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crystalspace-doc-1.2.1-5mdv2010.0.i586.rpm

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<h1>csPixmap Class Reference</h1><!-- doxytag: class="csPixmap" -->This class is an simple set of inline routines good as an abstraction for simple 2D sprites.  
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="cspixmap_8h-source.html">cstool/cspixmap.h</a>&gt;</code>
<p>
<div class="dynheader">
Inheritance diagram for csPixmap:</div>
<div class="dynsection">
<p><center><img src="classcsPixmap__inherit__graph.png" border="0" usemap="#csPixmap__inherit__map" alt="Inheritance graph"></center>
<map name="csPixmap__inherit__map">
<area shape="rect" href="classcsAnimatedPixmap.html" title="A pixmap with a 2d animation." alt="" coords="5,84,152,111"><area shape="rect" href="classcsSimplePixmap.html" title="This is the simple implementation of csPixmap that uses a single texture." alt="" coords="176,84,304,111"></map>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center></div>

<p>
<a href="classcsPixmap-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsPixmap.html#4320d55b7a6541c2520a64511df3ce0e">Advance</a> (<a class="el" href="group__util.html#g28e82998c4c2d1197a1d412bba7da793">csTicks</a> ElapsedTime)=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">advance in time  <a href="#4320d55b7a6541c2520a64511df3ce0e"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsPixmap.html#579791125905822ad70b5603c8602c55">Draw</a> (<a class="el" href="structiGraphics3D.html">iGraphics3D</a> *g3d, int sx, int sy, <a class="el" href="group__util.html#gdde6aaee8457bee49c2a92621fe22b79">uint8</a> Alpha=0)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Draw the pixmap without rescale.  <a href="#579791125905822ad70b5603c8602c55"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsPixmap.html#f6336ebecbb49259d8f83116bb8d675d">DrawAlign</a> (<a class="el" href="structiGraphics3D.html">iGraphics3D</a> *g3d, int sx, int sy, int alnx, int alny, <a class="el" href="group__util.html#gdde6aaee8457bee49c2a92621fe22b79">uint8</a> Alpha=0)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Draw the pixmap without rescale (aligned).  <a href="#f6336ebecbb49259d8f83116bb8d675d"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsPixmap.html#c51483cf186f7cb94700edbbcb8c77fe">DrawScaled</a> (<a class="el" href="structiGraphics3D.html">iGraphics3D</a> *g3d, int sx, int sy, int sw, int sh, <a class="el" href="group__util.html#gdde6aaee8457bee49c2a92621fe22b79">uint8</a> Alpha=0)=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Draw the pixmap given the screen position and new size.  <a href="#c51483cf186f7cb94700edbbcb8c77fe"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsPixmap.html#310561d6f996aefa887293b81c4b7871">DrawScaledAlign</a> (<a class="el" href="structiGraphics3D.html">iGraphics3D</a> *g3d, int sx, int sy, int sw, int sh, int alnx, int alny, <a class="el" href="group__util.html#gdde6aaee8457bee49c2a92621fe22b79">uint8</a> Alpha=0)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Draw the pixmap given the screen position and new size (aligned).  <a href="#310561d6f996aefa887293b81c4b7871"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsPixmap.html#7720201b8e5315939c2d83be6094ec1d">DrawTiled</a> (<a class="el" href="structiGraphics3D.html">iGraphics3D</a> *g3d, int sx, int sy, int w, int h, <a class="el" href="group__util.html#gdde6aaee8457bee49c2a92621fe22b79">uint8</a> Alpha=0)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Fill a rectangle with the pixmap, tiled.  <a href="#7720201b8e5315939c2d83be6094ec1d"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsPixmap.html#18bafca32fff1ca7270db8da54d8dee0">DrawTiled</a> (<a class="el" href="structiGraphics3D.html">iGraphics3D</a> *g3d, int sx, int sy, int sw, int sh, int orgx, int orgy, <a class="el" href="group__util.html#gdde6aaee8457bee49c2a92621fe22b79">uint8</a> Alpha=0)=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Draw the pixmap tiled over an area.  <a href="#18bafca32fff1ca7270db8da54d8dee0"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="structiTextureHandle.html">iTextureHandle</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsPixmap.html#fb18943f75e61dda86a73b0b5b52ebf9">GetTextureHandle</a> ()=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">return current texture handle  <a href="#fb18943f75e61dda86a73b0b5b52ebf9"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsPixmap.html#adf2b381eab0d686b80bf2576fd4d3fa">Height</a> ()=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">return current height of this pixmap  <a href="#adf2b381eab0d686b80bf2576fd4d3fa"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsPixmap.html#eca74d9a08f365f7d0d91a7416413be6">Width</a> ()=0</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">return current width of this pixmap  <a href="#eca74d9a08f365f7d0d91a7416413be6"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsPixmap.html#2f1ddb8edb618964eb76383dc9c6d44e">~csPixmap</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destructor.  <a href="#2f1ddb8edb618964eb76383dc9c6d44e"></a><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
This class is an simple set of inline routines good as an abstraction for simple 2D sprites. 
<p>
Pixmaps can be drawn with a transparent key color as well as without transparent color: all this depends on texture handle. Note that this class is only used as the interface to several implementations of pixmaps, for example <a class="el" href="classcsSimplePixmap.html" title="This is the simple implementation of csPixmap that uses a single texture.">csSimplePixmap</a>. 
<p>Definition at line <a class="el" href="cspixmap_8h-source.html#l00041">41</a> of file <a class="el" href="cspixmap_8h-source.html">cspixmap.h</a>.</p>
<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" name="2f1ddb8edb618964eb76383dc9c6d44e"></a><!-- doxytag: member="csPixmap::~csPixmap" ref="2f1ddb8edb618964eb76383dc9c6d44e" args="()" -->
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          <td class="memname">virtual csPixmap::~csPixmap           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [inline, virtual]</code></td>
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<p>
Destructor. 
<p>

