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<h1>itkMetaSceneConverter.h</h1><a href="itkMetaSceneConverter_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*=========================================================================</span>
<a name="l00002"></a>00002 <span class="comment"></span>
<a name="l00003"></a>00003 <span class="comment">  Program:   Insight Segmentation &amp; Registration Toolkit</span>
<a name="l00004"></a>00004 <span class="comment">  Module:    $RCSfile: itkMetaSceneConverter.h,v $</span>
<a name="l00005"></a>00005 <span class="comment">  Language:  C++</span>
<a name="l00006"></a>00006 <span class="comment">  Date:      $Date: 2007-01-28 19:24:56 $</span>
<a name="l00007"></a>00007 <span class="comment">  Version:   $Revision: 1.8 $</span>
<a name="l00008"></a>00008 <span class="comment"></span>
<a name="l00009"></a>00009 <span class="comment">  Copyright (c) Insight Software Consortium. All rights reserved.</span>
<a name="l00010"></a>00010 <span class="comment">  See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.</span>
<a name="l00011"></a>00011 <span class="comment"></span>
<a name="l00012"></a>00012 <span class="comment">     This software is distributed WITHOUT ANY WARRANTY; without even </span>
<a name="l00013"></a>00013 <span class="comment">     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR </span>
<a name="l00014"></a>00014 <span class="comment">     PURPOSE.  See the above copyright notices for more information.</span>
<a name="l00015"></a>00015 <span class="comment"></span>
<a name="l00016"></a>00016 <span class="comment">=========================================================================*/</span>
<a name="l00017"></a>00017 <span class="preprocessor">#ifndef __itkMetaSceneConverter_h</span>
<a name="l00018"></a>00018 <span class="preprocessor"></span><span class="preprocessor">#define __itkMetaSceneConverter_h</span>
<a name="l00019"></a>00019 <span class="preprocessor"></span>
<a name="l00020"></a>00020 <span class="preprocessor">#include "<a class="code" href="itkSpatialObject_8h.html">itkSpatialObject.h</a>"</span>
<a name="l00021"></a>00021 <span class="preprocessor">#include "metaScene.h"</span>
<a name="l00022"></a>00022 <span class="preprocessor">#include "<a class="code" href="itkMetaEvent_8h.html">itkMetaEvent.h</a>"</span>
<a name="l00023"></a>00023 <span class="preprocessor">#include "<a class="code" href="itkSceneSpatialObject_8h.html">itkSceneSpatialObject.h</a>"</span>
<a name="l00024"></a>00024 <span class="preprocessor">#include "<a class="code" href="itkDefaultStaticMeshTraits_8h.html">itkDefaultStaticMeshTraits.h</a>"</span>
<a name="l00025"></a>00025 
<a name="l00026"></a>00026 <span class="keyword">namespace </span>itk 
<a name="l00027"></a>00027 {
<a name="l00028"></a>00028 
<a name="l00029"></a>00029 <span class="keyword">template</span> &lt;<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> NDimensions, 
<a name="l00030"></a>00030           <span class="keyword">typename</span> PixelType = <span class="keywordtype">unsigned</span> char,
<a name="l00031"></a>00031           <span class="keyword">typename</span> TMeshTraits = 
<a name="l00032"></a>00032             DefaultStaticMeshTraits&lt; PixelType , NDimensions, NDimensions &gt;
<a name="l00033"></a>00033          &gt;
<a name="l00034"></a><a class="code" href="classitk_1_1MetaSceneConverter.html">00034</a> <span class="keyword">class </span><a class="code" href="classitk_1_1MetaSceneConverter.html">MetaSceneConverter</a>
<a name="l00035"></a>00035 {
<a name="l00036"></a>00036 
<a name="l00037"></a>00037 <span class="keyword">public</span>:
<a name="l00038"></a>00038 
<a name="l00039"></a>00039   <a class="code" href="classitk_1_1MetaSceneConverter.html#5df65a2d73f0514fcf8320d44991df5c">MetaSceneConverter</a>();
<a name="l00040"></a>00040   <a class="code" href="classitk_1_1MetaSceneConverter.html#aa4aa2fac679a4c7be44e2d45fedd7a4">~MetaSceneConverter</a>();
<a name="l00041"></a>00041 
