<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Crystal Space 1.2.1: Member List (Crystal Space 1.2.1 Public API Reference)</title> <link href="tabs.css" rel="stylesheet" type="text/css"> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table border="0" cellpadding="0" cellspacing="0" width="100%" class="head"> <tr height="59"> <td class="head" width="202" valign="bottom" style="padding-left:0;"><a href="http://www.crystalspace3d.org/"><img src="csblur.png" width="236" height="59" alt="CrystalSpace" border="0"></a></td> <td class="head"><h2>Public API Reference</h2></td> </tr> <tr height="11"> <td colspan="2" class="headshadow" valign="top" style="padding-left:0;"><img src="csblurb.png" width="236" height="11" alt="" border="0"></td> </tr> </table> <div class="content"> <!-- Generated by Doxygen 1.5.3 --> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li class="current"><a href="classes.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> </ul> </div> <div class="tabs"> <ul> <li><a href="classes.html"><span>Alphabetical List</span></a></li> <li><a href="annotated.html"><span>Class List</span></a></li> <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> <li><a href="functions.html"><span>Class Members</span></a></li> </ul> </div> <h1>csPolygonMeshTools Member List</h1>This is the complete list of members for <a class="el" href="classcsPolygonMeshTools.html">csPolygonMeshTools</a>, including all inherited members.<p><table> <tr class="memlist"><td><a class="el" href="classcsPolygonMeshTools.html#01957720dd38607fdfb2b1acafbb5d28">BoxInClosedMesh</a>(const csBox3 &box, csVector3 *vertices, csTriangleMinMax *tris, int tri_count, csPlane3 *planes)</td><td><a class="el" href="classcsPolygonMeshTools.html">csPolygonMeshTools</a></td><td><code> [static]</code></td></tr> <tr class="memlist"><td><a class="el" href="classcsPolygonMeshTools.html#7d747e46a8f5a407d2cd122154a39247">CalculateEdges</a>(iPolygonMesh *, int &num_edges)</td><td><a class="el" href="classcsPolygonMeshTools.html">csPolygonMeshTools</a></td><td><code> [static]</code></td></tr> <tr class="memlist"><td><a class="el" href="classcsPolygonMeshTools.html#e02ad2a3c7db11f5c0c5d4e70253fac4">CalculateNormals</a>(iPolygonMesh *mesh, csVector3 *normals)</td><td><a class="el" href="classcsPolygonMeshTools.html">csPolygonMeshTools</a></td><td><code> [static]</code></td></tr> <tr class="memlist"><td><a class="el" href="classcsPolygonMeshTools.html#21529a137d25e6384e645a6a7817c64b">CalculateOutline</a>(csPolygonMeshEdge *edges, int num_edges, csPlane3 *planes, int num_vertices, const csVector3 &pos, int *outline_edges, int &num_outline_edges, bool *outline_verts, float &valid_radius)</td><td><a class="el" href="classcsPolygonMeshTools.html">csPolygonMeshTools</a></td><td><code> [static]</code></td></tr> <tr class="memlist"><td><a class="el" href="classcsPolygonMeshTools.html#9c3c957c7b7cd2e71a5a30d73fa3c86a">CalculatePlanes</a>(iPolygonMesh *mesh, csPlane3 *planes)</td><td><a class="el" href="classcsPolygonMeshTools.html">csPolygonMeshTools</a></td><td><code> [static]</code></td></tr> <tr class="memlist"><td><a class="el" href="classcsPolygonMeshTools.html#c0f514a332152f9e985d3c3dde27305e">CheckActiveEdges</a>(csPolygonMeshEdge *edges, int num_edges, csPlane3 *planes)</td><td><a class="el" href="classcsPolygonMeshTools.html">csPolygonMeshTools</a></td><td><code> [static]</code></td></tr> <tr class="memlist"><td><a class="el" href="classcsPolygonMeshTools.html#6d47f70814d9be4ef8d708140cfd19fb">CloseMesh</a>(iPolygonMesh *polyMesh, csArray< csMeshedPolygon > &newPolys, int *&vertidx, int &vertidx_len)</td><td><a class="el" href="classcsPolygonMeshTools.html">csPolygonMeshTools</a></td><td><code> [static]</code></td></tr> <tr class="memlist"><td><a class="el" href="classcsPolygonMeshTools.html#de52f49eabcd6c3fc25051a456e72d8c">IsMeshClosed</a>(iPolygonMesh *polyMesh)</td><td><a class="el" href="classcsPolygonMeshTools.html">csPolygonMeshTools</a></td><td><code> [static]</code></td></tr> <tr class="memlist"><td><a class="el" href="classcsPolygonMeshTools.html#a32345fbb6c9de57d6d51dd6faecc401">IsMeshConvex</a>(iPolygonMesh *polyMesh)</td><td><a class="el" href="classcsPolygonMeshTools.html">csPolygonMeshTools</a></td><td><code> [static]</code></td></tr> <tr class="memlist"><td><a class="el" href="classcsPolygonMeshTools.html#5a0a172969794aac9b92e9ab59820992">LineInClosedMesh</a>(const csVector3 &p1, const csVector3 &p2, csVector3 *vertices, csTriangleMinMax *tris, int tri_count, csPlane3 *planes)</td><td><a class="el" href="classcsPolygonMeshTools.html">csPolygonMeshTools</a></td><td><code> [static]</code></td></tr> <tr class="memlist"><td><a class="el" href="classcsPolygonMeshTools.html#db3ecee799d6831cc5652f8ea0654d83">PointInClosedMesh</a>(const csVector3 &point, csVector3 *vertices, csTriangleMinMax *tris, int tri_count, csPlane3 *planes)</td><td><a class="el" href="classcsPolygonMeshTools.html">csPolygonMeshTools</a></td><td><code> [static]</code></td></tr> <tr class="memlist"><td><a class="el" href="classcsPolygonMeshTools.html#b12b7ffff2bd17325172e44a013932ee">Polygonize</a>(iPolygonMesh *polymesh, csMeshedPolygon *&polygons, int &poly_count)</td><td><a class="el" href="classcsPolygonMeshTools.html">csPolygonMeshTools</a></td><td><code> [static]</code></td></tr> <tr class="memlist"><td><a class="el" href="classcsPolygonMeshTools.html#3bcbca92a885f64ba1e52c697ff89f02">SortTrianglesX</a>(iPolygonMesh *polymesh, csTriangleMinMax *&tris, int &tri_count, csPlane3 *&planes)</td><td><a class="el" href="classcsPolygonMeshTools.html">csPolygonMeshTools</a></td><td><code> [static]</code></td></tr> <tr class="memlist"><td><a class="el" href="classcsPolygonMeshTools.html#197b28fbdf39c3ed8b0cd0ddce0a336e">Triangulate</a>(iPolygonMesh *polymesh, csTriangle *&tris, int &tri_count)</td><td><a class="el" href="classcsPolygonMeshTools.html">csPolygonMeshTools</a></td><td><code> [static]</code></td></tr> </table><hr size="1"><address><small>Generated for Crystal Space 1.2.1 by <a href="http://www.doxygen.org/index.html">doxygen</a> 1.5.3 </small></address> </div></body> </html>