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distrib > Mandriva > 2010.0 > i586 > media > contrib-release > by-pkgid > ffe16b32b9f5eec0add70c0a6bc8cec8 > files > 9606

lilypond-doc-2.12.2-3mdv2009.1.i586.rpm

%% Generated by lilypond-book.py
%% Options: [indent=0\mm,verbatim,doctitle,alt=[image of music],texidoc,line-width=160\mm]
\include "lilypond-book-preamble.ly"


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\paper {
  #(define dump-extents #t)
  
  indent = 0\mm
  line-width = 160\mm
  force-assignment = #""
  line-width = #(- line-width (* mm  3.000000))
}

\layout {
  
}



% ****************************************************************
% ly snippet:
% ****************************************************************
\sourcefilename "flamenco-notation.ly"
\sourcefileline 0
%% Do not edit this file; it is auto-generated from LSR http://lsr.dsi.unimi.it
%% This file is in the public domain.
\version "2.12.0"

\header {
  lsrtags = "fretted-strings"

  texidoc = "
For flamenco guitar, special notation is used:


* a golpe symbol to indicate a slap on the guitar body with the nail of
the ring finger


* an arrow to indicate (the direction of) strokes


* different letters for fingering (\"p\": thumb, \"i\": index finger,
\"m\": middle finger, \"a\": ring finger and \"x\": little finger)


* 3- and 4-finger rasgueados; stroke upwards with all fingers, ending
with an up- and down using the index finger


* abanicos: strokes (in tuples) with thumb (down), little and index
finger (both up). There's also an abanico 2 where middle and ring
finger are used instead of the little finger.


* alza pua: fast playing with the thumb


Most figures use arrows in combination with fingering; with abanicos
and rasgueados, noteheads are printed only for the first chord.

This snippet contains some header-like code that can be copied as
@samp{flamenco.ly} and included in source files. 

"
  doctitle = "Flamenco notation"
} % begin verbatim

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%  Cut here ----- Start 'flamenco.ly' 

% Text indicators
abanico   = \markup { \italic Abanico }
rasgueaso = \markup { \italic Ras. }
alzapua   = \markup { \italic Alzapua }

% Finger stroke symbols
strokeUp = \markup { \postscript #"
  0.1     setlinewidth
  0.5 0   moveto
  0.5 2   lineto
  0.2 1.4 lineto
  0.5 2   moveto
  0.8 1.4 lineto
  stroke
"}

strokeDown = \markup { \postscript #"
  0.1     setlinewidth
  0.5 2   moveto
  0.5 0   lineto
  0.2 0.6 lineto
  0.5 0   moveto
  0.8 0.6 lineto
  stroke
"}

% Golpe symbol
golpe = \markup { \postscript #"
  0.2 setlinewidth
  0 0 moveto
  1 0 lineto
  1 1 lineto
  stroke
  "\postscript #"
  0.1       setlinewidth
  -0.6 -0.1  moveto
  -0.6  1.0 lineto
  0.5  1.0 lineto
  stroke
"}  

strokeUpGolpe = \markup { \column { \golpe \line { \strokeUp }}}
iUpGolpe = \markup { \column { \golpe \line { \small i } \line { \strokeUp }}}

% Strokes for all fingers
pUp   = \markup { \column { \small p \line { \strokeUp }}}
pDown = \markup { \column { \small p \line { \strokeDown }}}
iUp   = \markup { \column { \small i \line { \strokeUp }}}
iDown = \markup { \column { \small i \line { \strokeDown }}}
mUp   = \markup { \column { \small m \line { \strokeUp }}}
mDown = \markup { \column { \small m \line { \strokeDown }}}
aUp   = \markup { \column { \small a \line { \strokeUp }}}
aDown = \markup { \column { \small a \line { \strokeDown }}}
xUp   = \markup { \column { \small x \line { \strokeUp }}}
xDown = \markup { \column { \small x \line { \strokeDown }}}


% Just handy :)
tupletOff = {
  \once \override TupletNumber #'stencil = ##f
  \once \override TupletBracket #'stencil = ##f
}

tupletsOff = {
  \override TupletNumber #'stencil = ##f
  \override TupletBracket #'bracket-visibility = #'if-no-beam
}

tupletsOn = {
  \override TupletBracket #'bracket-visibility = #'default
  \revert TupletNumber #'stencil
}

headsOff = {
  \override TabNoteHead #'transparent = ##t
  \override NoteHead #'transparent = ##t
  \override NoteHead #'no-ledgers = ##t
}

headsOn = {
  \override TabNoteHead #'transparent = ##f
  \override NoteHead #'transparent = ##f
  \override NoteHead #'no-ledgers = ##f
}

%%%%%%%  Cut here ----- End 'flamenco.ly' 
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

part = \relative c' {
  <a, e' a cis e>8^\iUp
  <a e' a cis e>8^\iDown
  r4
  r2^\golpe
    
  <a e' a cis e>8^\iUp
  <a e' a cis e>8^\iDown
  <a e' a cis e>8^\iUpGolpe
  <a e' a cis e>8^\iDown
  r2
      
  <a e' a cis e>16^\aUp
  \headsOff 
  <a e' a cis e>^\mUp
  <a e' a cis e>^\iUp
  <a e' a cis e>^\iDown~
  \headsOn
  <a e' a cis e>2
  r4

  \tupletOff
  \times 4/5 {
    <a e' a cis e>16^\xUp
    \headsOff
    <a e' a cis e>^\aUp
    <a e' a cis e>^\mUp
    <a e' a cis e>^\iUp
    <a e' a cis e>^\iDown~
    \headsOn
  }
  <a e' a cis e>2
  r4
    
  \tupletsOff
  \times 2/3 {
    <a e' a cis e>8^\pDown
    \headsOff
    <a e' a cis e>^\xUp
    <a e' a cis e>^\iUp
    \headsOn
  }
  
  \times 2/3 {
    <a e' a cis e>8^\pDown
    \headsOff
    <a e' a cis e>^\xUp
    <a e' a cis e>^\iUp
    \headsOn
  }
    
  \times 2/3 {
    <a e' a cis e>8^\pDown
    \headsOff
    <a e' a cis e>^\xUp
    <a e' a cis e>^\iUp
    \headsOn
  }
  \times 2/3 {
    <a e' a cis e>8^\pDown
    \headsOff
    <a e' a cis e>^\xUp
    <a e' a cis e>^\iUp
    \headsOn
  }
  
  \tupletsOff
  \override Beam #'positions = #'(2 . 2)
  \times 2/3 {
    a8^\markup{ \small p }
    <e' a>^\strokeUpGolpe
    <e a>^\strokeDown
  }
  \times 2/3 {
    a,8^\markup{ \small p }
    <e' a>^\strokeUpGolpe
    <e a>^\strokeDown
  }
  \times 2/3 {
    a,8^\markup{ \small p }
    <e' a>^\strokeUpGolpe
    <e a>^\strokeDown
  }
  \times 2/3 {
    a,8^\markup{ \small p }
    <e' a>^\strokeUpGolpe
    <e a>^\strokeDown
  }
  \tupletsOn
    
  \once \override TextScript #'extra-offset = #'(0 . -1)
  <g, b f'>1_\golpe^\mUp
  \bar "|."
}

\score {
  \new StaffGroup <<
    \context Staff = "part" <<
      \clef G
      \transpose c c'
      {
        \part
      }
    >>
    \context TabStaff {
      \part
    }
  >>
  \layout {
    ragged-right = ##t
  }
}




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% end ly snippet
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