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distrib > Mandriva > 2010.0 > i586 > media > contrib-release > by-pkgid > d686c4497e38e39481167ac4280b59b1 > files > 5

libksquirrel-libs-devel-0.8.0-3mdv2009.0.i586.rpm

/*  This file is part of ksquirrel-libs (http://ksquirrel.sf.net)

    Copyright (c) 2005 Dmitry Baryshev <ksquirrel@tut.by>

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation;
    either version 2 of the License, or (at your option) any later
    version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public License
    along with this library; see the file COPYING.  If not, write to
    the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
    Boston, MA 02111-1307, USA.
*/

#ifndef KSQUIRREL_LIBS_DEFS_H
#define KSQUIRREL_LIBS_DEFS_H

#include <vector>
#include <string>

#include <ksquirrel-libs/fmt_types.h>

struct codec_options
{
    std::string version,
                name,
                filter,
                mime,
                mimetype,
                config;

    void *pixmap;

    bool        readable,
                canbemultiple,
                writestatic,
                writeanimated,
                needtempfile;
};

/* Metainfo support */

struct fmt_metaentry
{
    std::string	group;
    std::string	data;
};

/* RGBA and RGB pixels */

struct RGBA
{
    RGBA() : r(0), g(0), b(0), a(0)
    {}

    RGBA(s32 r1, s32 g1, s32 b1, s32 a1) : r(r1), g(g1), b(b1), a(a1)
    {}

    u8 r;
    u8 g;
    u8 b;
    u8 a;

}PACKED;

struct RGB
{
    RGB() : r(0), g(0), b(0)
    {}
    
    RGB(s32 r1, s32 g1, s32 b1) : r(r1), g(g1), b(b1)
    {}

    u8 r;
    u8 g;
    u8 b;

}PACKED;

/* Image decription */
struct fmt_image
{
    fmt_image() : w(0), h(0), bpp(0), hasalpha(false), needflip(false), delay(0),
		    interlaced(false), passes(1)
    {}

    // width and height
    s32			w;
    s32			h;
    
    // bit depth
    s32			bpp;
    
    // has alpha channel ?
    bool		hasalpha;
    
    // need to be flipped ?
    bool		needflip;
    
    // if it's a frame in animated sequence,
    // 'delay' will define a delay time
    s32			delay;
    
    // interlaced or normal ?
    bool		interlaced;
    
    // if interlaced, 'passes' stores the number
    // of passes. if no, passes should be 1
    s32			passes;
    
    // some useful info about image.
    // this is a replacement for 'dump' in older versions of ksquirrel-libs
    // --------------------------------------------------------------------

    // color space (RGB, RGBA, CMYK, LAB ...)
    std::string colorspace;

    // compression type (RLE, JPEG, Deflate ...)
    std::string compression;

    // palette types
    enum fmt_palette { monochrome = 1, indexed4 = 2, indexed8 = 4, indexed15 = 8,
			indexed16 = 16, pure24 = 32, pure32 = 64, internal = 128 };

    // palette, if exists
    std::vector<RGB> palette;
};

/* General description */
struct fmt_info
{
    fmt_info() : animated(false)
    {}

    /*
     *  TODO: make 'image' and 'meta' implicitly shared ?
     */

    // array of images
    std::vector<fmt_image>	image;
    
    // array of metainfo entries
    std::vector<fmt_metaentry>	meta;

    // animated or static
    bool			animated;
};

/*                                                                Internal cmpression.
								  E.g. compression_level will be
								  passed to internal routines,
                       No compression       RLE compression       for ex. in libjpeg, libpng.
*/
enum fmt_compression { CompressionNo = 1,   CompressionRLE = 2,   CompressionInternal = 4 };
/*                                                                Note: if the image can be compressed
                                                                  with RLE encoding and with only RLE
								  encoding, compression_scheme should be
								  CompressionInternal
*/

/* Write options for image format */
struct fmt_writeoptionsabs
{
    // can be interlaced ?
    bool interlaced;
    
    // if interlaced, this value should store preferred number of passes.
    s32 passes;

    // if the image should be flipped before writing
    bool needflip;
    
    // with which compression it can be encoded ?
    //    for example: CompressionNo | CompressionRLE.
    //    it means, that image can be encoded with RLE
    //    method or can be saved uncompressed.
    s32  compression_scheme;

    // minimum compression level, maximum and default
    //    For example, JPEG library has minimum = 0, 
    //    maximum = 100 and default = 25.
    s32  compression_min, compression_max, compression_def;

    // with which bit depth it can be encoded ?
    // 1 means support of this bit depth,
    // and 0 otherwise. This param cann't be null.
    // 
    // bits       8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
    // bit depth         32  24  16  15   8   4   1            
    u8  palette_flags;

}PACKED;

/* this information will be passed to writing function */
struct fmt_writeoptions
{
    // write interlaced image or normal ?
    bool interlaced;

    // with which compression encode the image ?
    fmt_compression compression_scheme;
    
    // compression level
    s32 compression_level;

    // has alpha channel ?
    // If no, A channel in RGBA image will be ignored
    bool alpha;

    s32  bitdepth;

}PACKED;

#if defined SQ_NEED_OPERATOR_RGBA_RGBA
static s32 operator== (const RGBA &rgba1, const RGBA &rgba2)
{
    return (rgba1.r == rgba2.r && rgba1.g == rgba2.g && rgba1.b == rgba2.b && rgba1.a == rgba2.a);
}
#endif

#if defined SQ_NEED_OPERATOR_RGB_RGBA
static s32 operator== (const RGB &rgb, const RGBA &rgba)
{
    return (rgb.r == rgba.r && rgb.g == rgba.g && rgb.b == rgba.b);
}
#endif

#if defined SQ_NEED_OPERATOR_RGBA_RGB
static s32 operator== (const RGBA &rgba, const RGB &rgb)
{
    return (rgba.r == rgb.r && rgba.g == rgb.g && rgba.b == rgb.b);
}
#endif

#endif