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crystalspace-doc-1.2.1-5mdv2010.0.i586.rpm

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<h1>csGraphics2DGLCommon Member List</h1>This is the complete list of members for <a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a>, including all inherited members.<p><table>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#91a2f77ca34221ba96a02cfa14176596">_DrawPixel</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#7e1b4b3b4c5a1b86e070653fd926e9e3">_GetPixelAt</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#240bcf10a91bd4b235fabe701469dfdd">AddRefOwner</a>(void **ref_owner)</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csGraphics2D &gt;</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#db5d4448c88ca89e7e8cc1b5be06685f">Alert</a>(int type, const char *title, const char *okMsg, const char *msg,...)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#fc2495889f74bfb9ebafcce437cb4411">Alert</a>(int type, const wchar_t *title, const wchar_t *okMsg, const wchar_t *msg,...)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#23e9e9c51bcee0dbd6253e68405da350">AlertV</a>(int type, const char *title, const char *okMsg, const char *msg, va_list args)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#0a9a4c807ad6ff22085ac0b1a993ea2f">AlertV</a>(int type, const wchar_t *title, const wchar_t *okMsg, const wchar_t *msg, va_list args)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#759ebbe1667a78c1fc28d5a3d9bd029d">AllowResize</a>(bool)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#f5191f7fc3e7a5a122e45faacb674ead">AllowResizing</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#66ca8053f80309cf4c014014e6795d71">BeginDraw</a>()</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#2893114cbae18229b548bfd9f943ac39">Benchmark</a>(int)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [inline, protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#b6efdeff246176d96c6b6e9de132762d">Blit</a>(int x, int y, int w, int h, unsigned char const *data)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#ed9c6f12ac23ac95ab4fad9c853ab8c3">ChangeDepth</a>(int d)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#1939957bae2ba62625234304cdce98c7">Clear</a>(int color)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#ae286debb19aae4db139c6e8f51e61ac">ClearAll</a>(int color)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#e6cbd6899add5d613f02405573738e19">ClipLine</a>(float &amp;x1, float &amp;y1, float &amp;x2, float &amp;y2, int xmin, int ymin, int xmax, int ymax)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#41e24cdd5c81af9429d80ee3faf4202c">ClipX1</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#9af7a75cabce92e85f63382a7e0a9bc7">ClipX2</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#9c6a63dd0529274f99577405d3d6b07b">ClipY1</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#c702b0713f6eca3aa0e842fe2ac76dcd">ClipY2</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#c987ef155f3779924bab7650fa346af6">Close</a>()</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#faca9df02ced27bb827dcf74c5ea313c">config</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#b02171a792f95bae108ad1b72b26f175">CreateOffscreenCanvas</a>(void *memory, int width, int height, int depth, iOffscreenCanvasCallback *ofscb)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#337353d2fa7ecf7e10f483e25e798f8e">csGLFontCache</a> class</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [friend]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#c6e854a5078b9b448f1f95935759a859">csGLPixelFormatPicker</a> class</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [friend]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#9e90fd4d83226a01d57cb4da430866af">csGLScreenShot</a> class</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [friend]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#3d9305c2317fe1c9b982eb879e402997">csGraphics2D</a>(iBase *)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#55a34d23e24430b6a42c0530578695b8">csGraphics2DGLCommon</a>(iBase *iParent)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#f61ee817a168529e57e75bd428e075e7">currentFormat</a></td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#be56c01a973444f6933ea376c8a18b20">DebugCommand</a>(const char *cmd)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#360b9605454e309e4852d739ccb20e5e">DecomposeColor</a>(int iColor, GLubyte &amp;oR, GLubyte &amp;oG, GLubyte &amp;oB, GLubyte &amp;oA)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#dacb41be6515285f796fbddb9782613b">DecomposeColor</a>(int iColor, float &amp;oR, float &amp;oG, float &amp;oB, float &amp;oA)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#9b996efbd8891c74a46f2c6705b56f89">DecRef</a>()</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csGraphics2D &gt;</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#168b58a674d5aa45e87a6f0d94fe48cc">Depth</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#6b5ec9c6fa8e4ce6f9854ebd0074fd15">DisplayNumber</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#749bcdd7725bd840f8ca5c6e28e93233">DoubleBuffer</a>(bool