<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Crystal Space 1.2.1: csRandomGen Class Reference (Crystal Space 1.2.1 Public API Reference)</title> <link href="tabs.css" rel="stylesheet" type="text/css"> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table border="0" cellpadding="0" cellspacing="0" width="100%" class="head"> <tr height="59"> <td class="head" width="202" valign="bottom" style="padding-left:0;"><a href="http://www.crystalspace3d.org/"><img src="csblur.png" width="236" height="59" alt="CrystalSpace" border="0"></a></td> <td class="head"><h2>Public API Reference</h2></td> </tr> <tr height="11"> <td colspan="2" class="headshadow" valign="top" style="padding-left:0;"><img src="csblurb.png" width="236" height="11" alt="" border="0"></td> </tr> </table> <div class="content"> <!-- Generated by Doxygen 1.5.3 --> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li class="current"><a href="classes.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> </ul> </div> <div class="tabs"> <ul> <li><a href="classes.html"><span>Alphabetical List</span></a></li> <li><a href="annotated.html"><span>Class List</span></a></li> <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> <li><a href="functions.html"><span>Class Members</span></a></li> </ul> </div> <h1>csRandomGen Class Reference</h1><!-- doxytag: class="csRandomGen" -->Portable random number generator class. <a href="#_details">More...</a> <p> <code>#include <<a class="el" href="randomgen_8h-source.html">csutil/randomgen.h</a>></code> <p> <p> <a href="classcsRandomGen-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> <tr><td></td></tr> <tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsRandomGen.html#f0f1932d4e0e2ef98c5ce45d2531d3b9">csRandomGen</a> (<a class="el" href="group__util.html#g1134b580f8da4de94ca6b1de4d37975e">uint32</a> iSeed)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Initialize the random number generator given a seed. <a href="#f0f1932d4e0e2ef98c5ce45d2531d3b9"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsRandomGen.html#4c378aeb3a4e014eb089ab31381fd072">csRandomGen</a> ()</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Initialize the random number generator using current time(). <a href="#4c378aeb3a4e014eb089ab31381fd072"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="group__util.html#g1134b580f8da4de94ca6b1de4d37975e">uint32</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsRandomGen.html#22483151a6b76503e30b597c8d88b5c3">Get</a> (<a class="el" href="group__util.html#g1134b580f8da4de94ca6b1de4d37975e">uint32</a> iLimit)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get a uint32 integer random number in range 0 <= num < iLimit. <a href="#22483151a6b76503e30b597c8d88b5c3"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsRandomGen.html#28a9e3845b8a7acaa455cfddc6bb360e">Get</a> ()</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get a floating-point random number in range 0 <= num < 1. <a href="#28a9e3845b8a7acaa455cfddc6bb360e"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsRandomGen.html#016b4329e05a13622a2f1b11f9fdab27">Initialize</a> (<a class="el" href="group__util.html#g1134b580f8da4de94ca6b1de4d37975e">uint32</a> iSeed)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Select the random sequence number (942,438,978 sequences available). <a href="#016b4329e05a13622a2f1b11f9fdab27"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsRandomGen.html#004327899aba9e745079553072c5e152">Initialize</a> ()</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Initialize the RNG using current time() as the seed value. <a href="#004327899aba9e745079553072c5e152"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsRandomGen.html#ee78e9710e3b7241927dcfc4f6d7d25b">SelfTest</a> ()</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Perform a self-test. <a href="#ee78e9710e3b7241927dcfc4f6d7d25b"></a><br></td></tr> </table> <hr><a name="_details"></a><h2>Detailed Description</h2> Portable random number generator class. <p> The reason for using this class if that you may want a consistent random number generator across all platforms supported by Crystal Space. Besides, in general it is a better quality RNG than the one supplied in most C runtime libraries. Personally I observed a significant improvement in a random terrain generator I made after I switched to this RNG. <p>Definition at line <a class="el" href="randomgen_8h-source.html#l00058">58</a> of file <a class="el" href="randomgen_8h-source.html">randomgen.h</a>.