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<h1>itkConnectedComponentAlgorithm.h</h1><a href="itkConnectedComponentAlgorithm_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*=========================================================================</span>
<a name="l00002"></a>00002 <span class="comment"></span>
<a name="l00003"></a>00003 <span class="comment">  Program:   Insight Segmentation &amp; Registration Toolkit</span>
<a name="l00004"></a>00004 <span class="comment">  Module:    $RCSfile: itkConnectedComponentAlgorithm.h,v $</span>
<a name="l00005"></a>00005 <span class="comment">  Language:  C++</span>
<a name="l00006"></a>00006 <span class="comment">  Date:      $Date: 2008-10-13 18:54:27 $</span>
<a name="l00007"></a>00007 <span class="comment">  Version:   $Revision: 1.3 $</span>
<a name="l00008"></a>00008 <span class="comment"></span>
<a name="l00009"></a>00009 <span class="comment">  Copyright (c) Insight Software Consortium. All rights reserved.</span>
<a name="l00010"></a>00010 <span class="comment">  See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.</span>
<a name="l00011"></a>00011 <span class="comment"></span>
<a name="l00012"></a>00012 <span class="comment">     This software is distributed WITHOUT ANY WARRANTY; without even </span>
<a name="l00013"></a>00013 <span class="comment">     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR </span>
<a name="l00014"></a>00014 <span class="comment">     PURPOSE.  See the above copyright notices for more information.</span>
<a name="l00015"></a>00015 <span class="comment"></span>
<a name="l00016"></a>00016 <span class="comment">=========================================================================*/</span>
<a name="l00017"></a>00017 
<a name="l00018"></a>00018 <span class="preprocessor">#ifndef __itkConnectedComponentAlgorithm_h</span>
<a name="l00019"></a>00019 <span class="preprocessor"></span><span class="preprocessor">#define __itkConnectedComponentAlgorithm_h</span>
<a name="l00020"></a>00020 <span class="preprocessor"></span>
<a name="l00021"></a>00021 <span class="preprocessor">#include "<a class="code" href="itkImage_8h.html">itkImage.h</a>"</span>
<a name="l00022"></a>00022 <span class="preprocessor">#include "<a class="code" href="itkConstShapedNeighborhoodIterator_8h.html">itkConstShapedNeighborhoodIterator.h</a>"</span>
<a name="l00023"></a>00023 <span class="preprocessor">#include "<a class="code" href="itkShapedNeighborhoodIterator_8h.html">itkShapedNeighborhoodIterator.h</a>"</span>
<a name="l00024"></a>00024 
<a name="l00025"></a>00025 <span class="keyword">namespace </span>itk
<a name="l00026"></a>00026 {
<a name="l00027"></a>00027 <span class="keyword">template</span>&lt; <span class="keyword">class</span> TIterator &gt;
<a name="l00028"></a>00028 TIterator*
<a name="l00029"></a><a class="code" href="namespaceitk.html#9f1049dfa8f441edc2d7214e018bdfa8">00029</a> <a class="code" href="namespaceitk.html#9f1049dfa8f441edc2d7214e018bdfa8">setConnectivity</a>( TIterator* it, <span class="keywordtype">bool</span> fullyConnected=<span class="keyword">false</span> )
<a name="l00030"></a>00030 {
<a name="l00031"></a>00031   <span class="keyword">typename</span> TIterator::OffsetType offset;
<a name="l00032"></a>00032   it-&gt;ClearActiveList();
<a name="l00033"></a>00033   <span class="keywordflow">if</span>( !fullyConnected) 
<a name="l00034"></a>00034     {
<a name="l00035"></a>00035     <span class="comment">// only activate the neighbors that are face connected</span>
<a name="l00036"></a>00036     <span class="comment">// to the current pixel. do not include the center pixel</span>
<a name="l00037"></a>00037     offset.Fill( 0 );
