<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <title>SFML - Simple and Fast Multimedia Library</title> <meta http-equiv="Content-Type" content="text/html;charset=UTF-8" /> <link href="doxygen.css" rel="stylesheet" type="text/css" /> <link href="tabs.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="logo"> <img src="./logo.jpg" width="770" height="200" title="SFML home" alt="SFML logo" /> </div> <!-- Generated by Doxygen 1.5.8 --> <div class="navigation" id="top"> <div class="tabs"> <ul> <li><a href="index.htm"><span>Main Page</span></a></li> <li><a href="namespaces.htm"><span>Namespaces</span></a></li> <li><a href="annotated.htm"><span>Classes</span></a></li> <li class="current"><a href="files.htm"><span>Files</span></a></li> </ul> </div> <div class="tabs"> <ul> <li><a href="files.htm"><span>File List</span></a></li> </ul> </div> <h1>View.hpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <a name="l00002"></a>00002 <span class="comment">//</span> <a name="l00003"></a>00003 <span class="comment">// SFML - Simple and Fast Multimedia Library</span> <a name="l00004"></a>00004 <span class="comment">// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)</span> <a name="l00005"></a>00005 <span class="comment">//</span> <a name="l00006"></a>00006 <span class="comment">// This software is provided 'as-is', without any express or implied warranty.</span> <a name="l00007"></a>00007 <span class="comment">// In no event will the authors be held liable for any damages arising from the use of this software.</span> <a name="l00008"></a>00008 <span class="comment">//</span> <a name="l00009"></a>00009 <span class="comment">// Permission is granted to anyone to use this software for any purpose,</span> <a name="l00010"></a>00010 <span class="comment">// including commercial applications, and to alter it and redistribute it freely,</span> <a name="l00011"></a>00011 <span class="comment">// subject to the following restrictions:</span> <a name="l00012"></a>00012 <span class="comment">//</span> <a name="l00013"></a>00013 <span class="comment">// 1. The origin of this software must not be misrepresented;</span> <a name="l00014"></a>00014 <span class="comment">// you must not claim that you wrote the original software.</span> <a name="l00015"></a>00015 <span class="comment">// If you use this software in a product, an acknowledgment</span> <a name="l00016"></a>00016 <span class="comment">// in the product documentation would be appreciated but is not required.</span> <a name="l00017"></a>00017 <span class="comment">//</span> <a name="l00018"></a>00018 <span class="comment">// 2. Altered source versions must be plainly marked as such,</span> <a name="l00019"></a>00019 <span class="comment">// and must not be misrepresented as being the original software.</span> <a name="l00020"></a>00020 <span class="comment">//</span> <a name="l00021"></a>00021 <span class="comment">// 3. This notice may not be removed or altered from any source distribution.</span> <a name="l00022"></a>00022 <span class="comment">//</span> <a name="l00024"></a>00024 <span class="comment"></span> <a name="l00025"></a>00025 <span class="preprocessor">#ifndef SFML_VIEW_HPP</span> <a name="l00026"></a>00026 <span class="preprocessor"></span><span class="preprocessor">#define SFML_VIEW_HPP</span> <a name="l00027"></a>00027 <span class="preprocessor"></span> <a name="l00029"></a>00029 <span class="comment">// Headers</span> <a name="l00031"></a>00031 <span class="comment"></span><span class="preprocessor">#include <SFML/Config.hpp></span> <a name="l00032"></a>00032 <span class="preprocessor">#include <SFML/Graphics/Rect.hpp></span> <a name="l00033"></a>00033 <span class="preprocessor">#include <SFML/Graphics/Matrix3.hpp></span> <a name="l00034"></a>00034 <span class="preprocessor">#include <SFML/System/Vector2.hpp></span> <a name="l00035"></a>00035 <a name="l00036"></a>00036 <a name="l00037"></a>00037 <span class="keyword">namespace </span>sf <a name="l00038"></a>00038 { <a name="l00039"></a>00039 <span class="keyword">class </span>RenderTarget; <a name="l00040"></a>00040 <a name="l00045"></a><a class="code" href="classsf_1_1View.htm">00045</a> <span class="keyword">class </span>SFML_API <a class="code" href="classsf_1_1View.htm" title="This class defines a view (position, size, etc.">View</a> <a name="l00046"></a>00046 { <a name="l00047"></a>00047 <span class="keyword">public</span> : <a name="l00048"></a>00048 <a name="l00055"></a>00055 <span class="keyword">explicit</span> <a