Sophie

Sophie

distrib > Mandriva > 2010.0 > i586 > media > contrib-release > by-pkgid > bad97183153701b09df5fae1052b1c30 > files > 772

crystalspace-doc-1.2.1-5mdv2010.0.i586.rpm

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
<title>Crystal Space 1.2.1: Member List (Crystal Space 1.2.1 Public API Reference)</title>
<link href="tabs.css" rel="stylesheet" type="text/css">
<link href="doxygen.css" rel="stylesheet" type="text/css">
</head><body>
<table border="0" cellpadding="0" cellspacing="0" width="100%" class="head">
 <tr height="59">
  <td class="head" width="202" valign="bottom" style="padding-left:0;"><a href="http://www.crystalspace3d.org/"><img src="csblur.png" width="236" height="59" alt="CrystalSpace" border="0"></a></td>
  <td class="head"><h2>Public API Reference</h2></td>
 </tr>
 <tr height="11">
  <td colspan="2" class="headshadow" valign="top" style="padding-left:0;"><img src="csblurb.png" width="236" height="11" alt="" border="0"></td>
 </tr>
</table>
<div class="content">
<!-- Generated by Doxygen 1.5.3 -->
<div class="tabs">
  <ul>
    <li><a href="index.html"><span>Main&nbsp;Page</span></a></li>
    <li><a href="modules.html"><span>Modules</span></a></li>
    <li><a href="namespaces.html"><span>Namespaces</span></a></li>
    <li class="current"><a href="classes.html"><span>Classes</span></a></li>
    <li><a href="files.html"><span>Files</span></a></li>
    <li><a href="pages.html"><span>Related&nbsp;Pages</span></a></li>
  </ul>
</div>
<div class="tabs">
  <ul>
    <li><a href="classes.html"><span>Alphabetical&nbsp;List</span></a></li>
    <li><a href="annotated.html"><span>Class&nbsp;List</span></a></li>
    <li><a href="hierarchy.html"><span>Class&nbsp;Hierarchy</span></a></li>
    <li><a href="functions.html"><span>Class&nbsp;Members</span></a></li>
  </ul>
</div>
<h1>csNewtonianParticleSystem Member List</h1>This is the complete list of members for <a class="el" href="classcsNewtonianParticleSystem.html">csNewtonianParticleSystem</a>, including all inherited members.<p><table>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#01f10b72e64fd9c6a9842705ec05f13a">AddColor</a>(const csColor &amp;col)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#bef7c5bcb13ca768d5fe1a4990ae8e1a">AddListener</a>(iObjectModelListener *listener)</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#240bcf10a91bd4b235fabe701469dfdd">AddRefOwner</a>(void **ref_owner)</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csObjectModel &gt;</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#05828e89213a9118a649b50a6d2cf991">alpha_now</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#19940901e610518c6bf9c4c5137a2c30">alphapersecond</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#28c998588eba2f64eeae3cd450a6c21f">anglepersecond</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#f967443bec81784f9c5b869f9e3e1558">AppendParticle</a>(iMeshObject *mesh, iParticle *part, iSprite2DState *spr2d)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#ee8755fb76b5373659d06d797eb406fc">AppendRectSprite</a>(float width, float height, iMaterialWrapper *mat, bool lighted)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#d2d8f50d12f461d1e3d17c57951eff6d">AppendRegularSprite</a>(int n, float radius, iMaterialWrapper *mat, bool lighted)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#688d562115daf658d2ba538838aa57ec">bbox</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#75ecb31d5fa2a9011facd80d4eca9714">BuildDecal</a>(const csVector3 *pos, float decalRadius, iDecalBuilder *decalBuilder)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#e49ff9a4a781c06ff621816b2be5628e">change_alpha</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#1024c8931d49c7ed970469ae21bf1d30">change_color</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#6dd8d6408d31f18186448cd6d95b1f5c">change_rotation</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#95a8f1c4c09e116e7789b65cf3ec99e2">change_size</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#347ca4946c96b85fedbba968139b0c9f">ChangeObject</a>()</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#2411cec8a23d2d65dfd477d8fed276c0">Clone</a>()</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#a590fa605369d3a972a9f029b07536f5">color</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#888cc5da2ba576cba226134ae6cd1b65">colorpersecond</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#1d0a475b79e1557ca0e5bf42b8d1efa7">CreateLowerDetailPolygonMesh</a>(float)</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsNewtonianParticleSystem.html#22661e3a2e2e75534d8f5eb31c86d464">csNewtonianParticleSystem</a>(iObjectRegistry *object_reg, iMeshObjectFactory *factory)</td><td><a class="el" href="classcsNewtonianParticleSystem.html">csNewtonianParticleSystem</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#32f58fa7a7031a53effc20e3fb5c0d66">csObjectModel</a>(iBase *parent=0)</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#dd16ef4f5826db483de06feeee44477d">csParticleSystem</a>(iObjectRegistry *object_reg, iMeshObjectFactory *factory)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#ac54b96ac9c478c99db888113bff1b52">current_features</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#eb577506f932714a6085599a4d8c340a">current_lod</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#9b996efbd8891c74a46f2c6705b56f89">DecRef</a>()</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csObjectModel &gt;</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#c652fcb7363221ed63e6ff7130440b7f">engine</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#7f9c3a76227c84c1a8af27b69a1a79f1">factory</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#4a6fc5000d6e2c16ec6011a299c4f832">FireListeners</a>()</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#23d5c69efae91a19ff8a05be9fdc5662">flags</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#572c9af1e855ce14fdd13b4c1b053291">g3d</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsNewtonianParticleSystem.html#48a91f43c15931f641b83f52135e6881">GetAccel</a>(int idx) const </td><td><a class="el" href="classcsNewtonianParticleSystem.html">csNewtonianParticleSystem</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#37ceb857858e4318a703f3681b6da5b9">GetAlpha</a>() const </td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#fa93475b9ee3984b1a47d70b117dc954">GetBaseID</a>(iObjectRegistry *object_reg)</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#0dbea829ddfcdfc0e64f588d4c74c8d5">GetBoundingBox</a>() const </td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#45ca251718ff355905c93b329a57d403">GetChangeAlpha</a>(float &amp;factor) const </td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#977ea928fb0b39e8676e57c157126e29">GetChangeColor</a>(csColor &amp;col) const </td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#173c3de06b03791662c9d86bc5dcdc4f">GetChangeRotation</a>(float &amp;angle) const </td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#89b632a275ebfe9b02971deb0fb05fdf">GetChangeSize</a>(float &amp;factor) const </td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#8dcd7e94418cd0cfb95e0c724858119c">GetColor</a>(csColor &amp;col) const </td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#b26354018a3050976262c3b0720b255f">GetFactory</a>() const </td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#ac810ef4d77a176d43ff2617c0da8261">GetFlags</a>()</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#2b338104d8a482aaa34f4077f81f6460">GetMaterialWrapper</a>() const </td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#684ddd7edfbba6e18b4a2901666ead80">GetMeshWrapper</a>() const </td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#f258236fe17d9af5e14a2b9d848bdbb4">GetMixMode</a>() const </td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#45f03430516d9eb1adcf100109a154e9">GetNumParticles</a>() const </td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#517abb6bbfa95b9d083ce6a87d376534">GetObjectBoundingBox</a>(csBox3 &amp;bbox)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#bb6824591c88d75a462680c30ac0065b">GetObjectBoundingBox</a>()</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#9665cdd29f34a23d4d468ac3edf07991">GetObjectModel</a>()</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#0ef603bfaea2472496ac8e39f1407895">GetParticle</a>(size_t idx) const </td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#020cfe90155f6387399131953f6bc971">GetParticleCount</a>() const </td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#3e7d9f3e30351576fd2efa2f5e159374">GetPolygonMeshBase</a>()</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#7c2f79db00917dd10135440b8439c99f">GetPolygonMeshColldet</a>()</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#8fed3c44ae3261fa450a8c09c2cde20a">GetPolygonMeshShadows</a>()</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#42fc04cf312b1405fc0f9064e9d0dd7a">GetPolygonMeshViscull</a>()</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#0427cf5bd18d9044f82140678b23349e">GetRadius</a>(float &amp;rad, csVector3 &amp;cent)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#03d497ee37e00ee49ad8163b3c223253">GetRandomDirection</a>()</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#e97201db0ee15f5b3f47cb894d62608e">GetRandomDirection</a>(csVector3 const &amp;magnitude, csVector3 const &amp;offset)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#d8dd7d160c762ab28f01d3fcedb092c9">GetRandomPosition</a>(csBox3 const &amp;box)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#74a51a35cc3b3ab0f95ecc2765a256ed">GetRefCount</a>()</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csObjectModel &gt;</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#2218c7a198dcc063d1426ba4a649c410">GetRenderMeshes</a>(int &amp;n, iRenderView *rview, iMovable *movable, uint32 frustum_mask)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#d566654bd5dbe65f2c2bae9269331e0d">GetSelfDestruct</a>() const </td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#ac1075c91da02e10642b326c5f6af701">GetShapeNumber</a>() const </td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsNewtonianParticleSystem.html#51766b35969a9d48589329ae14079426">GetSpeed</a>(int idx) const </td><td><a class="el" href="classcsNewtonianParticleSystem.html">csNewtonianParticleSystem</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#8b47864eba7b6199578e22778484b26d">GetStandardStringSet</a>(iObjectRegistry *object_reg)</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#68d77c097d1ec09be6de89d9a7073c17">GetTerraFormerColldet</a>()</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#dc63fc1ae8314c263604780329b04cd2">GetTerrainColldet</a>()</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#ad9c972681cbc6933711c2c2f5c2b350">GetTimeToLive</a>() const </td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#8f619970982e6ba2edc32ef36d13ce30">GetTriangleData</a>(csStringID)</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#8248d73ac5f36b68ac617a3544b17fe6">GetTriangleDataIterator</a>()</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#4bb742b3d55571973a10e5f563d88b62">GetVisibleCallback</a>() const </td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiMeshObject.html#d86b9fa26b3338779deefa8ab2952dd3">HardTransform</a>(const csReversibleTransform &amp;t)=0</td><td><a class="el" href="structiMeshObject.html">iMeshObject</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#82bd30a581f7f4efece6aa2071e28df6">HitBeamBBox</a>(const csVector3 &amp;, const csVector3 &amp;, csVector3 &amp;, float *)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#5cb2d56ee22014cdd3f69dbf43528a4d">HitBeamObject</a>(const csVector3 &amp;start, const csVector3 &amp;end, csVector3 &amp;isect, float *pr, int *polygon_idx=0, iMaterialWrapper **material=0)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#82cff32f37801a01a92c1dbaa2d0b583">HitBeamOutline</a>(const csVector3 &amp;, const csVector3 &amp;, csVector3 &amp;, float *)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#821518e0247da63ba7c6e60fc98dce19">IncRef</a>()</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csObjectModel &gt;</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#d3c082e81590eb359dc8dc13b6e4a2a7">index_buffer</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#b6ca273fe72a45272e7c5c11fde2b84b">initialized</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#144928e3054bc79d68a7926322a700e6">InvalidateMaterialHandles</a>()</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#e3834345d01321df7d9c6233414606c4">IsTriangleDataSet</a>(csStringID)</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#f46486ca7e356728b228154c51c1bb35">light_mgr</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#f50f31a3bbab691dd5210dfbd0622c97">logparent</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#1aba4e26ebd91ead86795b0ee0f4c38c">mat</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#c37a6067c75ff5cbe350250a1d0ed786">MixMode</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#eea04e78918de081feee87b4be9dc4e4">NextFrame</a>(csTicks current_time, const csVector3 &amp;, uint)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#15ca24de4c8a7b3a7719da5b0899c228">number</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#d0eaf4027452133719edd24637d0304f">object_reg</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#44cf6816e27b894d4b210a6f5b2ae110">operator delete</a>(void *p)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#701a851ccfce08158f4f3a33cc5f2bb9">operator delete</a>(void *p, const std::nothrow_t &amp;)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#8a720c874a7baf20079e7b27adf5bbd0">operator delete</a>(void *, void *)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#33e8e995dbf5e179bafc61acd09e726f">operator delete[]</a>(void *p)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#dcaf15d7247a4b2f09ccc529f8e53de4">operator delete[]</a>(void *p, const std::nothrow_t &amp;)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#9ed4761d8b16f5342b8ef817a837467f">operator delete[]</a>(void *, void *)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#5dd9c5d36ec601226bde3e60485a73a7">operator new</a>(size_t s)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#0b5267b2589cc0e1b78dbce790a9492e">operator new</a>(size_t s, const std::nothrow_t &amp;)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#af77b2b028839179cfa6ed3e190601fc">operator new</a>(size_t, void *p)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#a5ddd7cb5612f7037d8b5168cadeee2f">operator new[]</a>(size_t s)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#859afc3c368c6d3081d05a32bb2b8cc0">operator