<a name="l00038"></a>00038     <span class="keywordflow">for</span>( <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> d=0; d &lt; TIterator::Dimension; ++d )
<a name="l00039"></a>00039       {
<a name="l00040"></a>00040       offset[d] = -1;
<a name="l00041"></a>00041       it-&gt;ActivateOffset( offset );
<a name="l00042"></a>00042       offset[d] = 1;
<a name="l00043"></a>00043       it-&gt;ActivateOffset( offset );
<a name="l00044"></a>00044       offset[d] = 0;
<a name="l00045"></a>00045       }
<a name="l00046"></a>00046     }
<a name="l00047"></a>00047   <span class="keywordflow">else</span>
<a name="l00048"></a>00048     {
<a name="l00049"></a>00049     <span class="comment">// activate all neighbors that are face+edge+vertex</span>
<a name="l00050"></a>00050     <span class="comment">// connected to the current pixel. do not include the center pixel</span>
<a name="l00051"></a>00051     <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> centerIndex = it-&gt;GetCenterNeighborhoodIndex();
<a name="l00052"></a>00052     <span class="keywordflow">for</span>( <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> d=0; d &lt; centerIndex*2 + 1; d++ )
<a name="l00053"></a>00053       {
<a name="l00054"></a>00054       offset = it-&gt;GetOffset( d );
<a name="l00055"></a>00055       it-&gt;ActivateOffset( offset );
<a name="l00056"></a>00056       }
<a name="l00057"></a>00057     offset.Fill(0);
<a name="l00058"></a>00058     it-&gt;DeactivateOffset( offset );
<a name="l00059"></a>00059     }
<a name="l00060"></a>00060   <span class="keywordflow">return</span> it;
<a name="l00061"></a>00061 }
<a name="l00062"></a>00062 
<a name="l00063"></a>00063 <span class="keyword">template</span>&lt; <span class="keyword">class</span> TIterator &gt;
<a name="l00064"></a>00064 TIterator*
<a name="l00065"></a><a class="code" href="namespaceitk.html#55f1597161f6eb108ca516c086f7e4d4">00065</a> <a class="code" href="namespaceitk.html#55f1597161f6eb108ca516c086f7e4d4">setConnectivityPrevious</a>( TIterator* it, <span class="keywordtype">bool</span> fullyConnected=<span class="keyword">false</span> )
<a name="l00066"></a>00066 {
<a name="l00067"></a>00067   <span class="comment">// activate the "previous" neighbours</span>
<a name="l00068"></a>00068   <span class="keyword">typename</span> TIterator::OffsetType offset;
<a name="l00069"></a>00069   it-&gt;ClearActiveList();
<a name="l00070"></a>00070   <span class="keywordflow">if</span>( !fullyConnected) 
<a name="l00071"></a>00071     {
<a name="l00072"></a>00072     <span class="comment">// only activate the neighbors that are face connected</span>
<a name="l00073"></a>00073     <span class="comment">// to the current pixel. do not include the center pixel</span>
<a name="l00074"></a>00074     offset.Fill( 0 );
<a name="l00075"></a>00075     <span class="keywordflow">for</span>( <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> d=0; d &lt; TIterator::Dimension; ++d )
<a name="l00076"></a>00076       {
<a name="l00077"></a>00077       offset[d] = -1;
<a name="l00078"></a>00078       it-&gt;ActivateOffset( offset );
<a name="l00079"></a>00079       offset[d] = 0;
<a name="l00080"></a>00080       }
<a name="l00081"></a>00081     }
<a name="l00082"></a>00082   <span class="keywordflow">else</span>
<a name="l00083"></a>00083     {
<a name="l00084"></a>00084     <span class="comment">// activate all neighbors that are face+edge+vertex</span>
<a name="l00085"></a>00085     <span class="comment">// connected to the current pixel. do not include the center pixel</span>
<a name="l00086"></a>00086     <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> centerIndex = it-&gt;GetCenterNeighborhoodIndex();