<a name="l00042"></a>00042   <a class="code" href="classitk_1_1MetaSceneConverter.html#510890627522342d7a342e1b7e160e3f">itkStaticConstMacro</a>(MaximumDepth, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span>, 9999999);
<a name="l00043"></a>00043 
<a name="l00044"></a><a class="code" href="classitk_1_1MetaSceneConverter.html#c0f2e5465fc2b66aea9ad9e63484ce09">00044</a>   <span class="keyword">typedef</span> <a class="code" href="classitk_1_1SceneSpatialObject.html" title="a SceneSpatialObject has a list of SpatialObjects">itk::SceneSpatialObject&lt;NDimensions&gt;</a> <a class="code" href="classitk_1_1SceneSpatialObject.html" title="a SceneSpatialObject has a list of SpatialObjects">SceneType</a>;
<a name="l00045"></a><a class="code" href="classitk_1_1MetaSceneConverter.html#50fbc0502868ad7f79a216a5d16a1224">00045</a>   <span class="keyword">typedef</span> <span class="keyword">typename</span>  <a class="code" href="classitk_1_1SmartPointer.html">SceneType::Pointer</a>         <a class="code" href="classitk_1_1SmartPointer.html">ScenePointer</a>;
<a name="l00046"></a>00046 
<a name="l00047"></a>00047   <a class="code" href="classitk_1_1SmartPointer.html">ScenePointer</a> <a class="code" href="classitk_1_1MetaSceneConverter.html#e7b6e18c2ad0d2c75a531858c9984ff8">ReadMeta</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* name);
<a name="l00048"></a>00048 
<a name="l00049"></a>00049   <span class="keywordtype">bool</span> <a class="code" href="classitk_1_1MetaSceneConverter.html#02903c26f7f04ea128c5eceaf276e723">WriteMeta</a>(<a class="code" href="classitk_1_1SceneSpatialObject.html" title="a SceneSpatialObject has a list of SpatialObjects">SceneType</a> * scene,<span class="keyword">const</span> <span class="keywordtype">char</span>* fileName,
<a name="l00050"></a>00050                  <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> depth=MaximumDepth,
<a name="l00051"></a>00051                  <span class="keywordtype">char</span> * spatialObjectTypeName=<a class="code" href="itkVoronoiDiagram2D_8h.html#070d2ce7b6bb7e5c05602aa8c308d0c4">NULL</a>);
<a name="l00052"></a>00052 
<a name="l00053"></a>00053 
<a name="l00054"></a><a class="code" href="classitk_1_1MetaSceneConverter.html#8e7f8b7476da7c969e1cb5334cf74cbc">00054</a>   <span class="keyword">const</span> <a class="code" href="classitk_1_1MetaEvent.html" title="Event abstract class.">MetaEvent</a>* <a class="code" href="classitk_1_1MetaSceneConverter.html#8e7f8b7476da7c969e1cb5334cf74cbc">GetEvent</a>()<span class="keyword"> const </span>{<span class="keywordflow">return</span> m_Event;}
<a name="l00055"></a><a class="code" href="classitk_1_1MetaSceneConverter.html#b820aa8cfbd478ea94908e947f69431b">00055</a>   <span class="keywordtype">void</span>  <a class="code" href="classitk_1_1MetaSceneConverter.html#b820aa8cfbd478ea94908e947f69431b">SetEvent</a>(<a class="code" href="classitk_1_1MetaEvent.html" title="Event abstract class.">MetaEvent</a>* event) {m_Event = event;}
<a name="l00056"></a>00056 
<a name="l00058"></a><a class="code" href="classitk_1_1MetaSceneConverter.html#187ecd4b05fe380bd111671ed799d1c4">00058</a>   <span class="keywordtype">void</span> <a class="code" href="classitk_1_1MetaSceneConverter.html#187ecd4b05fe380bd111671ed799d1c4">SetBinaryPoints</a>(<span class="keywordtype">bool</span> binary) {m_BinaryPoints = binary;}
<a name="l00059"></a>00059 
<a name="l00060"></a><a class="code" href="classitk_1_1MetaSceneConverter.html#e97660efca904740b5dcb42b212e3be6">00060</a>   <span class="keywordtype">void</span> <a class="code" href="classitk_1_1MetaSceneConverter.html#e97660efca904740b5dcb42b212e3be6">SetTransformPrecision</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> precision)
<a name="l00061"></a>00061     {
<a name="l00062"></a>00062     m_TransformPrecision = precision;
<a name="l00063"></a>00063     }
<a name="l00064"></a><a class="code" href="classitk_1_1MetaSceneConverter.html#467d025433ab5887a9c844d791473d22">00064</a>   <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="classitk_1_1MetaSceneConverter.html#467d025433ab5887a9c844d791473d22">GetTransformPrecision</a>(){<span class="keywordflow">return</span> m_TransformPrecision;}