Enable)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#33e6830f68abd1b0071ff6382b6f1927">DrawBox</a>(int x, int y, int w, int h, int color)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#259bb764c5bc5888e08fd7d9a4bdd6d1">DrawLine</a>(float x1, float y1, float x2, float y2, int color)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#1c7f3cefef89901c94676ac1e6641085">DrawPixel</a>(int x, int y, int color)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#ba1db9b9b1954848439cbd67bdd728e9">DrawPixel16</a>(csGraphics2D *This, int x, int y, int color)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [protected, static]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#1fe665badf17611227f63eb815f1e085">DrawPixel32</a>(csGraphics2D *This, int x, int y, int color)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [protected, static]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#82474be1111ecbcdc07cb5f52ccd4811">DrawPixel8</a>(csGraphics2D *This, int x, int y, int color)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [protected, static]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#16ad49031dc949f01ef8d5d270864be3">DrawPixels</a>(csPixelCoord const *pixels, int num_pixels, int color)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#53a7ef442de864f3b3e97d69d9511a5a">driverdb</a></td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#d18cfdebff3b4f229a6e622d244bd8c5">Dump</a>()</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [inline, protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#2585a44e51aa67229d913b07fd08680c">Dump</a>(iGraphics3D *)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [inline, protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiEventPlug.html#f1f155b3f8fdf0048579e24bc108cb3d">EnableEvents</a>(unsigned, bool)</td><td><a class="el" href="structiEventPlug.html">iEventPlug</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#1b63c4571259e42f253e7ed165a769a7">EventOutlet</a></td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#a2fa871f576c2a0f85182bd881baf053">ext</a></td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#5f8badc53623e82da38e5bd370ffea0b">FindRGB</a>(int r, int g, int b, int a=255)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#076164d2ed051850f3b525a8324832a2">FinishDraw</a>()</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#7d769ec8772766603e52f27e1bf85912">fontCache</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#a1f6a0bc8182cb03e3d07a1ab65514f6">FontServer</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#dbbaecc2d7f5a768b0ee3653adb70901">FrameBufferLocked</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#126b7e24b098a908b4a7d448c8be09ed">FreeArea</a>(csImageArea *Area)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#ca1aa44bfb960122123cbc6de9a16e4f">FullScreen</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structiEventHandler.html#5770ffedf51bb5b1d203ac2b1c1b9e40">GenericID</a>(csRef&lt; iEventHandlerRegistry &gt; &amp;) const =0</td><td><a class="el" href="structiEventHandler.html">iEventHandler</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiEventHandler.html#7880f6a777bc255ec58c42e4292e5071">GenericName</a>() const =0</td><td><a class="el" href="structiEventHandler.html">iEventHandler</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiEventHandler.html#553f18803da012da45ce762ef029ee21">GenericPrec</a>(csRef&lt; iEventHandlerRegistry &gt; &amp;, csRef&lt; iEventNameRegistry &gt; &amp;, csEventID) const =0</td><td><a class="el" href="structiEventHandler.html">iEventHandler</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiEventHandler.html#c0e742aaaf86a619966bd30c0751e94d">GenericSucc</a>(csRef&lt; iEventHandlerRegistry &gt; &amp;, csRef&lt; iEventNameRegistry &gt; &amp;, csEventID) const =0</td><td><a class="el" href="structiEventHandler.html">iEventHandler</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#311639eac3b096eed0e54758194069b3">GetClipRect</a>(int &amp;xmin, int &amp;ymin, int &amp;xmax, int &amp;ymax)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#900c24d2fe30745a8b736750a2cd5add">GetDoubleBufferState</a>()</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#8a56ffc416252a5a7ec887e9615e1b0a">GetFontServer</a>()</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#a4f549d06eec17c7c9c1a03f9e01694d">GetFullScreen</a>()</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#b371a0110449fa6fb6bba59f11dab181">GetGamma</a>() const </td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#96f58c12519379b06e75f38e958f8264">GetHeight</a>()</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#4de525dc09ee5962e5d81b70dd2c83b3">GetName</a>() const </td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#79a53b47a12044f8404384f8da038cbb">GetNativeWindow</a>()</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#8b3b1c9d101e3d8a8dc788e95c9597e2">GetOption</a>(int id, csVariant *value)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#f65097f9a0629fad249a835e3a4e5e02">GetOptionDescription</a>(int