.</p> <hr><h2>Constructor & Destructor Documentation</h2> <a class="anchor" name="048935be699e831192014daab298c272"></a><!-- doxytag: member="csGenerateImageTextureSingle::~csGenerateImageTextureSingle" ref="048935be699e831192014daab298c272" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual csGenerateImageTextureSingle::~csGenerateImageTextureSingle </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"><code> [virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> delete it <p> </div> </div><p> <hr><h2>Member Function Documentation</h2> <a class="anchor" name="0073c4416fe6d721cc33589dc0aba879"></a><!-- doxytag: member="csGenerateImageTextureSingle::ComputeLayerColor" ref="0073c4416fe6d721cc33589dc0aba879" args="(const csVector2 &pos, csColor &col)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void csGenerateImageTextureSingle::ComputeLayerColor </td> <td>(</td> <td class="paramtype">const <a class="el" href="classcsVector2.html">csVector2</a> & </td> <td class="paramname"> <em>pos</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype"><a class="el" href="classcsColor.html">csColor</a> & </td> <td class="paramname"> <em>col</em></td><td> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td><td width="100%"></td> </tr> </table> </div> <div class="memdoc"> <p> compute a color (0..1) for a spot on a layer <p> </div> </div><p> <a class="anchor" name="bc305faffcfa1835979e10ece7b55282"></a><!-- doxytag: member="csGenerateImageTextureSingle::GetColor" ref="bc305faffcfa1835979e10ece7b55282" args="(csColor &col, float x, float y)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void csGenerateImageTextureSingle::GetColor </td> <td>(</td> <td class="paramtype"><a class="el" href="classcsColor.html">csColor</a> & </td> <td class="paramname"> <em>col</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">float </td> <td class="paramname"> <em>x</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">float </td> <td class="paramname"> <em>y</em></td><td> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td><td width="100%"><code> [virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> get the color <p> <p>Implements <a class="el" href="classcsGenerateImageTexture.html#f1f1b5a8e27e3c8cf44402260b41de63">csGenerateImageTexture</a>.</p> </div> </div><p> <a class="anchor" name="4a592f8172da874d133a73247fc90eb3"></a><!-- doxytag: member="csGenerateImageTextureSingle::GetImagePixel" ref="4a592f8172da874d133a73247fc90eb3" args="(iImage *image, int x, int y, csRGBpixel &res)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void csGenerateImageTextureSingle::GetImagePixel </td> <td>(</td> <td class="paramtype"><a class="el" href="structiImage.html">iImage</a> * </td> <td class="paramname"> <em>image</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"> <em>x</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"> <em>y</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype"><a class="el" href="structcsRGBpixel.html">csRGBpixel</a> & </td> <td class="paramname"> <em>res</em></td><td> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td><td width="100%"></td> </tr> </table> </div> <div class="memdoc"> <p> get a color for a pixel in image, tiles, result in res. <p> </div> </div><p> <a class="anchor" name="95d49cc4ab4c35281fe7d585c241f9e2"></a><!-- doxytag: member="csGenerateImageTextureSingle::SetImage" ref="95d49cc4ab4c35281fe7d585c241f9e2" args="(iImage *im)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void csGenerateImageTextureSingle::SetImage </td> <td>(</td> <td class="paramtype"><a class="el" href="structiImage.html">iImage</a> * </td> <td class="paramname"> <em>im</em> </td> <td> ) </td> <td width="100%"></td> </tr> </table> </div> <div class="memdoc"> <p> add image <p> </div> </div><p> <hr><h2>Member Data Documentation</h2> <a class="anchor" name="3bd1ec0c20aaf109077153d1c91878d4"></a><!-- doxytag: member="csGenerateImageTextureSingle::image" ref="3bd1ec0c20aaf109077153d1c91878d4" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="classcsRef.html">csRef</a><<a class="el" href="structiImage.html">iImage</a>> <a class="el" href="classcsGenerateImageTextureSingle.html#3bd1ec0c20aaf109077153d1c91878d4">csGenerateImageTextureSingle::image</a> </td> </tr> </table> </div> <div class="memdoc"> <p> the image - the texture image <p> <p>Definition at line <a class="el" href="gentrtex_8h-source.html#l00149">149</a> of file <a class="el" href="gentrtex_8h-source.html">gentrtex.h</a>.</p> </div> </div><p> <a class="anchor" name="e28391c6b077a2a20ce109eddf918007"></a><!-- doxytag: member="csGenerateImageTextureSingle::offset" ref="e28391c6b077a2a20ce109eddf918007" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="classcsVector2.html">csVector2</a> <a class="el" href="classcsGenerateImageTextureSingle.html#e28391c6b077a2a20ce109eddf918007">csGenerateImageTextureSingle::offset</a> </td> </tr> </table> </div> <div class="memdoc"> <p> offset to shift image (0..1) <p> <p>Definition at line <a class="el" href="gentrtex_8h-source.html#l00153">153</a> of file <a class="el" href="gentrtex_8h-source.html">gentrtex.h</a>.</p> </div> </div><p> <a class="anchor" name="2c3619516fac06579ee7ffa3dcc07ff2"></a><!-- doxytag: member="csGenerateImageTextureSingle::scale" ref="2c3619516fac06579ee7ffa3dcc07ff2" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="classcsVector2.html">csVector2</a> <a class="el" href="classcsGenerateImageTextureSingle.html#2c3619516fac06579ee7ffa3dcc07ff2">csGenerateImageTextureSingle::scale</a> </td> </tr> </table> </div> <div class="memdoc"> <p> the scale of the image, (nr of times tiled on the terrain) <p> <p>Definition at line <a class="el" href="gentrtex_8h-source.html#l00151">151</a> of file <a class="el" href="gentrtex_8h-source.html">gentrtex.h</a>.</p> </div> </div><p> <hr>The documentation for this class was generated from the following file:<ul> <li>cstool/<a class="el" href="gentrtex_8h-source.html">gentrtex.h</a></ul> <hr size="1"><address><small>Generated for Crystal Space 1.2.1 by <a href="http://www.doxygen.org/index.html">doxygen</a> 1.5.3 </small></address> </div></body> </html>