<a name="l00065"></a>00065 
<a name="l00067"></a><a class="code" href="classitk_1_1MetaSceneConverter.html#28898a569bf6f7b2a26aed0187eebf40">00067</a>   <span class="keywordtype">void</span> <a class="code" href="classitk_1_1MetaSceneConverter.html#28898a569bf6f7b2a26aed0187eebf40">SetWriteImagesInSeparateFile</a>(<span class="keywordtype">bool</span> separate) 
<a name="l00068"></a>00068     {
<a name="l00069"></a>00069     m_WriteImagesInSeparateFile = separate;
<a name="l00070"></a>00070     }
<a name="l00071"></a>00071 
<a name="l00072"></a>00072 
<a name="l00073"></a>00073 <span class="keyword">private</span>:
<a name="l00074"></a>00074 
<a name="l00075"></a>00075   <span class="keyword">typedef</span> <a class="code" href="classitk_1_1SpatialObject.html" title="Implementation of the composite pattern.">itk::SpatialObject&lt;NDimensions&gt;</a>           SpatialObjectType;
<a name="l00076"></a>00076   <span class="keyword">typedef</span> <span class="keyword">typename</span> <a class="code" href="classitk_1_1SpatialObject.html#6ff4c3049c79428551cade57cf3fbd37">SpatialObjectType::Pointer</a>       SpatialObjectPointer;
<a name="l00077"></a>00077   <span class="keyword">typedef</span> <span class="keyword">typename</span> <a class="code" href="classitk_1_1SpatialObject.html#06c5467ac6cc0b4a25c27f2ee06421fb">SpatialObjectType::TransformType</a> TransformType;
<a name="l00078"></a>00078 
<a name="l00079"></a>00079   <span class="keyword">typedef</span> std::list&lt;MetaObject*&gt;     MetaObjectListType;
<a name="l00080"></a>00080 
<a name="l00081"></a>00081   MetaScene * CreateMetaScene(<a class="code" href="classitk_1_1MetaSceneConverter.html#c0f2e5465fc2b66aea9ad9e63484ce09">SceneType</a> * scene,
<a name="l00082"></a>00082                               <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> depth=MaximumDepth,
<a name="l00083"></a>00083                               <span class="keywordtype">char</span> * name=<a class="code" href="itkVoronoiDiagram2D_8h.html#070d2ce7b6bb7e5c05602aa8c308d0c4">NULL</a>);
<a name="l00084"></a>00084 
<a name="l00085"></a>00085   <a class="code" href="classitk_1_1MetaSceneConverter.html#50fbc0502868ad7f79a216a5d16a1224">ScenePointer</a> CreateSpatialObjectScene( MetaScene * scene );
<a name="l00086"></a>00086 
<a name="l00087"></a>00087   <span class="keywordtype">void</span> SetTransform(MetaObject* obj, TransformType* transform);
<a name="l00088"></a>00088   <span class="keywordtype">void</span> SetTransform(SpatialObjectType* so, MetaObject* obj);
<a name="l00089"></a>00089 
<a name="l00090"></a>00090   <span class="keywordtype">double</span> m_Orientation[100];
<a name="l00091"></a>00091   <span class="keywordtype">double</span> m_Position[10];
<a name="l00092"></a>00092   <span class="keywordtype">double</span> m_CenterOfRotation[10];
<a name="l00093"></a>00093 
<a name="l00094"></a>00094   <a class="code" href="classitk_1_1MetaEvent.html" title="Event abstract class.">MetaEvent</a>*   m_Event;
<a name="l00095"></a>00095   <span class="keywordtype">bool</span>         m_BinaryPoints;
<a name="l00096"></a>00096   <span class="keywordtype">bool</span>         m_WriteImagesInSeparateFile;
<a name="l00097"></a>00097   <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> m_TransformPrecision;
<a name="l00098"></a>00098 
<a name="l00099"></a>00099 };
<a name="l00100"></a>00100 
<a name="l00101"></a>00101 } <span class="comment">// end namespace itk</span>
<a name="l00102"></a>00102 
<a name="l00103"></a>00103 <span class="preprocessor">#ifndef ITK_MANUAL_INSTANTIATION</span>
<a name="l00104"></a>00104 <span class="preprocessor"></span><span class="preprocessor">#include "itkMetaSceneConverter.txx"</span>
<a name="l00105"></a>00105 <span class="preprocessor">#endif</span>
<a name="l00106"></a>00106 <span class="preprocessor"></span>
<a name="l00107"></a>00107 
<a name="l00108"></a>00108 <span class="preprocessor">#endif</span>
<a name="l00109"></a>00109 <span class="preprocessor"></span>
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