idx, csOptionDescription *)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#693f178ace4b26c8bdb05a528e36d0e9">GetPage</a>()</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#a370c4f5fb8c1812cab9ebc6e98b0a47">GetPalEntryCount</a>()</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#23df9b2d355b8ee5077d8a1a7e6c75fd">GetPalette</a>()</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#a4a5cfa0d33828728869165f2f05163e">GetPixel</a>(int x, int y, uint8 &amp;oR, uint8 &amp;oG, uint8 &amp;oB)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#b754a58e7859b5c417808837ed36574e">GetPixel</a>(int x, int y, uint8 &amp;oR, uint8 &amp;oG, uint8 &amp;oB, uint8 &amp;oA)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#08e554c721bdcb02f497ff040d3438e6">GetPixelAt</a>(int x, int y)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#68e902fb6571c11a3281d858ecc66097">GetPixelAt16</a>(csGraphics2D *This, int x, int y)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [protected, static]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#8c25d17ad19ccfc9c1a647065468ffee">GetPixelAt32</a>(csGraphics2D *This, int x, int y)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [protected, static]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#2a90d1fd3ad51ccd7cd3ce1f48ba6c0e">GetPixelAt8</a>(csGraphics2D *This, int x, int y)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [protected, static]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#4ee5d7eed369c3347202b59afd4bb46b">GetPixelBytes</a>()</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#8bed12796691e5a79ed9eae7698a151e">GetPixelFormat</a>()</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#4114fa4662f17e1d3e0dc62bc87e4bcc">GetPotentiallyConflictingEvents</a>()</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#74a51a35cc3b3ab0f95ecc2765a256ed">GetRefCount</a>()</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csGraphics2D &gt;</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#22d0bff3860872bcd667c94a561fc27b">GetRGB</a>(int color, int &amp;r, int &amp;g, int &amp;b)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#191ae6da40780f9112e81c4202d44559">GetRGB</a>(int color, int &amp;r, int &amp;g, int &amp;b, int &amp;a)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#33d4cb05db52df7f839314e0ba3eb34d">GetSupportedTests</a>() const </td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [inline, protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#3643ee0bced27258452706c31db6bafb">GetWidth</a>()</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#cb4338d19450fd611c3646a9187775dd620a13fc7d35d4441ad99be964c667a4">glpfvAccumAlphaBits</a> enum value</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#cb4338d19450fd611c3646a9187775ddd8b41f1b1afedccb47f0f86ddd0085ea">glpfvAccumColorBits</a> enum value</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#cb4338d19450fd611c3646a9187775dd66ab7813ec3a03f79747238fcb5dde88">glpfvAlphaBits</a> enum value</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#cb4338d19450fd611c3646a9187775ddca746d088b955e3897c2eab5f10e6691">glpfvColorBits</a> enum value</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#cb4338d19450fd611c3646a9187775ddd402f3eaa1c8e419b240840ee4ca4c47">glpfvDepthBits</a> enum value</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#cb4338d19450fd611c3646a9187775dd4409e4e04867334710bc83731a9492e7">glpfvMultiSamples</a> enum value</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#cb4338d19450fd611c3646a9187775dd724769efa9181acd8fc6931d6c364f9b">glpfvStencilBits</a> enum value</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#cb4338d19450fd611c3646a9187775dd23b747bbcbacb47a13212871839ae31d">glpfvValueCount</a> enum value</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#c55824a8be91d960533086e6905a4452">GLPixelFormat</a> typedef</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#cb4338d19450fd611c3646a9187775dd">GLPixelFormatValue</a> enum name</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#f34849ba08f71796a72e77f36a6732b2">HandleEvent</a>(iEvent &amp;)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#3c4fdeb648500a811ac42a89af7c6b7e">hasRenderTarget</a></td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#9a74748b45303789f7ba4e86f0700123">Height</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#821518e0247da63ba7c6e60fc98dce19">IncRef</a>()</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csGraphics2D &gt;</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#cf5b237b4760507c1d997c0d66976768">Initialize</a>(iObjectRegistry *object_reg)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiEventHandler.html#7e05b4d4abf9c9d90f6cd665fabd4f2c">InstancePrec</a>(csRef&lt; iEventHandlerRegistry &gt; &amp;, csRef&lt; iEventNameRegistry &gt; &amp;, csEventID) const =0</td><td><a class="el" href="structiEventHandler.html">iEventHandler</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiEventHandler.html#9df347d0041fcc47255ae27089da245b">InstanceSucc</a>(csRef&lt; iEventHandlerRegistry &gt; &amp;, csRef&lt; iEventNameRegistry &gt; &amp;, csEventID) const =0</td><td><a class="el" href="structiEventHandler.html">iEventHandler</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#348793a4686b8dc06bc95a2ec2895350">is_open</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#41d3232fafa8efbd56996987c1e0ce49">LineAddress</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#72b28efa5935d7b11ad2715e646d93cf">Memory</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#a6b8a809a19849a8a719c1cfdd754a88">multiFavorQuality</a></td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#1803df471e4e3fa4b2f4df638e4042d5">name</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#56bf86b9ef2776eaab05ccfaab4da55e">object_reg</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#f9b4982829efab8626e850908b60f537">ofscb</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#7f77e08c11ca62cb3ebc71dfee52f247">Open</a>()</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#7c932044e348e4acb8179f13bd6cdd6a">OpenDriverDB</a>(const char *phase=0)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#44cf6816e27b894d4b210a6f5b2ae110">operator delete</a>(void *p)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#701a851ccfce08158f4f3a33cc5f2bb9">operator delete</a>(void *p, const std::nothrow_t &amp;)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#8a720c874a7baf20079e7b27adf5bbd0">operator delete</a>(void *, void *)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#33e8e995dbf5e179bafc61acd09e726f">operator delete[]</a>(void *p)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#dcaf15d7247a4b2f09ccc529f8e53de4">operator delete[]</a>(void *p, const std::nothrow_t &amp;)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#9ed4761d8b16f5342b8ef817a837467f">operator delete[]</a>(void *, void *)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#5dd9c5d36ec601226bde3e60485a73a7">operator new</a>(size_t s)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#0b5267b2589cc0e1b78dbce790a9492e">operator new</a>(size_t s, const std::nothrow_t &amp;)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#af77b2b028839179cfa6ed3e190601fc">operator new</a>(size_t, void *p)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#a5ddd7cb5612f7037d8b5168cadeee2f">operator new[]</a>(size_t s)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#859afc3c368c6d3081d05a32bb2b8cc0">operator new[]</a>(size_t s, const std::nothrow_t &amp;)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#fa21ce514bb184592daa46dd0872f654">operator new[]</a>(size_t, void *p)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#1eef7188d9451bb5a491e731e1508f10">operator=</a>(const scfImplementation &amp;)</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csGraphics2D &gt;</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#d0d0e90d9dc680fcccb5cc1dc38cd8b2">Palette</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#5e52762f38e5e0fd2a5e5cde5a8496f8">PaletteAlloc</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#b66282e5a63e5abc650496fd1dd0e4b6">PerformExtension</a>(char const *command,...)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#b78a04da3258352e27cfa4f879daf3ca">PerformExtensionV</a>(char const *command, va_list)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#118dd580babe3a8416c1e7b89f6dfdfe">pfmt</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#378c626c4b138f638fed4e20d192bd50">plugin_mgr</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#8e1cdf268ca57db67ce4da7904a67ba2">Print</a>(csRect const *=0)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#9f81fc2d3e9b0096468710a6fd42f04f">QueryEventPriority</a>(unsigned)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#f6d80183c3286c6f7d2b045fd4262d86">QueryInterface</a>(scfInterfaceID id, scfInterfaceVersion version)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#f6d80183c3286c6f7d2b045fd4262d86">QueryInterface</a>(scfInterfaceID id, scfInterfaceVersion version)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#764c52e10de2cde9674b024a6d8755e6">ReadDatabase</a>(iDocumentNode *dbRoot, int configPriority=iConfigManager::ConfigPriorityPlugin+20, const char *phase=0)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#721f04ae382fa7955813bf7a4ab73de9">refreshRate</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#6b485c4c91700bbe65249d99ee43562f">RemoveRefOwner</a>(void **ref_owner)</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csGraphics2D &gt;</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#f9efec2e67e1423bfa3d693719ba4aa4">Resize</a>(int width, int height)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#43cc645bf1dc77e7f62e3885d8e011d8">RestoreArea</a>(csImageArea *Area, bool Free=true)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#06b9b3b382d5fb0dcad4572483493854">SaveArea</a>(int x, int y, int w, int h)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#4bf61f6ff167a9638a0b85f136d14990">scfClassType</a> typedef</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#4bf61f6ff167a9638a0b85f136d14990">scfClassType</a> typedef</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#078155dc64d96b87a42f12356da2635f">scfImplementation</a>(csGraphics2D *object, iBase *parent=0)</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csGraphics2D &gt;</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#d7091a92d430d94708d260f693f07b99">scfImplementation</a>(const scfImplementation &amp;)</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csGraphics2D &gt;</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation7.html#fc953c90d000d63a2210d9015fc577c1">scfImplementation7</a>(csGraphics2D *object, iBase *parent=0)</td><td><a class="el" href="classscfImplementation7.html">scfImplementation7&lt; csGraphics2D, iGraphics2D, iComponent, iNativeWindow, iNativeWindowManager, iPluginConfig, iDebugHelper, iEventHandler &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation7.html#fc953c90d000d63a2210d9015fc577c1">scfImplementation7</a>(csGraphics2D *object, iBase *parent=0)</td><td><a class="el" href="classscfImplementation7.html">scfImplementation7&lt; csGraphics2D, iGraphics2D, iComponent, iNativeWindow, iNativeWindowManager, iPluginConfig, iDebugHelper, iEventHandler &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#6993b263b74f3cebaac64d0114c4a3f8">scfImplementationExt2</a>(csGraphics2DGLCommon *object)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#f1b6485ec0ce99770cddcd27c22ffc14">scfImplementationExt2</a>(csGraphics2DGLCommon *object, T1 t1)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#2738863426bad7e94304adcaaac56581">scfImplementationExt2</a>(csGraphics2DGLCommon *object, T1 t1, T2 t2)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#f6e7a852798c1d249488c08c93df6973">scfImplementationExt2</a>(csGraphics2DGLCommon *object, T1 t1, T2 t2, T3 t3)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#91e4aa083b888362c3563f4e72575be1">scfImplementationExt2</a>(csGraphics2DGLCommon *object, T1 t1, T2 t2, T3 t3, T4 t4)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#e86456aaf253706ae3c523af6a0fad45">scfImplementationExt2</a>(csGraphics2DGLCommon *object, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#813517cdaa495f2f681ad7a2273c7bbb">scfImplementationExt2</a>(csGraphics2DGLCommon *object, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#6993b263b74f3cebaac64d0114c4a3f8">scfImplementationExt2</a>(csGraphics2DGLCommon *object)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#f1b6485ec0ce99770cddcd27c22ffc14">scfImplementationExt2</a>(csGraphics2DGLCommon *object, T1 t1)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#2738863426bad7e94304adcaaac56581">scfImplementationExt2</a>(csGraphics2DGLCommon *object, T1 t1, T2 t2)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#f6e7a852798c1d249488c08c93df6973">scfImplementationExt2</a>(csGraphics2DGLCommon *object, T1 t1, T2 t2, T3 t3)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#91e4aa083b888362c3563f4e72575be1">scfImplementationExt2</a>(csGraphics2DGLCommon *object, T1 t1, T2 t2, T3 t3, T4 t4)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#e86456aaf253706ae3c523af6a0fad45">scfImplementationExt2</a>(csGraphics2DGLCommon *object, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#813517cdaa495f2f681ad7a2273c7bbb">scfImplementationExt2</a>(csGraphics2DGLCommon *object, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#e9aae8afc17da99230975605645dead4">scfImplementationType</a> typedef</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#e9aae8afc17da99230975605645dead4">scfImplementationType</a> typedef</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#2cf0ed2788167cbdba0a2da492fa01ac">scfObject</a></td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#2cf0ed2788167cbdba0a2da492fa01ac">scfObject</a></td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#fd66881aa3adfbdb3d837fa522ecf825">scfParent</a></td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csGraphics2D &gt;</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#ed31c70c9bd3e65a7ffa6ea04100a772">scfRefCount</a></td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csGraphics2D &gt;</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#b883da91edf750ac33b370e6c2979311">scfRemoveRefOwners</a>()</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csGraphics2D &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#aaca3135ce771adc55c4352ea6486842">scfWeakRefOwners</a></td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csGraphics2D &gt;</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#691a524ed0e4b2091e72f0d120683322">screen_shot</a></td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#293fb50b2add94853c56bf540e045ccd">ScreenShot</a>()</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#271d5c0ec31dbf7bb1c415eecd98f2a4">SetClipRect</a>(int xmin, int ymin, int xmax, int ymax)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#1c1c50303a28902d42a62f018f85163a">SetFullScreen</a>(bool b)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#6746d39f949e7cbdf644ae7156ce942b">SetGamma</a>(float)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#c4c9fd0e37784928e15ad9c2606d0de3">setGLColorfromint</a>(int