class="code" href="classsf_1_1View.htm" title="This class defines a view (position, size, etc.">View</a>(<span class="keyword">const</span> <a class="code" href="classsf_1_1Rect.htm">FloatRect</a>& ViewRect = <a class="code" href="classsf_1_1Rect.htm">FloatRect</a>(0, 0, 1000, 1000)); <a name="l00056"></a>00056 <a name="l00064"></a>00064 <a class="code" href="classsf_1_1View.htm" title="This class defines a view (position, size, etc.">View</a>(<span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm">sf::Vector2f</a>& Center, <span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm">sf::Vector2f</a>& HalfSize); <a name="l00065"></a>00065 <a name="l00073"></a>00073 <span class="keywordtype">void</span> SetCenter(<span class="keywordtype">float</span> X, <span class="keywordtype">float</span> Y); <a name="l00074"></a>00074 <a name="l00081"></a>00081 <span class="keywordtype">void</span> SetCenter(<span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm">sf::Vector2f</a>& Center); <a name="l00082"></a>00082 <a name="l00090"></a>00090 <span class="keywordtype">void</span> SetHalfSize(<span class="keywordtype">float</span> HalfWidth, <span class="keywordtype">float</span> HalfHeight); <a name="l00091"></a>00091 <a name="l00098"></a>00098 <span class="keywordtype">void</span> SetHalfSize(<span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm">sf::Vector2f</a>& HalfSize); <a name="l00099"></a>00099 <a name="l00106"></a>00106 <span class="keywordtype">void</span> SetFromRect(<span class="keyword">const</span> <a class="code" href="classsf_1_1Rect.htm">FloatRect</a>& ViewRect); <a name="l00107"></a>00107 <a name="l00114"></a>00114 <span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm">sf::Vector2f</a>& GetCenter() <span class="keyword">const</span>; <a name="l00115"></a>00115 <a name="l00122"></a>00122 <span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm">sf::Vector2f</a>& GetHalfSize() <span class="keyword">const</span>; <a name="l00123"></a>00123 <a name="l00130"></a>00130 <span class="keyword">const</span> <a class="code" href="classsf_1_1Rect.htm">sf::FloatRect</a>& GetRect() <span class="keyword">const</span>; <a name="l00131"></a>00131 <a name="l00139"></a>00139 <span class="keywordtype">void</span> Move(<span class="keywordtype">float</span> OffsetX, <span class="keywordtype">float</span> OffsetY); <a name="l00140"></a>00140 <a name="l00147"></a>00147 <span class="keywordtype">void</span> Move(<span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm">sf::Vector2f</a>& Offset); <a name="l00148"></a>00148 <a name="l00155"></a>00155 <span class="keywordtype">void</span> Zoom(<span class="keywordtype">float</span> Factor); <a name="l00156"></a>00156 <a name="l00157"></a>00157 <span class="keyword">private</span> : <a name="l00158"></a>00158 <a name="l00159"></a>00159 <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classsf_1_1RenderTarget.htm" title="Base class for all render targets (window, image, .">RenderTarget</a>; <a name="l00160"></a>00160 <a name="l00167"></a>00167 <span class="keyword">const</span> <a class="code" href="classsf_1_1Matrix3.htm" title="Utility class to manipulate 3x3 matrices representing 2D transformations.">Matrix3</a>& GetMatrix() <span class="keyword">const</span>; <a name="l00168"></a>00168 <a name="l00173"></a>00173 <span class="keywordtype">void</span> RecomputeMatrix(); <a name="l00174"></a>00174 <a name="l00176"></a>00176 <span class="comment">// Member data</span> <a name="l00178"></a>00178 <span class="comment"></span> <a class="code" href="classsf_1_1Vector2.htm">sf::Vector2f</a> myCenter; <a name="l00179"></a>00179 <a class="code" href="classsf_1_1Vector2.htm">sf::Vector2f</a> myHalfSize; <a name="l00180"></a>00180 <a class="code" href="classsf_1_1Rect.htm">FloatRect</a> myRect; <a name="l00181"></a>00181 <a class="code" href="classsf_1_1Matrix3.htm" title="Utility class to manipulate 3x3 matrices representing 2D transformations.">Matrix3</a> myMatrix; <a name="l00182"></a>00182 <span class="keywordtype">bool</span> myNeedUpdate; <a name="l00183"></a>00183 }; <a name="l00184"></a>00184 <a name="l00185"></a>00185 } <span class="comment">// namespace sf</span> <a name="l00186"></a>00186 <a name="l00187"></a>00187 <a name="l00188"></a>00188 <span class="preprocessor">#endif // SFML_VIEW_HPP</span> </pre></div></div> <p id="footer"> :: Copyright © 2007-2008 Laurent Gomila, all rights reserved :: Documentation generated by <a href="http://www.doxygen.org/" title="doxygen website">doxygen 1.5.2</a> :: </p> </body> </html>