<p>Definition at line <a class="el" href="cspixmap_8h-source.html#l00045">45</a> of file <a class="el" href="cspixmap_8h-source.html">cspixmap.h</a>.</p>

</div>
</div><p>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="4320d55b7a6541c2520a64511df3ce0e"></a><!-- doxytag: member="csPixmap::Advance" ref="4320d55b7a6541c2520a64511df3ce0e" args="(csTicks ElapsedTime)=0" -->
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<div class="memproto">
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          <td class="memname">virtual void csPixmap::Advance           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="group__util.html#g28e82998c4c2d1197a1d412bba7da793">csTicks</a>&nbsp;</td>
          <td class="paramname"> <em>ElapsedTime</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
advance in time 
<p>

<p>Implemented in <a class="el" href="classcsAnimatedPixmap.html#eab6e7928a878a327a943b7a4e6b4e77">csAnimatedPixmap</a>, and <a class="el" href="classcsSimplePixmap.html#6eca6af461604c09a441649ab7bb8a18">csSimplePixmap</a>.</p>

</div>
</div><p>
<a class="anchor" name="579791125905822ad70b5603c8602c55"></a><!-- doxytag: member="csPixmap::Draw" ref="579791125905822ad70b5603c8602c55" args="(iGraphics3D *g3d, int sx, int sy, uint8 Alpha=0)" -->
<div class="memitem">
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          <td class="memname">void csPixmap::Draw           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiGraphics3D.html">iGraphics3D</a> *&nbsp;</td>
          <td class="paramname"> <em>g3d</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sx</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sy</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="group__util.html#gdde6aaee8457bee49c2a92621fe22b79">uint8</a>&nbsp;</td>
          <td class="paramname"> <em>Alpha</em> = <code>0</code></td><td>&nbsp;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td><td width="100%"><code> [inline]</code></td>
        </tr>
      </table>
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<div class="memdoc">

<p>
Draw the pixmap without rescale. 
<p>

<p>Definition at line <a class="el" href="cspixmap_8h-source.html#l00064">64</a> of file <a class="el" href="cspixmap_8h-source.html">cspixmap.h</a>.</p>