color)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#13d15d4f75905dadab035affe56fa892">SetMouseCursor</a>(csMouseCursorID iShape)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#8c997d56caf7ade4ff472dc5312cfc7d">SetMouseCursor</a>(iImage *image, const csRGBcolor *keycolor=0, int hotspot_x=0, int hotspot_y=0, csRGBcolor fg=csRGBcolor(255, 255, 255), csRGBcolor bg=csRGBcolor(0, 0, 0))</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#52df41f8798a298b94088009003ae2e3">SetMousePosition</a>(int x, int y)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#68741c009ecdcd9b0dc209881ebfd9d3">SetOption</a>(int id, csVariant *value)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#a8ca4a258508bc41672cbf57ec3e4598">SetRGB</a>(int i, int r, int g, int b)</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#d7253c856a1d71f426d9417c84966593">SetTitle</a>(const char *title)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#9e983328cf70fe912f193d5606356a52">SetTitle</a>(const wchar_t *title)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [inline, protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#b0e22a0046d91ab05b9a63c02edfaa0e">ssPool</a></td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#bf9bce86e265f5546306470661d35529">statecache</a></td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#d93bce4f910e664d065573c8f0da3ecd">statecontext</a></td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#ac3ae113d7cd73d18dcfc5129c69e7c8">StateTest</a>()</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [inline, protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#208fd0a334afeead0b0d0eacc82cf3e7">UnitTest</a>()</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [inline, protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#9ed235dce9edd95f4cee6cf6e0375beb">useCombineTE</a></td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#6a7a5c7f7bdae23f0d39c9fae2a36f5b">vpHeight</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#f875700e647efa07883effbffa3d361d">vpSet</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#2039b9995dade8ad57139bf27ee82a4a">vpWidth</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#690bd6cf3a5e0a5b4e801a5f4095510f">vsync</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#65c5384bb6ae05688f24e335e9390031">weakEventHandler</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#2a3f6af7e13b0a4d2782056a5b56cf1e">WeakRefOwnerArray</a> typedef</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csGraphics2D &gt;</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#3c2135de59a14b5f01387356663ecfe2">Width</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#6dfd1706739e4de30fc6a2698514e907">win_title</a></td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#448ceebeaf886118f364e1f6150de7de">Write</a>(iFont *font, int x, int y, int fg, int bg, const char *text, uint flags=0)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#4c6ddd693dfe94999ce39ac8ec4f3556">Write</a>(iFont *font, int x, int y, int fg, int bg, const wchar_t *text, uint flags=0)</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2D.html#faf7f4dd7e6c7a3084356d63efbb1e68">~csGraphics2D</a>()</td><td><a class="el" href="classcsGraphics2D.html">csGraphics2D</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsGraphics2DGLCommon.html#126feb49391c3069ccc6eebff1153bf6">~csGraphics2DGLCommon</a>()</td><td><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiBase.html#64186fd7973d2ef0bc16013e302b6ea3">~iBase</a>()</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [inline, protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#7d21b87815ee2e35dd3610977f5c493c">~scfImplementation</a>()</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csGraphics2D &gt;</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation7.html#de5672581e3ae41263b56b6a79943a70">~scfImplementation7</a>()</td><td><a class="el" href="classscfImplementation7.html">scfImplementation7&lt; csGraphics2D, iGraphics2D, iComponent, iNativeWindow, iNativeWindowManager, iPluginConfig, iDebugHelper, iEventHandler &gt;</a></td><td><code> [inline, protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation7.html#de5672581e3ae41263b56b6a79943a70">~scfImplementation7</a>()</td><td><a class="el" href="classscfImplementation7.html">scfImplementation7&lt; csGraphics2D, iGraphics2D, iComponent, iNativeWindow, iNativeWindowManager, iPluginConfig, iDebugHelper, iEventHandler &gt;</a></td><td><code> [inline, protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#13b4d6c8706debf74806d8d8703a3456">~scfImplementationExt2</a>()</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [inline, protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#13b4d6c8706debf74806d8d8703a3456">~scfImplementationExt2</a>()</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csGraphics2DGLCommon, csGraphics2D, iEventPlug, iOpenGLDriverDatabase &gt;</a></td><td><code> [inline, protected, virtual]</code></td></tr>
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