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<title>Crystal Space 1.2.1: csKeyComposer Class Reference (Crystal Space 1.2.1 Public API Reference)</title>
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<h1>csKeyComposer Class Reference</h1><!-- doxytag: class="csKeyComposer" --><!-- doxytag: inherits="scfImplementation1&lt; csKeyComposer, iKeyComposer &gt;" --><div class="dynheader">
Inheritance diagram for csKeyComposer:</div>
<div class="dynsection">
<p><center><img src="classcsKeyComposer__inherit__graph.png" border="0" usemap="#csKeyComposer__inherit__map" alt="Inheritance graph"></center>
<map name="csKeyComposer__inherit__map">
<area shape="rect" href="classscfImplementation1.html" title="scfImplementation1\&lt; csKeyComposer, iKeyComposer \&gt;" alt="" coords="60,161,449,188"><area shape="rect" href="classscfImplementation.html" title="scfImplementation\&lt; csKeyComposer \&gt;" alt="" coords="5,84,283,111"><area shape="rect" href="structiBase.html" title="This is the basic interface: all other interfaces should be derived from this one..." alt="" coords="308,7,364,33"><area shape="rect" href="structiKeyComposer.html" title="Keyboard input handler." alt="" coords="307,84,424,111"><area shape="rect" href="classCS_1_1Memory_1_1CustomAllocated.html" title="Class that overrides operator new/operator delete/etc." alt="" coords="33,7,255,33"></map>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center></div>

<p>
<a href="classcsKeyComposer-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <br>
<a class="el" href="group__event__handling.html#g9d08c1b538e925c0b83f3fa3ce0e88ae">csKeyComposeResult</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsKeyComposer.html#a1d455fedce2948a7faea75942e1f46d">HandleKey</a> (const <a class="el" href="structcsKeyEventData.html">csKeyEventData</a> &amp;keyEventData, <a class="el" href="group__util.html#g47e911f87ff568b2779f26cf226f5070">utf32_char</a> *buf, size_t bufChars, int *resultChars=0)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Handle keyboard input.  <a href="#a1d455fedce2948a7faea75942e1f46d"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsKeyComposer.html#27925527fed791d8135ccfe9ae5dcf90">ResetState</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Reset the composer's internal state.  <a href="#27925527fed791d8135ccfe9ae5dcf90"></a><br></td></tr>
<tr><td colspan="2"><br><h2>Protected Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="90a4b27441bd1a4b3099a6a75df5c2ba"></a><!-- doxytag: member="csKeyComposer::lastDead" ref="90a4b27441bd1a4b3099a6a75df5c2ba" args="" -->
<a class="el" href="group__util.html#g47e911f87ff568b2779f26cf226f5070">utf32_char</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsKeyComposer.html#90a4b27441bd1a4b3099a6a75df5c2ba">lastDead</a></td></tr>

</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>

<p>Definition at line <a class="el" href="csutil_2csinput_8h-source.html#l00069">69</a> of file <a class="el" href="csutil_2csinput_8h-source.html">csinput.h</a>.</p>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="a1d455fedce2948a7faea75942e1f46d"></a><!-- doxytag: member="csKeyComposer::HandleKey" ref="a1d455fedce2948a7faea75942e1f46d" args="(const csKeyEventData &amp;keyEventData, utf32_char *buf, size_t bufChars, int *resultChars=0)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual <a class="el" href="group__event__handling.html#g9d08c1b538e925c0b83f3fa3ce0e88ae">csKeyComposeResult</a> csKeyComposer::HandleKey           </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="structcsKeyEventData.html">csKeyEventData</a> &amp;&nbsp;</td>
          <td class="paramname"> <em>keyEventData</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="group__util.html#g47e911f87ff568b2779f26cf226f5070">utf32_char</a> *&nbsp;</td>
          <td class="paramname"> <em>buf</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">size_t&nbsp;</td>
          <td class="paramname"> <em>bufChars</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int *&nbsp;</td>
          <td class="paramname"> <em>resultChars</em> = <code>0</code></td><td>&nbsp;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td><td width="100%"><code> [virtual]</code></td>
        </tr>
      </table>
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<div class="memdoc">

<p>
Handle keyboard input. 
<p>
Converts the input to characters, if possible. If the key passed in is a dead key, it will be stored internally and affect the returned data of the subsequent keypress. <dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign="top"></td><td valign="top"><em>keyEventData</em>&nbsp;</td><td>Information from a keyboard event. </td></tr>
    <tr><td valign="top"></td><td valign="top"><em>buf</em>&nbsp;</td><td>Buffer to store the output in. Should be at least contain 2 characters (however, the method will work with smaller buffers as well.) </td></tr>
    <tr><td valign="top"></td><td valign="top"><em>bufChars</em>&nbsp;</td><td>Number of characters the output buffer is actually sized. </td></tr>
    <tr><td valign="top"></td><td valign="top"><em>resultChars</em>&nbsp;</td><td>If not 0, returns the number of characters written to the output buffer. </td></tr>
  </table>
</dl>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>The type of character(s) that has been written to the output buffer. </dd></dl>

<p>Implements <a class="el" href="structiKeyComposer.html#46ae35a0731677b1a8c09ef07f618fe6">iKeyComposer</a>.</p>

</div>
</div><p>
<a class="anchor" name="27925527fed791d8135ccfe9ae5dcf90"></a><!-- doxytag: member="csKeyComposer::ResetState" ref="27925527fed791d8135ccfe9ae5dcf90" args="()" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual void csKeyComposer::ResetState           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Reset the composer's internal state. 
<p>
Specifically, it will clear any stored dead key - the next key won't be combined with it. 
<p>Implements <a class="el" href="structiKeyComposer.html#8f3dc20ecf693d840e40c4f60413db4c">iKeyComposer</a>.</p>

</div>
</div><p>
<hr>The documentation for this class was generated from the following file:<ul>
<li>csutil/<a class="el" href="csutil_2csinput_8h-source.html">csinput.h</a></ul>
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