</div>
</div><p>
<a class="anchor" name="f6336ebecbb49259d8f83116bb8d675d"></a><!-- doxytag: member="csPixmap::DrawAlign" ref="f6336ebecbb49259d8f83116bb8d675d" args="(iGraphics3D *g3d, int sx, int sy, int alnx, int alny, uint8 Alpha=0)" -->
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          <td class="memname">void csPixmap::DrawAlign           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiGraphics3D.html">iGraphics3D</a> *&nbsp;</td>
          <td class="paramname"> <em>g3d</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sx</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sy</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>alnx</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>alny</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="group__util.html#gdde6aaee8457bee49c2a92621fe22b79">uint8</a>&nbsp;</td>
          <td class="paramname"> <em>Alpha</em> = <code>0</code></td><td>&nbsp;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td><td width="100%"><code> [inline]</code></td>
        </tr>
      </table>
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<div class="memdoc">

<p>
Draw the pixmap without rescale (aligned). 
<p>

<p>Definition at line <a class="el" href="cspixmap_8h-source.html#l00067">67</a> of file <a class="el" href="cspixmap_8h-source.html">cspixmap.h</a>.</p>

</div>
</div><p>
<a class="anchor" name="c51483cf186f7cb94700edbbcb8c77fe"></a><!-- doxytag: member="csPixmap::DrawScaled" ref="c51483cf186f7cb94700edbbcb8c77fe" args="(iGraphics3D *g3d, int sx, int sy, int sw, int sh, uint8 Alpha=0)=0" -->
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          <td class="memname">virtual void csPixmap::DrawScaled           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiGraphics3D.html">iGraphics3D</a> *&nbsp;</td>
          <td class="paramname"> <em>g3d</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sx</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sy</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sw</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sh</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="group__util.html#gdde6aaee8457bee49c2a92621fe22b79">uint8</a>&nbsp;</td>
          <td class="paramname"> <em>Alpha</em> = <code>0</code></td><td>&nbsp;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td><td width="100%"><code> [pure virtual]</code></td>
        </tr>
      </table>
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<div class="memdoc">

<p>
Draw the pixmap given the screen position and new size. 
<p>

<p>Implemented in <a class="el" href="classcsAnimatedPixmap.html#c60016f958c9cbbdd520daf605121e0b">csAnimatedPixmap</a>, and <a class="el" href="classcsSimplePixmap.html#3683a5f222d877ac3194088fad36d11d">csSimplePixmap</a>.</p>

</div>
</div><p>
<a class="anchor" name="310561d6f996aefa887293b81c4b7871"></a><!-- doxytag: member="csPixmap::DrawScaledAlign" ref="310561d6f996aefa887293b81c4b7871" args="(iGraphics3D *g3d, int sx, int sy, int sw, int sh, int alnx, int alny, uint8 Alpha=0)" -->
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          <td class="memname">void csPixmap::DrawScaledAlign           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiGraphics3D.html">iGraphics3D</a> *&nbsp;</td>
          <td class="paramname"> <em>g3d</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sx</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sy</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sw</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sh</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>alnx</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>alny</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="group__util.html#gdde6aaee8457bee49c2a92621fe22b79">uint8</a>&nbsp;</td>
          <td class="paramname"> <em>Alpha</em> = <code>0</code></td><td>&nbsp;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td><td width="100%"><code> [inline]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Draw the pixmap given the screen position and new size (aligned). 
<p>

<p>Definition at line <a class="el" href="cspixmap_8h-source.html#l00060">60</a> of file <a class="el" href="cspixmap_8h-source.html">cspixmap.h</a>.</p>

</div>
</div><p>
<a class="anchor" name="7720201b8e5315939c2d83be6094ec1d"></a><!-- doxytag: member="csPixmap::DrawTiled" ref="7720201b8e5315939c2d83be6094ec1d" args="(iGraphics3D *g3d, int sx, int sy, int w, int h, uint8 Alpha=0)" -->
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          <td class="memname">void csPixmap::DrawTiled           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiGraphics3D.html">iGraphics3D</a> *&nbsp;</td>
          <td class="paramname"> <em>g3d</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sx</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sy</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>w</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>h</em>, </td>
        </tr>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="group__util.html#gdde6aaee8457bee49c2a92621fe22b79">uint8</a>&nbsp;</td>
          <td class="paramname"> <em>Alpha</em> = <code>0</code></td><td>&nbsp;</td>
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          <td></td>
          <td>)</td>
          <td></td><td></td><td width="100%"><code> [inline]</code></td>
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Fill a rectangle with the pixmap, tiled. 
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<p>Definition at line <a class="el" href="cspixmap_8h-source.html#l00080">80</a> of file <a class="el" href="cspixmap_8h-source.html">cspixmap.h</a>.</p>