new[]</a>(size_t s, const std::nothrow_t &amp;)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html#fa21ce514bb184592daa46dd0872f654">operator new[]</a>(size_t, void *p)</td><td><a class="el" href="classCS_1_1Memory_1_1CustomAllocated.html">CS::Memory::CustomAllocated</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#1eef7188d9451bb5a491e731e1508f10">operator=</a>(const scfImplementation &amp;)</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csObjectModel &gt;</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsNewtonianParticleSystem.html#cfa134f0336f037e125a20bc3edbcb76">part_accel</a></td><td><a class="el" href="classcsNewtonianParticleSystem.html">csNewtonianParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#a52568155ad252a4bde6048aa855c8c2">part_pos</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#953c7a4bf8a910688a0004109c2e9757">part_sides</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsNewtonianParticleSystem.html#2e820855219c2606361a879288eb5387">part_speed</a></td><td><a class="el" href="classcsNewtonianParticleSystem.html">csNewtonianParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#45c3a9e39dd1d8e65ee2b378a2b526e9">particles</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#67ae8717e75f19f71d9cdfa65b9746d3">partmeshes</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#e041690a94c9221c85fbd93af78da1c1">perFrameHolder</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#35dd8229a1af65102243722d4d48de8d">PositionChild</a>(iMeshObject *, csTicks)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#739dea54902e352b76928bac50b52d2b">prev_time</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#24f19aaaba7091d8dd375c9b7151aabb">QueryInterface</a>(scfInterfaceID id, scfInterfaceVersion version)</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#24f19aaaba7091d8dd375c9b7151aabb">QueryInterface</a>(scfInterfaceID id, scfInterfaceVersion version)</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#bbd8ae8c344db6b368e6853ed956e571">radius</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#088c1c38c9ae9c7d1493ed6c45521690">RemoveListener</a>(iObjectModelListener *listener)</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#bbed5b639f1ebd79c195641eed52356f">RemoveParticles</a>()</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#6b485c4c91700bbe65249d99ee43562f">RemoveRefOwner</a>(void **ref_owner)</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csObjectModel &gt;</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#f4f8f4e54ebc46042c62612fd723f79b">ResetTriangleData</a>(csStringID)</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#d175f24ab436e4d77d2aa3172f0888fd">rmHolder</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#365c842a7f52aa2b5c6c2bf500794f35">Rotate</a>(float angle)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#78548263445633a40b43ac48949a87ac">ScaleBy</a>(float factor)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#884cc654143f0574f816044f25dba561">scalepersecond</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#f6c6c51d7c69acedec9bbf17fc9a97a5">scfClassType</a> typedef</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#f6c6c51d7c69acedec9bbf17fc9a97a5">scfClassType</a> typedef</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#078155dc64d96b87a42f12356da2635f">scfImplementation</a>(csObjectModel *object, iBase *parent=0)</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csObjectModel &gt;</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#d7091a92d430d94708d260f693f07b99">scfImplementation</a>(const scfImplementation &amp;)</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csObjectModel &gt;</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation1.html#111b1726bb9364379d0e5d0044c884b5">scfImplementation1</a>(csObjectModel *object, iBase *parent=0)</td><td><a class="el" href="classscfImplementation1.html">scfImplementation1&lt; csObjectModel, iObjectModel &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation1.html#111b1726bb9364379d0e5d0044c884b5">scfImplementation1</a>(csObjectModel *object, iBase *parent=0)</td><td><a class="el" href="classscfImplementation1.html">scfImplementation1&lt; csObjectModel, iObjectModel &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#cf7187368a0d486e67bdee853d0cc08d">scfImplementationExt0</a>(csNewtonianParticleSystem *object)</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#a606137f1ac787a84ec849d44b4e36ad">scfImplementationExt0</a>(csNewtonianParticleSystem *object, T1 t1)</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#dee0744b47258ff943413c65e7593679">scfImplementationExt0</a>(csNewtonianParticleSystem *object, T1 t1, T2 t2)</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#04f43e56bde49b0382bef87790d3c290">scfImplementationExt0</a>(csNewtonianParticleSystem *object, T1 t1, T2 t2, T3 