</p> <hr><h2>Constructor & Destructor Documentation</h2> <a class="anchor" name="4c378aeb3a4e014eb089ab31381fd072"></a><!-- doxytag: member="csRandomGen::csRandomGen" ref="4c378aeb3a4e014eb089ab31381fd072" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">csRandomGen::csRandomGen </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"><code> [inline]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Initialize the random number generator using current time(). <p> <p>Definition at line <a class="el" href="randomgen_8h-source.html#l00066">66</a> of file <a class="el" href="randomgen_8h-source.html">randomgen.h</a>.</p> </div> </div><p> <a class="anchor" name="f0f1932d4e0e2ef98c5ce45d2531d3b9"></a><!-- doxytag: member="csRandomGen::csRandomGen" ref="f0f1932d4e0e2ef98c5ce45d2531d3b9" args="(uint32 iSeed)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">csRandomGen::csRandomGen </td> <td>(</td> <td class="paramtype"><a class="el" href="group__util.html#g1134b580f8da4de94ca6b1de4d37975e">uint32</a> </td> <td class="paramname"> <em>iSeed</em> </td> <td> ) </td> <td width="100%"><code> [inline]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Initialize the random number generator given a seed. <p> <p>Definition at line <a class="el" href="randomgen_8h-source.html#l00069">69</a> of file <a class="el" href="randomgen_8h-source.html">randomgen.h</a>.</p> </div> </div><p> <hr><h2>Member Function Documentation</h2> <a class="anchor" name="22483151a6b76503e30b597c8d88b5c3"></a><!-- doxytag: member="csRandomGen::Get" ref="22483151a6b76503e30b597c8d88b5c3" args="(uint32 iLimit)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="group__util.html#g1134b580f8da4de94ca6b1de4d37975e">uint32</a> csRandomGen::Get </td> <td>(</td> <td class="paramtype"><a class="el" href="group__util.html#g1134b580f8da4de94ca6b1de4d37975e">uint32</a> </td> <td class="paramname"> <em>iLimit</em> </td> <td> ) </td> <td width="100%"></td> </tr> </table> </div> <div class="memdoc"> <p> Get a uint32 integer random number in range 0 <= num < iLimit. <p> </div> </div><p> <a class="anchor" name="28a9e3845b8a7acaa455cfddc6bb360e"></a><!-- doxytag: member="csRandomGen::Get" ref="28a9e3845b8a7acaa455cfddc6bb360e" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">float csRandomGen::Get </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"><code> [inline]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get a floating-point random number in range 0 <= num < 1. <p> <p>Definition at line <a class="el" href="randomgen_8h-source.html#l00078">78</a> of file <a class="el" href="randomgen_8h-source.html">randomgen.h</a>.</p> </div> </div><p> <a class="anchor" name="016b4329e05a13622a2f1b11f9fdab27"></a><!-- doxytag: member="csRandomGen::Initialize" ref="016b4329e05a13622a2f1b11f9fdab27" args="(uint32 iSeed)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void csRandomGen::Initialize </td> <td>(</td> <td class="paramtype"><a class="el" href="group__util.html#g1134b580f8da4de94ca6b1de4d37975e">uint32</a> </td> <td class="paramname"> <em>iSeed</em> </td> <td> ) </td> <td width="100%"></td> </tr> </table> </div> <div class="memdoc"> <p> Select the random sequence number (942,438,978 sequences available). <p> </div> </div><p> <a class="anchor" name="004327899aba9e745079553072c5e152"></a><!-- doxytag: member="csRandomGen::Initialize" ref="004327899aba9e745079553072c5e152" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void csRandomGen::Initialize </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"></td> </tr> </table> </div> <div class="memdoc"> <p> Initialize the RNG using current time() as the seed value. <p> </div> </div><p> <a class="anchor" name="ee78e9710e3b7241927dcfc4f6d7d25b"></a><!-- doxytag: member="csRandomGen::SelfTest" ref="ee78e9710e3b7241927dcfc4f6d7d25b" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool csRandomGen::SelfTest </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"></td> </tr> </table> </div> <div class="memdoc"> <p> Perform a self-test. <p> </div> </div><p> <hr>The documentation for this class was generated from the following file:<ul> <li>csutil/<a class="el" href="randomgen_8h-source.html">randomgen.h</a></ul> <hr size="1"><address><small>Generated for Crystal Space 1.2.1 by <a href="http://www.doxygen.org/index.html">doxygen</a> 1.5.3 </small></address> </div></body> </html>