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<a class="anchor" name="18bafca32fff1ca7270db8da54d8dee0"></a><!-- doxytag: member="csPixmap::DrawTiled" ref="18bafca32fff1ca7270db8da54d8dee0" args="(iGraphics3D *g3d, int sx, int sy, int sw, int sh, int orgx, int orgy, uint8 Alpha=0)=0" -->
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          <td class="memname">virtual void csPixmap::DrawTiled           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiGraphics3D.html">iGraphics3D</a> *&nbsp;</td>
          <td class="paramname"> <em>g3d</em>, </td>
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          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sx</em>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sy</em>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sw</em>, </td>
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          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sh</em>, </td>
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          <td class="paramkey"></td>
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          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>orgx</em>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>orgy</em>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="group__util.html#gdde6aaee8457bee49c2a92621fe22b79">uint8</a>&nbsp;</td>
          <td class="paramname"> <em>Alpha</em> = <code>0</code></td><td>&nbsp;</td>
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          <td></td>
          <td>)</td>
          <td></td><td></td><td width="100%"><code> [pure virtual]</code></td>
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<p>
Draw the pixmap tiled over an area. 
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multiple draw commands with the same texture and same origin values will align properly. The orgx and orgy point to a pixel (perhaps offscreen) where the (0,0) pixel of this pixmap would be drawn. 
<p>Implemented in <a class="el" href="classcsAnimatedPixmap.html#c998cc158cc860a577f521c2d2e48281">csAnimatedPixmap</a>, and <a class="el" href="classcsSimplePixmap.html#5a9bc67122e2425c5c3ac0e7c4d8ad25">csSimplePixmap</a>.</p>

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<a class="anchor" name="fb18943f75e61dda86a73b0b5b52ebf9"></a><!-- doxytag: member="csPixmap::GetTextureHandle" ref="fb18943f75e61dda86a73b0b5b52ebf9" args="()=0" -->
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          <td class="memname">virtual <a class="el" href="structiTextureHandle.html">iTextureHandle</a>* csPixmap::GetTextureHandle           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
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return current texture handle 
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<p>Implemented in <a class="el" href="classcsAnimatedPixmap.html#c662acd86e25cc506e6c958820138dde">csAnimatedPixmap</a>, and <a class="el" href="classcsSimplePixmap.html#d1b20207ac7a56631b7d21e10a93cfdc">csSimplePixmap</a>.</p>

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<a class="anchor" name="adf2b381eab0d686b80bf2576fd4d3fa"></a><!-- doxytag: member="csPixmap::Height" ref="adf2b381eab0d686b80bf2576fd4d3fa" args="()=0" -->
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          <td class="memname">virtual int csPixmap::Height           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
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return current height of this pixmap 
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<p>Implemented in <a class="el" href="classcsAnimatedPixmap.html#48ec4164bddd601e943597bbcf327582">csAnimatedPixmap</a>, and <a class="el" href="classcsSimplePixmap.html#a4bde154381287a1b9f3d7d93f68affe">csSimplePixmap</a>.</p>

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<a class="anchor" name="eca74d9a08f365f7d0d91a7416413be6"></a><!-- doxytag: member="csPixmap::Width" ref="eca74d9a08f365f7d0d91a7416413be6" args="()=0" -->
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          <td class="memname">virtual int csPixmap::Width           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [pure virtual]</code></td>
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return current width of this pixmap 
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<p>Implemented in <a class="el" href="classcsAnimatedPixmap.html#615ce7c31150f207005557b726861b4f">csAnimatedPixmap</a>, and <a class="el" href="classcsSimplePixmap.html#8ababd40e9fdf6cba7ecab8726f5842f">csSimplePixmap</a>.</p>

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<hr>The documentation for this class was generated from the following file:<ul>
<li>cstool/<a class="el" href="cspixmap_8h-source.html">cspixmap.h</a></ul>
<hr size="1"><address><small>Generated for Crystal Space 1.2.1 by 
<a href="http://www.doxygen.org/index.html">doxygen</a> 1.5.3 
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