t3)</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#e83d1c16829af9cde708d79b8ba14fa1">scfImplementationExt0</a>(csNewtonianParticleSystem *object, T1 t1, T2 t2, T3 t3, T4 t4)</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#3c22955d1818684104b2a7c4639e21e5">scfImplementationExt0</a>(csNewtonianParticleSystem *object, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5)</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#ec22e2f7ed134169e131de40e1fb0668">scfImplementationExt0</a>(csNewtonianParticleSystem *object, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6)</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#cf7187368a0d486e67bdee853d0cc08d">scfImplementationExt0</a>(csNewtonianParticleSystem *object)</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#a606137f1ac787a84ec849d44b4e36ad">scfImplementationExt0</a>(csNewtonianParticleSystem *object, T1 t1)</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#dee0744b47258ff943413c65e7593679">scfImplementationExt0</a>(csNewtonianParticleSystem *object, T1 t1, T2 t2)</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#04f43e56bde49b0382bef87790d3c290">scfImplementationExt0</a>(csNewtonianParticleSystem *object, T1 t1, T2 t2, T3 t3)</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#e83d1c16829af9cde708d79b8ba14fa1">scfImplementationExt0</a>(csNewtonianParticleSystem *object, T1 t1, T2 t2, T3 t3, T4 t4)</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#3c22955d1818684104b2a7c4639e21e5">scfImplementationExt0</a>(csNewtonianParticleSystem *object, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5)</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#ec22e2f7ed134169e131de40e1fb0668">scfImplementationExt0</a>(csNewtonianParticleSystem *object, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6)</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#6993b263b74f3cebaac64d0114c4a3f8">scfImplementationExt2</a>(csParticleSystem *object)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csParticleSystem, csObjectModel, iMeshObject, iParticleState &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#f1b6485ec0ce99770cddcd27c22ffc14">scfImplementationExt2</a>(csParticleSystem *object, T1 t1)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csParticleSystem, csObjectModel, iMeshObject, iParticleState &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#2738863426bad7e94304adcaaac56581">scfImplementationExt2</a>(csParticleSystem *object, T1 t1, T2 t2)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csParticleSystem, csObjectModel, iMeshObject, iParticleState &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#f6e7a852798c1d249488c08c93df6973">scfImplementationExt2</a>(csParticleSystem *object, T1 t1, T2 t2, T3 t3)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csParticleSystem, csObjectModel, iMeshObject, iParticleState &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#91e4aa083b888362c3563f4e72575be1">scfImplementationExt2</a>(csParticleSystem *object, T1 t1, T2 t2, T3 t3, T4 t4)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csParticleSystem, csObjectModel, iMeshObject, iParticleState &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#e86456aaf253706ae3c523af6a0fad45">scfImplementationExt2</a>(csParticleSystem *object, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csParticleSystem, csObjectModel, iMeshObject, iParticleState &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#813517cdaa495f2f681ad7a2273c7bbb">scfImplementationExt2</a>(csParticleSystem *object, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csParticleSystem, csObjectModel, iMeshObject, iParticleState &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#6993b263b74f3cebaac64d0114c4a3f8">scfImplementationExt2</a>(csParticleSystem *object)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csParticleSystem, csObjectModel, iMeshObject, iParticleState &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#f1b6485ec0ce99770cddcd27c22ffc14">scfImplementationExt2</a>(csParticleSystem *object, T1 t1)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csParticleSystem, csObjectModel, iMeshObject, iParticleState &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#2738863426bad7e94304adcaaac56581">scfImplementationExt2</a>(csParticleSystem *object, T1 t1, T2 t2)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csParticleSystem, csObjectModel, iMeshObject, iParticleState &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#f6e7a852798c1d249488c08c93df6973">scfImplementationExt2</a>(csParticleSystem *object, T1 t1, T2 t2, T3 t3)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csParticleSystem, csObjectModel, iMeshObject, iParticleState &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#91e4aa083b888362c3563f4e72575be1">scfImplementationExt2</a>(csParticleSystem *object, T1 t1, T2 t2, T3 t3, T4 t4)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csParticleSystem, csObjectModel, iMeshObject, iParticleState &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#e86456aaf253706ae3c523af6a0fad45">scfImplementationExt2</a>(csParticleSystem *object, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csParticleSystem, csObjectModel, iMeshObject, iParticleState &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#813517cdaa495f2f681ad7a2273c7bbb">scfImplementationExt2</a>(csParticleSystem *object, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6)</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csParticleSystem, csObjectModel, iMeshObject, iParticleState &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#09d8153de29be0a875b524d1814bb6d4">scfImplementationType</a> typedef</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#09d8153de29be0a875b524d1814bb6d4">scfImplementationType</a> typedef</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#be8648b69c0b5df539b8d0dfa6f79ab5">scfObject</a></td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#be8648b69c0b5df539b8d0dfa6f79ab5">scfObject</a></td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#fd66881aa3adfbdb3d837fa522ecf825">scfParent</a></td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csObjectModel &gt;</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#ed31c70c9bd3e65a7ffa6ea04100a772">scfRefCount</a></td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csObjectModel &gt;</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#b883da91edf750ac33b370e6c2979311">scfRemoveRefOwners</a>()</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csObjectModel &gt;</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#aaca3135ce771adc55c4352ea6486842">scfWeakRefOwners</a></td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csObjectModel &gt;</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#126c4410a5631e11011eb96fcc37224b">self_destruct</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsNewtonianParticleSystem.html#28dd962ac45663237985eec9ef60ccbd">SetAccel</a>(int idx, const csVector3 &amp;acl)</td><td><a class="el" href="classcsNewtonianParticleSystem.html">csNewtonianParticleSystem</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#996ad95cb456144030ea892a3f02c7f5">SetAlpha</a>(float alpha)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#fc3a3d06795a854bf288b00c29c34578">SetChangeAlpha</a>(float factor)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#1696bc013eb8bd5a128808373a29d99a">SetChangeColor</a>(const csColor &amp;col)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#74fd57218168ee688315ec401ee821e0">SetChangeRotation</a>(float angle)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#d7ab2dcc71f396c500f9a49da3b24a2a">SetChangeSize</a>(float factor)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#84c7bbbec4256044e4d51085eaf1ec06">SetColor</a>(const csColor &amp;col)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#da0fffc08fa20be0ada73d32b3a41bf6">SetMaterialWrapper</a>(iMaterialWrapper *mat)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#d21a79d74f7ce257289f7ad8bb501250">SetMeshWrapper</a>(iMeshWrapper *lp)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#ca1e9b3e7c4eb998ce9bb7ec1cadc14e">SetMixMode</a>(uint mode)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#d9cb30fd5ebce817edfba40ec9709c77">SetObjectBoundingBox</a>(const csBox3 &amp;bbox)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#6f6d2c48afbfc66a54efc1c1cedcaac6">SetParticleCount</a>(size_t num)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#bec7d869efd786848e5b42c8e3f1dddb">SetPolygonMeshBase</a>(iPolygonMesh *base)</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#c09f022e071f526cbcb7c5ed1d15ab87">SetPolygonMeshColldet</a>(iPolygonMesh *polymesh)</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#ec3504936a543de2fea9a131568ba8f8">SetPolygonMeshShadows</a>(iPolygonMesh *polymesh)</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#6d415ef8523621d82bd3b540994a1df1">SetPolygonMeshViscull</a>(iPolygonMesh *polymesh)</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#ddec76581621fb3b386e78fea4804100">SetSelfDestruct</a>(csTicks t)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#9053f5697cfb2e735ce87362cad51f9e">SetShapeNumber</a>(long n)</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsNewtonianParticleSystem.html#39839a17e51760fe0d7a98bb2a55190a">SetSpeed</a>(int idx, const csVector3 &amp;spd)</td><td><a class="el" href="classcsNewtonianParticleSystem.html">csNewtonianParticleSystem</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#5bf9f9b5642ee1f06fc24d9f570f5244">SetTriangleData</a>(csStringID, iTriangleMesh *)</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#547ee5f0b6323637c999fcb4aa914360">SetupBuffers</a>(size_t