<a name="l00087"></a>00087     <span class="keywordflow">for</span>( <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> d=0; d &lt; centerIndex; d++ )
<a name="l00088"></a>00088       {
<a name="l00089"></a>00089       offset = it-&gt;GetOffset( d );
<a name="l00090"></a>00090       it-&gt;ActivateOffset( offset );
<a name="l00091"></a>00091       }
<a name="l00092"></a>00092     offset.Fill(0);
<a name="l00093"></a>00093     it-&gt;DeactivateOffset( offset );
<a name="l00094"></a>00094     }
<a name="l00095"></a>00095   <span class="keywordflow">return</span> it;
<a name="l00096"></a>00096 }
<a name="l00097"></a>00097 
<a name="l00098"></a>00098 <span class="keyword">template</span>&lt; <span class="keyword">class</span> TIterator &gt;
<a name="l00099"></a>00099 TIterator*
<a name="l00100"></a><a class="code" href="namespaceitk.html#21dc8fc89ac48be996767b48e6cd8c58">00100</a> <a class="code" href="namespaceitk.html#21dc8fc89ac48be996767b48e6cd8c58">setConnectivityLater</a>( TIterator* it, <span class="keywordtype">bool</span> fullyConnected=<span class="keyword">false</span> )
<a name="l00101"></a>00101 {
<a name="l00102"></a>00102   <span class="comment">// activate the "later" neighbours</span>
<a name="l00103"></a>00103   <span class="keyword">typename</span> TIterator::OffsetType offset;
<a name="l00104"></a>00104   it-&gt;ClearActiveList();
<a name="l00105"></a>00105   <span class="keywordflow">if</span>( !fullyConnected) 
<a name="l00106"></a>00106     {
<a name="l00107"></a>00107     <span class="comment">// only activate the neighbors that are face connected</span>
<a name="l00108"></a>00108     <span class="comment">// to the current pixel. do not include the center pixel</span>
<a name="l00109"></a>00109     offset.Fill( 0 );
<a name="l00110"></a>00110     <span class="keywordflow">for</span>( <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> d=0; d &lt; TIterator::Dimension; ++d )
<a name="l00111"></a>00111       {
<a name="l00112"></a>00112       offset[d] = 1;
<a name="l00113"></a>00113       it-&gt;ActivateOffset( offset );
<a name="l00114"></a>00114       offset[d] = 0;
<a name="l00115"></a>00115       }
<a name="l00116"></a>00116     }
<a name="l00117"></a>00117   <span class="keywordflow">else</span>
<a name="l00118"></a>00118     {
<a name="l00119"></a>00119     <span class="comment">// activate all neighbors that are face+edge+vertex</span>
<a name="l00120"></a>00120     <span class="comment">// connected to the current pixel. do not include the center pixel</span>
<a name="l00121"></a>00121     <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> centerIndex = it-&gt;GetCenterNeighborhoodIndex();
<a name="l00122"></a>00122     <span class="keywordflow">for</span>( <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> d=centerIndex+1; d &lt; 2*centerIndex+1; d++ )
<a name="l00123"></a>00123       {
<a name="l00124"></a>00124       offset = it-&gt;GetOffset( d );
<a name="l00125"></a>00125       it-&gt;ActivateOffset( offset );
<a name="l00126"></a>00126       }
<a name="l00127"></a>00127     offset.Fill(0);
<a name="l00128"></a>00128     it-&gt;DeactivateOffset( offset );
<a name="l00129"></a>00129     }
<a name="l00130"></a>00130   <span class="keywordflow">return</span> it;
<a name="l00131"></a>00131 }
<a name="l00132"></a>00132 
<a name="l00133"></a>00133 }
<a name="l00134"></a>00134 
<a name="l00135"></a>00135 
<a name="l00136"></a>00136 <span class="preprocessor">#endif</span>
<a name="l00137"></a>00137 <span class="preprocessor"></span>
</pre></div></div>
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