Current CVS: - successfully compiled on Mac OS X, files for build added - preferences are stored to $HOME/.gav if $HOME exists, to ./gav.ini otherwise. - size of the window can be set by the -w and -h commandline parameters - joystick support - a couple of leaks removed from the code - now network game with different themes works correctly - network connection phase no longer blocking - the network protocol has changed! no longer compatible with old versions Version 0.8.0 changes: - (we hope) *FINAL* patch for stuck on the net problem - patch for ball passing over the net bug - collision mechanisms improved - sound support added (sounds can be found in theme packages) - Players classes hierarchy re-designed - AI Player improved - added default service change and scoring sounds. Version 0.7.3 added: - patch for stuck on the net problem - advanced themes configuration support (check the naive theme for an example) Version 0.7.2 added: - char specified as signed (for other architectures than x86) - ball speed selectable Version 0.7.1 added: - lots of bugs fixed (collisions, etc.) - AI improved in multiplayer mode Version 0.7.0 added: - Networking game, in client/server mode - modified collisions - several themes provided by friendly users - selectable "larger" background - adjustable frame rate and frame skip values - configurable end score - vintage monitor effect (works ok only with the default theme) Version 0.6.0 added: - Theme support via the 'Extra' menu entry Only a silly modification of the classic theme is available so far, if you are interested in developing more, please do, and let us know! - Keys redefinition works - You can now activate menu items using the enter key (wow!) - You can play more than one-a-side. Cooperative games are supported. - Fullscreen can now be triggered via a menu entry