part_sides)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#97e4196850df7db6f62870812811e902">SetupColor</a>()</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#706d3b106e55c7c4b80ba8613e26bc62">SetupMixMode</a>()</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#b5bc6a3e1746526ea816be2b03a646d2">SetupObject</a>()</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#dc73b77b32991864dc11725e96f1c60b">SetVisibleCallback</a>(iMeshObjectDrawCallback *cb)</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#c83cff44920cf2d84c04df3826231f2d">ShapeChanged</a>()</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#f5480be59af9028375491bd1965a4a8b">spr_factory</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#f9ba931fefc7070c7d98129c1893c329">sprite2ds</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiMeshObject.html#a472c50dbddf2eedbad7c37bb34e8089">SupportsHardTransform</a>() const =0</td><td><a class="el" href="structiMeshObject.html">iMeshObject</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#9b116de332ff172aecc54db61304b43a">time_to_live</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#c4127b5a283838613d42b31a3eaca024">TriangleCount</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#da5ac425237099fca62ff79dbb985310">UnsetChangeAlpha</a>()</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#13600d9c75a157dd13a8f7b5c96ade71">UnsetChangeColor</a>()</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#dbccc8d08cd64c38457256a169030297">UnsetChangeRotation</a>()</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#30018c9ab3ebdb0faf499a040e941998">UnsetChangeSize</a>()</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#8e95746fd0997234c98d63dd9f79468f">UnSetSelfDestruct</a>()</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsNewtonianParticleSystem.html#c82bc79d6507d855d1a9628fb2dce59f">Update</a>(csTicks elapsed_time)</td><td><a class="el" href="classcsNewtonianParticleSystem.html">csNewtonianParticleSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#acd28c15386b14acc411b8a531497e1c">VertexCount</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#04dde1ac72e2946036fd17819fe6f464">vis_cb</a></td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#2a3f6af7e13b0a4d2782056a5b56cf1e">WeakRefOwnerArray</a> typedef</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csObjectModel &gt;</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsObjectModel.html#6a8fbdccc579bb98bb645a35aeee453c">~csObjectModel</a>()</td><td><a class="el" href="classcsObjectModel.html">csObjectModel</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classcsParticleSystem.html#debe13f985d54028f61e8ac339712701">~csParticleSystem</a>()</td><td><a class="el" href="classcsParticleSystem.html">csParticleSystem</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structiBase.html#64186fd7973d2ef0bc16013e302b6ea3">~iBase</a>()</td><td><a class="el" href="structiBase.html">iBase</a></td><td><code> [inline, protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation.html#7d21b87815ee2e35dd3610977f5c493c">~scfImplementation</a>()</td><td><a class="el" href="classscfImplementation.html">scfImplementation&lt; csObjectModel &gt;</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation1.html#b424618270ed78eae0deb66711164ffc">~scfImplementation1</a>()</td><td><a class="el" href="classscfImplementation1.html">scfImplementation1&lt; csObjectModel, iObjectModel &gt;</a></td><td><code> [inline, protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementation1.html#b424618270ed78eae0deb66711164ffc">~scfImplementation1</a>()</td><td><a class="el" href="classscfImplementation1.html">scfImplementation1&lt; csObjectModel, iObjectModel &gt;</a></td><td><code> [inline, protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#96860739b5fc506bb22c73b9232ba717">~scfImplementationExt0</a>()</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [inline, protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt0.html#96860739b5fc506bb22c73b9232ba717">~scfImplementationExt0</a>()</td><td><a class="el" href="classscfImplementationExt0.html">scfImplementationExt0&lt; csNewtonianParticleSystem, csParticleSystem &gt;</a></td><td><code> [inline, protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#13b4d6c8706debf74806d8d8703a3456">~scfImplementationExt2</a>()</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csParticleSystem, csObjectModel, iMeshObject, iParticleState &gt;</a></td><td><code> [inline, protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classscfImplementationExt2.html#13b4d6c8706debf74806d8d8703a3456">~scfImplementationExt2</a>()</td><td><a class="el" href="classscfImplementationExt2.html">scfImplementationExt2&lt; csParticleSystem, csObjectModel, iMeshObject, iParticleState &gt;</a></td><td><code> [inline, protected, virtual]</code></td></tr>
</table><hr size="1"><address><small>Generated for Crystal Space 1.2.1 by 
<a href="http://www.doxygen.org/index.html">doxygen</a> 1.5.3 
</small></address> </div></body> </html>